No Man’s Sky’s redemption tour has long been completed, but that’s not stopping Hello Games from continuing to transform the game. An 18th free update is available to download on the PlayStation 5 and PS4 today, which effectively transforms the combat. In addition to vast improvements to the way Multi-Tools look and feel, you’ll also find fresh items such as grenades and flamethrowers – and will have to face off against some fearsome new Sentinel foes.
You’ll be able to program mechs and drones to fight alongside you, while you’ll find new story missions at the Space Anomaly, which delve deeper into the lore of the Sentinels and pad out the plot of the title. That’s all in addition to more general, under-the-hood improvements to combat flow, which will make action sequences more satisfying overall.
Studio founder Sean Murray explains: “No Man’s Sky is a game about exploration, but our universe has always been one filled with hazards and danger. Sentinels police the planets you explore, and have long been an element of the game we wanted to make more interesting, deep, and fun – whilst also allowing players to defeat and overcome them in a more meaningful way.”
This will all be followed by a new Expedition, launching next week, which will come with a bunch of exclusive rewards. For those not familiar with Expeditions, these are time-limited, objectives-based experiences where everyone starts on the same planet and must work towards designated goals in order to unlock in-game items that can be used elsewhere.
[source youtube.com, via blog.playstation.com]
The stars aligned (figuratively)
No man's sky on sale and finally with a combat overhaul.
Edit: Is it wrong that I'm hyped by this more than GT7?
I'd like to see how they are funding this, I can't imagine they are getting many new sales (although Switch version incoming). I guess they made some serious money on release and have low overheads relative to that. If so they are in an interestingly unique position.
@kyleforrester87 I think it's a secret tbh.
(prediction) I think they will reveal 10 years later in a huge interview with previous devs how they are funding this/if they are making money or losing.
I really like this game. And I'm guessing some billionaire wannabe astronaut is funding its continued development for their own amusement.
@lolwhatno Sure, I was recently reading and watching various interviews with the old Core teams who worked on Tomb Raider 1 > Angel of Darkness. It's interesting the stories that come out over the years, versus what carefully released information you're reading in glossy magazines at the time.
Man I love to see this game doing well, hopes it excites those into it!
I tried to get into it a while back but the material/inventory management + crafting systems really bogged me down.
its crazy how much they added to this game, it could have easily just been a sequel and people would have been happy. but i'm glad they are doing it , from what i've heard they plan on doing a bunch of updates this year.
I really need to play this again with all of the updates. I haven't touched it since release.
It really is amazing to see what Hello Games has built No Man's Sky into. I just wish they didn't drop this update in such a crowded time frame.
No Man's Sky went from a disaster to the gift that keeps on giving.
What a comeback! Dare I say grander than Kim Kardashian's
@kyleforrester87 Hello games is studio of 25 people, that costs around $2-3M a year to run a studio that size.
This game made probably over $100M just at launch. It's peak concurrent users in Steam was 212k, that's considerably more than say God of War, Resident Evil Village and most other AAA games.
I think a lot of people would be very shocked at how much profit successfull indie games actually make. Once you get unto bigger games the numbers are just insane. Like for example the guy that founded and owns the Dying Light Studio is a literal billionaire and is something absurd like the 7th richest person in Poland
Indeed! I do hope this doesn't mean we'd ever not get a sequel. Instead of treating it like Destiny 2 and just constantly adding to it where it becomes overly bloated.
Dude I've been asking this for years...UPDATE THE FAUNA. It's my biggest wish for this game!
Is No Man's Sky considered a GaaS? If it is, I wouldn't say it is a bad model if done like they are doing.
However they're doing it I hope they can keep doing it! It's not often I buy a game twice, have this for PC and PS. A good game and incredible value for money.
As always, best release notes ever: https://www.nomanssky.com/sentinel-update/
@Deadlyblack You won't even recognize it as the same game. Quite literally.
I can't believe how good this game looks in the screenshots. I've only ever played it in PSVR where it literally looks like a PS2 game. Haha. Its still incredible though. The amount of updates is nothing short of mind boggling. Every time I see an update I feel like I have to start over. Maybe I'll wait until I have the PS5 and VR2. Lol
I've put so many hours into the game. In the real world I'm suck in a wheelchair, I play NMS in VR exclusively and get roam around distant worlds. It's one of the reasons I have a powerful PC at home (the other is work, that pays for it) I've bought this game about 10 times. Every now and then I buy another steam key. Don't use it but I see it as giving a tip to the Devs.
The game is often in the steam charts and they have a fairly low head count given the size of the game. Sure they made many millions on release but the game still sells and seems to chart again every update.
@invictus4000 It can look great in VR but even with a ryzen 5950/RTX 3090 combo on a Valve index headset, it is a bit of a drop in detail from what I can get on desktop. VR is worth it though.
@TooBarFoo That's amazing that you use NMS to escape your wheelchair! So glad you've invested in a powerhouse PC so you can treat yourself to experiences like that.
Yeah, even with very low quality and with the frankly trash Move controllers, playing NMS in VR is an experience I'll never forget. There are a handful of moments in my 30-year gaming career that were standout moments of magic. Things that redefined the way I see games and what they can do. Taking off into the vastness of space in my rickety ship in NMS VR was one of those moments.
Continental Europe Thursday 8:30am still no update available 😞
@kyleforrester87 Maybe by the same voodoo that Rockstar have been able to live off GTA5 for two decades, or however long it's been...
Still haven't got round to playing this. Might have to (finally) bump it up my list a bit!
@lolwhatno Not at all! We all have our favourite games.
@CupidStunt lol, thanks!
Love your username btw lmao! (if it's hiding what I assume it is hiding)
I hope that you have a great rest of your day mate.
@lolwhatno It's all done in the best possible taste!...
@SJBUK I guess I reached that crucial moment of every human being's life, the moment where you don't understand the joke. Type lol or ask for the meaning....Could you please explain the joke to my dumb*ss?
@lolwhatno Heh, I wasn't sure where you're from or if you've heard of Kenny Everett (just google 'It's all done in the best possible taste!' if you haven't).
At the end of the day I'm guessing Cupid Stunt comes from a character he played but could be wrong!
@SJBUK Dude, tell me it's nsfw.....lmao!
And, nope never heard of him (sorry if that sounds stupid, I'm not really into movies/tv shows).
Thanks for the explanation though, have a great day mate!
@lolwhatno Oops, sorry, I'm WFH so didn't think of how nsfw it might be!
Take it easy.
@invictus4000 This update finally features a visual enhancement for VR on PS4 Pro btw!
@SilenceCZ NO WAY! Really? Sadly I only have a base model PS4 but still...cool news!
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