Comments 5

Re: Don't Diss PS4 Racer DriveClub's Framerate Until You Try It

Mundus_Dominium

@eLarkos Look it's not like I don't enjoy higher fps it's just that I'll take optimized 30fps that looks stunning rather than 60fps just so that hard turns look smoother, the smoothness only is so ever significant is when you pan left or right quickly, so First Person Shooters are the ones that gonna benefit the most from that, even Action RPGs are more important when it comes to fps than racing genre.

Motorstorm series is locked at 30 fps, if you have played it you'd know that controller input lag is pretty much inexistent in it. However as I am a huge wipeout and unreal tournament/quake fan when it comes to fast pacing games like them 60 fps+ definitely matters.

Re: Don't Diss PS4 Racer DriveClub's Framerate Until You Try It

Mundus_Dominium

I don't understand people that gripe about framerate, at 60fps you have twice faster controller input than 30fps, yea that sounds great, but it means nothing when you say 120 is twice faster controller input than 60. All of a sudden 60fps doesn't sound that great now does it? but what about animations? they take time, and it varies from game to game on how long they are, that also plays a huge role on lag. If we could play 3 generations of console gaming with most games locked at 30fps why do people all of a sudden not enjoy it? SO ps2 era was horrible because most games were 30fps? I must be drunk that I enjoyed PS2 era than.

Oh and don't tell me that it's about the smoothness that makes it appealing, I wonder how motion pictures got to be so big, I mean movies have to be 60fps+