Harmony: The Fall of Reverie is not a particularly elevator pitch friendly game, so we may have to break out the press materials to communicate exactly what’s going on in Life Is Strange developer Don’t Nod’s latest game. (And even there, we’re not sure we’ve fully grasped the plot, to be honest.)
Anyway, let’s get to it: “In the very near future, MK, a mega corporation, is using its power to control the population of the Mediterranean city of Alma. Polly returns home to search for her missing mother after a few years abroad and soon discovers that her hometown has changed for the worse.” Okay, gotcha so far.
“She quickly realises that she has a gift of clairvoyance that connects her to another world, Reverie, where the Aspirations of Humanity live: Glory, Bliss, Power, Chaos, Bond, and Truth. In Reverie, Polly becomes Harmony, a goddess who has the power to choose the Aspiration that will ultimately rule. There is a delicate balance between our world and Reverie that grows more precarious. It is up to you, as Harmony and Polly, to restore the balance between the Aspirations’ world and ours.” You what, mate?!
So, from what we can tell, this is a narrative-based adventure where you’ll be able to see the outcome of your actions far into the future. You’ll make decisions based upon what you think is most appropriate, using the benefit of foresight. It certainly sounds interesting, and it’s all propped up by a gorgeous cartoon art style.
The game’s due out in June on the PS5, but there’s no specific release date beyond that right now. You can check out the trailer above for a better idea of what to expect.