Ghost of Tsushima's co-op multiplayer is being heavily updated alongside the release of Ghost of Tsushima: Director's Cut later this month. It sounds like Sucker Punch has been hard at work adding to and improving the experience.
But before we get into the updates, the bigger news here is that Legends is being released as a standalone game. Priced at £15.99 / $19.99 on the PlayStation Store, this standalone version of legends will allow players to jump into the co-op action without needing to own Ghost of Tsushima.
Now then, Legends itself is getting a new game mode called Rivals. It's a two-on-two competitive mode — but you don't fight the opposing team directly. Instead, defeating enemies nets you 'magatama', which can be used to unleash negative effects upon your opponents. The first team to beat the final enemy waves is the winner. Rivals is out on the 3rd September.
Then there's the new 'Gear Mastery' system. Basically, it gives endgame players something more to strive for, offering even more powerful equipment: "This is a new expansion of the progression systems and rewards for Legends. Players who’ve earned 110-level gear will now be able to bind it to a class and activate “Mastery Challenges.” This will allow a piece of gear’s Ki level to be upgraded to 120 and eventually unlock a second perk slot! As you activate Mastery Challenges, you can also unlock a new Ability and new Techniques for each class."
And on top of all that, some welcome quality of life improvements are being implemented. For starters, survival mode has been rebalanced to allow for shorter sessions. A big deal, since a difficult survival run could last for around an hour or more. New survival nightmare challenges will be added as well, and new cosmetics will be made available for players who have completed Jin's single-player campaign on New Game+ mode.
Sucker Punch is also promising "a new piece of content each week from September 10 through October 1, including an additional Rivals map, new Survival maps inspired by Iki Island and Iyo’s realm, and Trials of Iyo, a new harder-difficulty version of last year’s Raid that offers challenges in bite-sized chunks, and offers a new set of online leaderboards." That's a lot of stuff.
Oh, and finally, it doesn't matter if you own Ghost of Tsushima or the Director's Cut on PS5 or PS4. Everyone will be able to play with everyone once the Director's Cut launches on the 20th August.
[source blog.playstation.com]
Comments (25)
If they're doing all of this without adding in premium currency garbage, then I can comfortably say that Legends is among the best multiplayer experiences out there. $20 for all that really good content is a great value.
Must be testing the waters to see how big a new standalone multiple player only ghost game would be.
I kind of appreciate that on one side but on the other I want them to focus on their next project as I think the Iki Island expansion, which I'm extremely hyped for, occupy enough portion of the team.
Hope Sucker Punch Productions is well staffed to got a new project deep in development already. I don't want to wait upto 2025 to get another Sucker Punch game besides Iki Island.
@JAMes-BroWWWn I'll imagine they already have a decent chunk of a team working on a follow up. SP tend to be quite good at getting a game out on a average every 4 years, though if Legends gets expanded on for the sequel it might take till 2024 at the earliest.
@RBMango As far as the blog says there doesn't appear to be anything regarding MTXs so I think your good.
Amazing.
I platinumed the game at launch, but I'm only really getting stuck in to Legends since last week. I'm loving it. I'm completely hooked.
I was hoping they'd add some extra stuff for the PS5 release, but wasn't expecting this much.
Good times.
Oh look Sucker Punch being awesome. I'm shocked 😄. They really come to be among my most trusted devs in the industry. All of this sounds awesome and I'm super excited for August 20th.
Well, I guess it's time to wake up and sharpen up my Samurai skills again. There's a cit- err, I mean new mongolian camps that need to be burned.
Im telling you right now this new Sony wants all its major studios to start focusing on GaaS. They might not say it directly, but you can see it. Naughty Dog is doing it with TLOU, SP with Legends, and I guarantee you Guerrillas second game is. On top of that the Haven game is a GaaS, and they have another deal with a dev (Can't remember their name atm) to make another mp exclusive game. Its a changing landscape for the worst lead by ole Jim Ryan.
Lame, what a cash grab
I played this a little bit but will definitely have to dive back in again and this seems like the perfect reason
@KundaliniRising333 Lol their just giving people the option of being able to play Legends standalone and apparently that's a bad thing?
@Ken_Kaniff The irony is that most can't people can't keep up with multiple live service games. And this at a point where even companies like EA and downscaling their focus on live service stuff. If true, Sony is late to the party, and don't seem to have learned from others.
As if I wasn't playing GoT Legends enough already..
On another note, Respawn (the developers of Star Wars: Jedi Fallen Order) really should be taking notes on what Sucker Punch is doing in terms of online multiplayer modes. They could develop a mode similar to Legends in the sequel for Fallen Order. It could be like the spiritual sucessor to Jedi Academy!
@Octane I see what your saying, and I hope im wrong about Sony. Their not doing it on this "Phase 1" of the PS5, but the lines are in the sand that their wanting to jump on that bandwagon in the near future.
can we now have Infamous 1 and 2 remastered please?
@Octane I think Sony are just looking to make different type of games for a broader appeal. They already get accused of making the same type of games as it is and it would be rather limiting if all their games were story based single player ones.
@rockertherockgod I would love that. 😁
@rockertherockgod Good taste in music i see. 👍
I don't think the strategy of spinning off a free multiplayer update to a paid standalone release worked for Square with FFXV Comrades. Let's see if this game gets more than one update before being completely forgotten like Comrades was.
@Milktastrophe To be fair, Legends is in a different league than Comrades. It's really very good.
I don't play many multiplayer games, and I've only been good at or enjoyed 3 in my life - The Last of Us: Factions was great, Goldeneye way way back, and Mario Kart.
That's it.
But Legends is gooooood. I'm completely hooked on it for the past two weeks.
Comrades, on the other hand... I played it for a few hours because its Final Fantasy, and never looked at it again.
This is pretty good, I think this is a good way for sony to make multiplayer games. Make single player games, some time later add multiplayer to the base game, and sold the multiplayer only for people that didn't want the single player portion.
Seems like a waste. Make a new game with the same ideas instead. The game is a bit limited and that is because it was an add on. Make a new game with more deeper customisation, classes, gear and all that fun stuff. Legends was a great proof of concept, now upgrade it to a full game.
@Flaming_Kaiser @rockertherockgod Same here, would love an excuse to replay inFAMOUS 1 and 2 on PS4/PS5.
While they're at it, bring back Sly Cooper. It wouldn't be that hard for them to port the PS3 Collection and Sly 4: Thieves in Time.
@KidBoruto And liked Cole so much more then the new Guy that good ending 😢.
But after lightning struck i knew he is still.... 😁
Something like Dark Cloud give it to a smaller team or a smaller budget and just release it. Not everything needs a triple A budget.
Absolutely love this game!
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