"I can't be seen without my eyeliner"

We quite liked Assassin’s Creed Unity, but felt that it was let down by poor performance. Ubisoft, to its credit, has been working around the clock to make amends for these issues – even going as far as to offer a free, full game download for anyone that purchased the Parisian escapade’s Season Pass. Has its latest patch, which hinted at an overall improved framerate on the PlayStation 4, made a major difference, though?

Digital Foundry doesn’t seem to think so. “While we fully believe that [the game] sees certain boosts to performance in specific scenarios, what's clear is that overall framerates only see a small improvement overall across the run of play,” wrote Richard Leadbetter. “In our clips, this amounts to a 1.95 per cent boost in single player (25.07FPS average vs. the pre-patch 24.59FPS) and only 1.6 per cent in co-op (24.29FPS vs. 23.90FPS).”

The analysis does conclude that the French publisher is making progress with regards to bugs, but it’ll be interesting to see whether the company ever manages to get this running at its intended 30FPS. Sadly, it looks like this may be a case of the company biting off more than it can chew.

[source eurogamer.net]