Platinum Games PS5 PlayStation 5 Sony 1

Unsurprisingly, we’re pretty hyped for the PlayStation 5 here at Push Square Towers – but Platinum Games boss Atsushi Inaba isn’t sharing our enthusiasm. Speaking with VGC at E3 2019, he told the site that it’s “hard to get excited about” Sony’s next-gen console when it sounds like “more of the same”. He added that he’s much more passionate about upcoming cloud platforms, like Google Stadia.

“It’s okay,” he said of the upcoming slate of brand new systems. “And by that I mean, I’m sure that things will move faster, graphics will be better and maybe it will be easier with less wait times – that’s good for the consumer. But it’s more of the same, quite frankly, compared to previous generations. It’s nothing that’s disruptive or super innovative, if you ask me.”

Inaba went on to suggest that he preferred the more exotic architectures of older consoles, which weren’t built using off-the-shelf parts. Of course, PlayStation famously pivoted from this after the PS3’s exotic CELL architecture caused countless headaches for developers – and probably cost the PS4 backwards compatibility, too.

“For me, things like cloud platforms represent innovation and something very, very different – they’re platforms that excite me and where I feel there is a lot more innovation happening,” Inaba added, although we’d argue that he probably doesn’t know the full extent of the PS5’s features yet. The ingenious Share button was a huge addition to the PS4, for example.

We do understand where the Platinum Games man is coming from – it does sound like the next round of consoles will be evolutionary rather than revolutionary. But with new hardware comes new capabilities, and while developers will be working with well-established tools, we’d argue that it’s up to them to leverage the systems in new and unique ways.