Guilty Gear Strive finally hits PlayStation 5 and PlayStation 4 this coming week, and so developer Arc System Works has decided to lay down some additional details with regards to the game's DLC. As previously announced, the title's first season pass will include five playable characters, new stages, and some costumes.
The first DLC character will release in July, and they're apparently completely new to the series. Meanwhile, the second is a returning fighter slated for August. Naturally, Arc System Works says it'll have more information soon.
On top of that, Guilty Gear Strive has an official opening movie, which you can watch above. It's a great cinematic that (we assume) makes use of scenes from the game's story mode.
Are you looking forward to Guilty Gear Strive? Tell us that your heart is blazing in the comments section below.
Comments 55
Farm tree wonder, the next game from these guys? 😂😂😂
Dont you love it when the DLC annoucement before the game release such a pity the time we live in. Fighting games should start at €30 and release the complete game at full price.
no beating kof roster at launch lol
I actually still undecided on it. I didn't end up getting a chance to play the 2nd beta much. I'm going to wait for some reviews before I jump in since I surprisingly have VF5 again to give me my fighting game fix.
Already announcing dlc? Nah I'll wait for the full release. I've made the mistake of buying fighting games at launch and they always flog them with dlc.
I'll take an anime option based off of the video.
@Flaming_Kaiser @NinjaWaddleDee OK boomers! Joking aside, the alternative model to this is CE, Super, Turbo, Ultra, Ultimate, etc. editions selling at premium prices annually. The drip feed DLC model works really well for fighters, and nearly EVERY MULTIPLAYER GAME is doing this.
You could argue it could be F2P and you buy what you want like KI or FEXL:AD, but they have their problems too.
I guess it’s perspective - I’m hype about a new characters being only a months away, not disappointed a primarily multliplayer online game is not “content complete” on disc. If your a casual fan, wait a few years for the complete edition I guess.
@Spiders I couldn’t agree more. I definitely understand the grumbling about DLC characters going on sale right out of the gate, but as someone who owned four SF2 carts (OG, Turbo, and Super on SNES and CE on the Genesis), for each iteration I was essentially paying $70 for four additional characters and rebalancing. I prefer the DLC model. I also have no issue giving a brilliant studio like Arc System Works my money.
@arra1213 Tbh, Kof15 roaster are just reused assets from kof14, with a new coat of paint, and four new character mixed in , while also still being of objectively less quality in terms of animation visual effects of the models than Strives.
So don't be surprised to find out that SNK spent way less money on the character models for kof15, compared to the 15 character models for Arcsystem Guilty Gear strive.
or they could just put the character on the disc . idc if someone defends it or not , its still bull**** regardless , whether you like it or not . i bet back in the day the re-releases of fighting games were sincere after-thoughts more than intentional cash grabs and hustle method of modern day DLC .
@Flaming_Kaiser I can get more value out of Strive at $60, then I can out of any Sony single player game for the same price. So I think it is fair that fighting games can cost as much as any other AAA single player games.
Plus we don't know if they are finished with the dlc characters yet, and with all the delays the game had , I doubt it.
@nomither6 What are you on about, this dlc characters have not been finished yet, so it would not be possible to put them on disc.
Rereleasing games is a terrible idea, and it splits up the playerbase.
@rachetmarvel So why announce them already before the game is even out is what im on about . why not just release the game with the characters included since its not an after-thought . When DLC first started being a thing with the OG XBOX , DLC was like extra-content and/or an after-thought instead of a straight-up cash-grab this comes off as. a lot of games do this BS now . Gut the game and sell it as DLC .
@Spiders Ok kiddy didnt know they stopped doing those and people complaining about about a €70 game when fighters have multiple seasonpasses now and full of microtransactions.
@rachetmarvel I get more value out a singleplayer game and heavy discounted fighting game with everything included. And i love it when fighters that are oldskool in the get to be DLC. Ill het the new KOF that has more fighters in the standard roster without DLC.
@Flaming_Kaiser Agree with you 100%. I’ve bought season passes on a couple fighters over the years, but the value of DLC is lower than it used to be. It’s absolutely true that it’s best to wait a few years to get a fighter and get all the DLC included for a fraction of the cost, but then you risk being behind the curve, with the player base having moved on. Wish fighting games at release didn’t have that anticipation for DLC before release. I think I’d like the strategy they use for DLC if they gave a bit more time between initial release and DLC
@nomither6 Why shouldn't they announce dlc. Dlc is a way to show that they are supporting the game after release.
Fighting games are multiplayer focused games, so they require a healthy playerbase to stick around after the first month. Dlc characters are the best solution to this when the game release, because they help create a sense of anticipation for the future of the game and they help keep players coming back to the game after months of release.
You guys should realise that the fighting game genre is not as thriving as the shooters, rpg and AAA action adventure game genre, it is very niche. When compared to other mulpiyer games like shooters, majority of fighting games have a very unhealthy playerbase, meaning that the playerbase drops significantly after a month of release.So a AAA game like FF7 remake can wait a year then announce dlc, but a fighting game like Guilty Gear can not afford that luxury, it requires a constant playerbase and DLC gives that hype.
No, this doesn't mean that they purposely cut content from the base game,and seeing Guilty Gear strives development history, I wouldn't be surprised if they are still working on the first dlc character as we speak.Plus, it's not like making games is getting cheaper.
@Flaming_Kaiser I don't think you understand how team red creates characters for strive. Unlike snk, team red doesn't raise character model assets from the previous games, hence they are made from scratch. So it's not like they are keeping old characters behind a paywall, it is just that models for those old characters don't exist even for strive yet.
Again, KOF15, is just kof14 with a coat of new paint, and four new characters. So yeah, you are getting more characters from KOF, because 95% of those characters already existed, while for Guilty Gear none of the character models for strive existed in previous games(you can even check for yourself).
I have to also disagree with you on this one, I got more value out of buying Guilty Gear rev2 4 years ago for $60 then I had for GOW4 for the same price. Why? Because that $60 Guilty Gear game has given me fun for about 4 years now, while that enjoyment of GOW only lasted for about a month.
@rachetmarvel again - purposely gutting a game for later profits and to create an illusion of interest , because they can't make the game engaging enough legitimately without having people pay full-price to be drip-fed base and basic content , is still BS . theres no legitimate reason a consumer can think of to justify it . it only benefits them and is a garbage practice for the consumer base . its a business move to provide the playerbase with a dissected game where we have to pay full-price for a game thats not full-packaged.
you're literally re-paying for the game that you already paid full for & DLC today is used as nickle-and-dime scheme and is exploited by greed. its a business move , i get it . but its trash regardless.
@Flaming_Kaiser You're getting 15 characters at release that are unique from each other with multiple modes on top of that. I think you can go ahead and take a chill pill on this one.
@nomither6 "theres no legitimate reason a consumer can think of to justify it". Bro @rachetmarvel just gave you a perfectly legitimate reason to justify it, you refused to acknowledge his points and just regurgitated the same crap you said last time. If you don't like it, don't buy it or wait a few years when the playerbase is dead and gone so you can play casually alone, but you won't change the minds of hardcore fighting game fans because we're the ones who keep the genre alive.
@Phostachio ill buy what i want , i dont need your rudimentary knee-jerk suggestion ; and i can have an opinion by calling it bullsh***. he didn't give me a legitimate reason to justify it ; im not a stockholder for arcsys and neither is he , what they did/do is not beneficial to us at all . it only benefits them by inflating their pockets by cutting their game and re-selling it . Explain to me how buying a full-price game with intentionally missing content from the base game to buy later is more beneficial to YOU as a CONSUMER , than paying full-price for a full-game ? how the hell does that help YOU ?
and no , you ''hardcore fighting game fans'' (thats cute btw) , don't keep the genre alive - you sustain the longevity of a game but you dont keep the genre alive. its the consumers that people like you generalize and ignorantly refer to as casuals that keep the future of the genre alive , its the initial sales that finance further production within the genre , not you guys that linger on dead servers. I probably play fighting games more than you do , just because im not a shill for a corporation or genre doesn't mean i dont know what the hell im talking about. if being a ''hardcore FG fan'' means being a shill , then keep me out of it .
@nomither6 Wait, so ARE you going to buy the game at launch? Because if you are, your entire argument holds no water whatsoever and if you aren't, you are not one of the people keeping the genre alive. By the way, it absolutely does benefit the consumer. I can buy the game knowing that it'll be supported for a good time after release and that I'll have more incentives to stick with it. I don't dip out a month after release, I help keep the community alive. You wouldn't care one bit about these post launch fighters if they were free, so get out of here with the complete game at launch BS. I literally gave you permission to buy what you wanted in my last comment, by the way. You're welcome.
No hardcore fighting game fan is going to complain about post-launch content.
Side tangent: Probably the most pathetic thing about "gamers" to me is that they'll complain about business practices they don't agree with in the industry and still buy the games regardless. If you do this you either have no backbone, weak willpower, self-worth issues, or all of the above. You really think a company cares that you complained on the internet if you're going to give them your money anyway? In what world are you actually proving a point? You cannot call someone a shill for being happy with their purchase when you're purchasing the same thing and complain about it because you aren't that bright.
@Phostachio my argument DOES hold water because , its a rational perspective about a situation that i have absolutely NO-CONTROL over , it is what it is ; if you really think me waiting for the game to go on sale or skip the game is really going to make a difference as if im a significant factor to them , is NOT rational . from the get-go i was simply stating my perspective or "opinion" but , people still don't understand that you don't have to like every single thing about a freaking product you buy . i criticized their shady DLC practice and nothing more , i don't dislike the game.
and , no , again , it doesn't benefit the consumer. you buy the game knowing its purposely missing content to spoon-feed you later , so you were initially overcharged , and that grimy method is considered "support" to you rather than an exploit and manipulation . if you didn't have an incentive already to keep playing the game , and your idea of it is to be nickel-and-dimed the game in pieces then fine , thats your thing . a game shouldn't have to slowly release itself to drag out its lifespan and should just be good out-the-gate , but whatever.
you may help keep the community of the obscure playerbase alive for a game thats already made its majority profit from ''casuals'' but , know that it wasn't you ''hardcore gamers'' that are the reason you guys are loitering in vacant online rooms of said game that wouldn't exist if it werent for the previous game selling mostly to ''casuals'' and some ''hardcore'' (lol) gamers alike .
im not saying fighters should be free ; im saying they should be complete. freaking get off your high-horse and understand what im saying. Its one thing to release a complete game and then release DLC as extra content , like games used to do - then its another to purposely gut the game and intentionally lock out base game content behind a paywall and parade it as ''DLC'' with an underlying motive of nickel-and-diming .
And your definition of ''hardcore'' is being a shill and taking it. hence ''hardcore'' - just take it. sorry some people arent shills and don't have a fear of disagreeing with something for whatever pseudo reason .
When you release base-game material as so-called ''DLC'' that takes away from original new DLC that could've been added to the base game . You're replacing potential fresh-ideas and content for old pre-existing content that you're essentially repaying for & you're also getting less-for-more($) , instead of getting more-for-more($).
@nomither6
Lmao, I'm not going to address anything except the last part of your comment because your argument has already imploded on itself. All I'll say is that you're an even bigger shill than anyone who is happy with the game because despite your whining and complaining you're going to validate this company's decisions anyway by buying the game. The only difference between you and I is that I don't feel bad about putting my money down. If you had the spine to refuse to purchase this game you'd have legs to stand on. Pathetic.
@Phostachio ''Side tangent: Probably the most pathetic thing about "gamers" to me is that they'll complain about business practices they don't agree with in the industry and still buy the games regardless. If you do this you either have no backbone, weak willpower, self-worth issues, or all of the above. You really think a company cares that you complained on the internet if you're going to give them your money anyway? In what world are you actually proving a point? You cannot call someone a shill for being happy with their purchase when you're purchasing the same thing and complain about it because you aren't that bright.''
and the most pathetic thing about you is that you fail to understand that people don't have to like every-single-thing about a product that they buy ; you apparently have no-idea what criticism is , and you label anyone who criticizes as ''the bad-guy'' like some fanboying child . y'know whats pathetic ? being afraid to have an opinion and standing on it. THATS CALLED HAVING A BACK-BONE. not some skewed shill-crap that you're spewing dude. standing ten-toes down and saying this is BS takes alot more backbone than laying on your backside and taking it ''hardcore'' - don't go there with me dude ; i can debate my *** off , especially when i know what i'm talking about .
and no , i dont think a company cares about MY PERSONAL OPINION , just like they don't care whether ME , PERSONALLY , buys their game or not , i already said im not a significant factor - so why would i NOT buy the game when i wont make a difference either way , like the majority of those gamers you claim buy games they dont like - when I NEVER SAID I DIDNT LIKE THE GAME ! im simply criticizing the DLC , can you READ ?
And im calling you a shill because you have a problem with someone criticizing and you're generalizing.
and its always the dense ones that mention ad-hominems about someones intelligence. im guessing its to compensate for something.
@Phostachio its only imploded to the illiterate man-childs who are pouting about someone having an opinion. grow up, clown .
criticizing=/= whining ; its ok to disagree , and have your own thoughts. now go shine someones shoes dude.
@nomither6
"and no , i dont think a company cares about MY PERSONAL OPINION , just like they don't care whether ME , PERSONALLY , buys their game or not , i already said im not a significant factor - so why would i NOT buy the game when i wont make a difference either way"
But it does make a difference. If all of you guys who complained didn't buy the game, that would absolutely make a difference. The problem is you guys don't really have a backbone, and you just use the excuse that it won't make a difference so that you don't actually have to try and make a difference. It's lazy, it's weak, and it shows that you don't have strong principles. It's like saying you won't vote because it wouldn't make a difference anyway. Childish. You have the right to contradict your own arguments and not stand by your own beliefs, but don't expect anyone to take you seriously.
@nomither6
You're the one getting overly emotional, shouting in caps and cussing because you know you're wrong. I've had plenty of problems with certain publishers and game developers in the past, and I don't buy their products anymore. There's a ton of good games out there, I'll gladly miss a few every now and then if it means my principle remains in tact.
@nomither6
By purchasing this game (which you admitted you're going to do), you're saying "Hey Atlus, I'm fine with you releasing an incomplete game at launch and selling gutted content" (though I disagree with that statement). THAT is your message to the company by buying their product. It's that simple.
@Phostachio yeah that emotion is based in frustration because you have a preconceived notion without even trying to understand what im saying .
@nomither6 I understand perfectly what you’re complaining about, yeah. I also understand that you’re directly contributing to the things you’re complaining about. My problem isn’t with what you’re trying to say, it’s that you’re contradicting yourself and that I can’t take your criticisms seriously.
@nomither6 nah, you insulted other people who are happy with the post-launch DLC and acted like a manchild. You’re free to have whatever opinions you want, but when you support the thing you’re against, that opinion isn’t really worth respecting. Even if you don’t buy the DLC for this game, you’re telling ATLUS that releasing the game in this state is A-okay with you. You’re just as much of a shill to ATLUS as anyone else. You complaining to us isn’t going to change that.
The music does not match the video!
@eltomo yeah that threw me off quite a bit haha
@rachetmarvel reused assets? meaning the same old characters that strive are using with a new of coat of paint? 😂
@nomither6
Hey man, so long as you realize all of your whining and complaining amounts to nothing and you’re really just wasting your time, we’re groovy.
VF5 has shown me it is not about the size of the roster but how unique each character is. I'll gladly support a good fighting game, pshh I'm no filthy casual, I actually play the MP component and rank up!
Lol just j/k casual players, I know if you don't get deep into the mechanics story/characters are pretty much all you do in a fighter. Mortal Kombat is proof how important good SP components and a lot of characters are.
I honestly have no problem with the DLC model for fighting games. It’s a much better alternative than the old rereleases. It was a hang-up from the arcade days and we’ve moved past that.
@Omnistalgic I have forgotten was real depth of fighters was like so glad they brought it back
@Nepp67 Its up to me what i like not you. Why should i bought taking a chill pill is it because i dont have have the same opinion like you. Im in no hurry the only fighter i have is MK XL and Injustice 2 game of the year edition.
@rachetmarvel Good for you i played MHW played it for 700 hours payed €5 for a few skins. I played HZD for 110 hours and i still have to finish the expansion. Warriors Orochi 3 and 4 for hundreds of hours. Dragon Quest Heroes1 100 hours and part 2 200 hours plus. And i could go on about singleplayer games where there is a lot of value.
@somnambulance I love it when tell me i should have the same opinion about a game like them. Fighters are getting less and less value. A free unlock now is put behind a paywall from costumes up to characters that where base characters i older entries.
@Flaming_Kaiser Bud you're free to like or dislike what you like, to say that fighting games should be at 30$ is just incredibly dumb pricing for what you're getting and what goes through balancing and how a character works. Especially in an ArcSys title.
@Flaming_Kaiser I totally agree with you, and I find it funny how there are a lot of people who actually loves getting less content instead of asking for more like if this was some new franchise introducing new characters, no wonder why we’re getting less for more with broken games day one
@GKO900 Who likes getting less content? It’s just the reality of gaming today that most games are coming with a little I.O.U. in the box for what you get.
The difference with fighting games and other competitive games aren’t about “content”, they are about the experience. If you want to wait 4 years to play Guilty Gear Strive or any other fighter be my guest. I and many will have logged 1,000+ hours by that point - value is in the eye of the beholder here. Plus you’ll miss out on the discovery phase, which is the most fun period of a fighting game.
@nomither6 What’s the difference between “missing” content and “extra” content here? By your reasoning, every game with DLC is sticking it to consumers by releasing unfinished products. That’s some 2006 logic that doesn’t map on to the reality of game development and publishing today.
@GKO900 You can talk about it but its a lost battle corporate killed of the idea of waiting for a complete edition because who the #### would want to wait for the best possible game and eventually a part 2 with finetuned gameplay.
Because a part two with extra characters is a bad thing now. What they dont say is in the end you pay just as much with seasonpasses and your game has no resale value whatsoever. 🤪
@Nepp67 The game is and never has been €30 its a 15 character starting point.
Can't wait! Been a while since j was excited for a game
@Spiders I think it depends on the person like you said but there’s no denying that this is obviously cut content with an embarrassing 15 roster that shouldn’t cost 60 and I don’t think the experience it’s gonna last for too long with that kind of content especially for people who don’t play online because they get destroyed and while I don’t hate DLC I don’t like it either but I accept DLC that actually adds to the game like they did in SSBU the only example of good DLC to a fighter game because the base game it’s complete with more than 60 characters
@GKO900 I’d agree with you in principle, but I don’t see it being obvious there is cut content. The final roster was announced a long time ago, and reviews so far are calling the game fully-featured and loaded with quality content.
If you mean DLC being ready, bear in mind this game has been delayed multiple times, so it makes sense the DLC development would catch up to the main branch.
@nomither6 OK, where’s the evidence for missing content? Without that, it seems like “missing” is your opinion. Mine is “extra” based on communication the developers have given over the last year over what would be included in the price tag.
@Spiders uh , the evidence is this post ? they're talking about DLC when the game isn't even f****** out yet . idk if you were born yesterday but, it used to be DLC's were announced after the game was out, key word - ''after'' as in , it was an afterthought i.e an ''extra'' thought . not an intentional ''lets leave this out the game so they can buy it later'' .
and i don't care what your idea of it is , its my opinion and its BS that they intentionally cut out content before the game releases just to re-brand it under the guise of ''DLC'' . if you like paying full price for a game just to re-buy base content as so-called ''DLC'' , and take developers word as gospel , then good for you .
my perspective still stands , im not doing this s*** again . if you still don't get it , thats a you thing .
Since when!? DLC has been part of the business model for a long time. Yes, I remember when.... I remember expansion packs on floppy discs and horse armor and DLC on disc controversies. Nowadays, if you think DLC isn't being planned and worked on alongside the base game your being naïve.
I think there's places to agree with you on a case by case basis, but you're attributing intentions you have no evidence for, just what you think is a complete game. Smash Ultimate is a "complete game" at 70+ characters, but it "held back" Piranha Plant and announced DLC from the jump. Why is that not a problem for you?
I think it's fair to judge the value however you want, but it's not fair to say devs are intentionally cutting content when they've been clear about the starting roster and available modes for over a year.
LOLOLOLOL holy cow! Is there a full moon or something lol. Yall are hilarious! Feel like I'm at some D grade royal rumble wrestling match. Wheres the popcorn guy!!??
Anywho.... I bought strive last night!! Cant wait! Now wheres my baiken🖤
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