Initially, Death Stranding's theme of connection was pretty mysterious, but now that we've seen a bunch of the game in action, it's starting to make sense. Sam Porter Bridges is travelling the length of the fallen United States in order to reconnect the broken civilisation. He'll be doing this by making deliveries and getting everyone hooked up to the Chiral Network, including a variety of characters in side missions.
As revealed by Hideo Kojima himself during his recent visit to Russia, the fate of certain NPCs will be up to the player. Speaking at the Garage Museum of Modern Art in Moscow, Kojima explained: "We have a character who lives deep underground. He is sick and needs medicine, and Sam can deliver it. Since this happens at the beginning of the story, this is a must."
He continues: "After completing this quest, the player himself chooses the following actions: you can constantly go to the old man and carry medicine; can deliver other items; You can listen to his stories from the past." However, this being an open world game, it's likely that players will venture pretty far from this old man. Kojima reasonably expects that some players will forget about the character, resulting in a lost connection and the man's demise. "We really hope that the significance of the connection between people – how it is formed, how it develops – will be revealed, and it will be interesting for you to play it," Kojima concludes.
Death Stranding is out in about a month's time on 8th November. Are you excited to make some connections? Deliver us some comments below.