Disclaimer that I'm not a huge fan of the first Hollow Knight.
It's really interesting to see the poll currently split almost equally between 10, 9, and 7. That feels right to me — some people will love it, and some will only think it's okay, and that's fine! I don't think anyone can argue that it's not well-made.
For my money, I'd rank it between a 7 and 8 so far! Which is higher than I expected for me. The brutal difficulty is making it hard for me to want to stick with it (as was the case for the first game), but I really love the art, music, and story so far and want to experience more of it. We'll see if I can get through to the end!
@WolfyTn Same, I was generally turned off by Metroidvanias until I finally played Ori and the Will of the Wisps and it changed EVERYTHING for me. Loved Lost Crown and Metroid Dread, so I'll happily give Silksong a try now despite generally disliking Hollow Knight.
As someone who enjoyed the game, I agree with the general sentiment that a sequel would be great if they increase the actual aspects of going to school. Can you imagine a whole Persona system where you build friendships and date at Hogwarts, and level up your stats by going to classes and preparing for your end-of-year exams?
Sadly, I feel it's more likely that WB will mandate to Avalanche that they focus on the safest aspects of the original: An open-world adventure, with way too much copy/paste tasks in the overworld.
My worst fears are realized. This team also made Rayman Legends — they are exceptional designers! But despite making this excellent smaller-scope Metroidvania, they're thrown out the window. Very disappointed, very sad, I wish the team the best of luck finding work if they were indeed laid off or reassigned.
The art and premise are as great as ever, but they'll have to make some SERIOUS gameplay changes to interest me enough to buy it. Ghost of Tsushima got real repetitive, REAL fast. It was basically a prettier Assasin's Creed game. Here's hoping they have some new ideas for the sequel.
Comments 6
Re: Poll: What Review Score Would You Give Hollow Knight: Silksong?
Disclaimer that I'm not a huge fan of the first Hollow Knight.
It's really interesting to see the poll currently split almost equally between 10, 9, and 7. That feels right to me — some people will love it, and some will only think it's okay, and that's fine! I don't think anyone can argue that it's not well-made.
For my money, I'd rank it between a 7 and 8 so far! Which is higher than I expected for me. The brutal difficulty is making it hard for me to want to stick with it (as was the case for the first game), but I really love the art, music, and story so far and want to experience more of it. We'll see if I can get through to the end!
Re: 'It Saved the Game': Sword of the Sea Dev Praises Sony, Explains PS Plus Deal
I'm glad it helped them! Giant Squid is leading right now in terms of "art games" and Sword of the Sea was a delightful 3-hour experience for me.
Re: Expect to Pay $20 for Hollow Knight: Silksong on PS5, PS4
@WolfyTn Same, I was generally turned off by Metroidvanias until I finally played Ori and the Will of the Wisps and it changed EVERYTHING for me. Loved Lost Crown and Metroid Dread, so I'll happily give Silksong a try now despite generally disliking Hollow Knight.
Re: Hogwarts Legacy Summons Additional Sales, Soars Past a Staggering 30 Million Sold
As someone who enjoyed the game, I agree with the general sentiment that a sequel would be great if they increase the actual aspects of going to school. Can you imagine a whole Persona system where you build friendships and date at Hogwarts, and level up your stats by going to classes and preparing for your end-of-year exams?
Sadly, I feel it's more likely that WB will mandate to Avalanche that they focus on the safest aspects of the original: An open-world adventure, with way too much copy/paste tasks in the overworld.
Re: Ubisoft Disbands Prince of Persia: The Lost Crown Team After Poor Sales, Claims Report
My worst fears are realized. This team also made Rayman Legends — they are exceptional designers! But despite making this excellent smaller-scope Metroidvania, they're thrown out the window. Very disappointed, very sad, I wish the team the best of luck finding work if they were indeed laid off or reassigned.
Re: Ghost of Yotei Is the Ghost of Tsushima Sequel We Needed, Slashing to PS5 in 2025
The art and premise are as great as ever, but they'll have to make some SERIOUS gameplay changes to interest me enough to buy it. Ghost of Tsushima got real repetitive, REAL fast. It was basically a prettier Assasin's Creed game. Here's hoping they have some new ideas for the sequel.