Carmine Falcone is a Mission in Chapter 1 of LEGO Batman: Legacy of the Dark Knight. In this LEGO Batman: Legacy of the Dark Knight guide, we're going to share a Carmine Falcone walkthrough and document where to find all Collectibles.

LEGO Batman: Legacy of the Dark Knight: Carmine Falcone Walkthrough - Disco Balls, WayneTech Caches, Red Bricks

LEGO Batman: Legacy of the Dark Knight: Carmine Falcone Walkthrough 1

There are 5 Disco Balls, 5 WayneTech Caches, and 1 Red Brick to find in Carmine Falcone. Below, we'll reveal where to find all the collectibles in the order you'll encounter them, as part of our LEGO Batman: Legacy of the Dark Knight guide.

Finding all the Disco Balls in the Mission rewards you with the Disco Balls Batcave Trophy.

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Disco Ball #1

LEGO Batman: Legacy of the Dark Knight: Carmine Falcone Walkthrough 2
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  • When you first zip up to the lighting rig, you'll go over to the right
  • Next to the vent you go through is the Disco Ball

WayneTech Cache #1

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  • Having gone through the first vent, you'll get a tutorial about disabling cameras
  • In this room, look left to find the WayneTech Cache in the corner

Disco Ball #2

  • When you're back in the main room with the DJ playing, use Batman and Jim Gordon's abilities on the lighting rig
  • Cross over and the Disco Ball is hanging to your right

Disco Ball #3

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  • After the cutscene in which you talk to Detective Flass, look for a booth in the corner of the room with Gold Studs in it
  • The Disco Ball is hanging above the booth

Red Brick #1

  • In the same room as Disco Ball #3, go behind the bar and inspect the LEGO brick on the floor
  • This gives you the code 59X
  • Leave the small room and go right towards the windows and you'll find a large safe on the right
  • Enter the code 596 to unlock the safe and grab the Red Brick

WayneTech Cache #2

  • In the corridor after you find the three food items, you'll beat up a few bad guys
  • Having done so, go left to find a vent you can crawl through
  • In the secret room, use Jim Gordon's ability on the machinery, then connect the wire to the box
  • Remove the glue on the faulty machinery and the gate will unlock, allowing access to the WayneTech Cache

WayneTech Cache #3

  • When you're in the ball pit / kids play area, defeat the first set of enemies, then get out of the ball pit and look up
  • There's a floor above you can zip up to
  • Up here, go right and through the two rollers in the wall to find the WayneTech Cache

Disco Ball #4

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  • When you reach the second ball pit, this Disco Ball will be hanging on the other side

WayneTech Cache #4

  • In the third ball pit, you need to go through two rollers to progress
  • Instead of doing that, turn around and approach the red netting on the back wall
  • In the middle is a hidden vent you can get in
  • Use it to reach the WayneTech Cache

WayneTech Cache #5

  • As you're working through the kids play area, you'll eventually reach a room Batman can't leave due to two speakers
  • In here, look to the right of the DJ booth to find a padlock you can use the Batarang on
  • Use the bouncy castle to reach the WayneTech Cache

Disco Ball #5

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  • At the end of the long slide, you need to build a big drill
  • In this area, look up to the right to spot the last Disco Ball

Did you find our Carmine Falcone walkthrough for LEGO Batman: Legacy of the Dark Knight helpful? Tell us in the comments below and check out our LEGO Batman: Legacy of the Dark Knight guide for more help and information.