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Topic: User Impressions/Reviews Thread

Posts 521 to 540 of 2,213

andreoni79

@Th3solution DS is surely one of my favourite this gen since while playing it, I constantly felt I was involved in something bigger and more important than what was happening on the screen. In the recent years it happened only with The Last Guardian.

Praise the Sun, and Mario too.

PSN: andreoni79

DonJorginho

Platinum achieved on The Last Of Us Part II, now time to start writing up the review!

DonJorginho

JohnnyShoulder

@DonJorginho Well done! How many playthroughs did it take, and were they mainly for the collectable trophies?

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Thrillho

Right, time for a bit of catching up here..

@Foxy-Goddess-Scotchy I liked the brief write up of Iconoclasts but still had plenty of thought in it. I like the look of it and I'm sure this is one I've hovered over purchasing without knowing much about it. What is the "tweaks made" part from the ending results there?

@Th3solution I liked the different layout for the thoughts on Death Stranding and it's a game I flip flop between wanting to get and thinking I should just give a miss. Your thoughts on the ending being one that stuck with you is probably the thing that would make me pick it up though as there aren't many games that manage to do that.

Your subsequent thoughts (and other peoples' comments) have piqued my interest a little more too. The explanation of how player made structures work was really insightful too.

@Foxy-Goddess-Scotchy Imagine throwing Nier and TLOU under the bus like that and still be able to show your face on this forum!

I have literally no idea I just read with regards to SR4 though Each sentence sounded completely detached from the one before and the game sounds bonkers. I hope it makes more sense than it sounds! I liked your backstory to the series as well.

SRR sounds interesting and the screenshots look nice, even if you weren't overly taken with the game as a whole.

Thrillho

DonJorginho

@JohnnyShoulder Thank you! I've played through the game three times almost at the time of writing.

One for the experience, one for the analysis and testing out things for a review, and now am doing a collectable run and upgrade run to upgrade everything I couldn't before.

DonJorginho

jdv95

wow you lot are finishing the game fast!
i am still on my first playtrough 5 days later! (almost at the end) and yes i play atleast 4/5 hours per day.

granted i do a LOT of exploring though.

jdv95

JohnnyShoulder

@DonJorginho I'm considering doing another run for collectables, but I know you can do a chapter select, but don't know if that works for the trophies.

@jdv95 Same here! Think I'm almost at the 18 hour mark now.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

JohnnyShoulder

@jdv95 Cool, thanks!

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

PSVR_lover

“Have you ever played Revelations 1? While I think it's an amazing technical showpiece for the 3DS and probably the best RE game released after 4 up until that point (2013? something like that), I didn't think the chapter-based format did much for that game either (I won't say episodic, since that game released as a complete package from day one).”

RE1 was my favorite game on the 3DS. Great game. Too bad it didn’t sell. Loved the 3D effect on that game. Because of a lack of more quality titles like this one I bought a PSVITA.

The PSVR is the best VR system on the market today.

Ralizah

@PSVR_lover Honestly, I can't think of a handheld with a stronger library than the 3DS. If the PS1/PS2 weren't around, I'd say it was my favorite gaming device overall.

Solid props to Vita for being able to function as a portable PS1, though. That functionality, in and of itself, earned it a permanent place in my home.

@Foxy-Goddess-Scotchy These games have always featured fantastic and lively animations for the characters. This was particularly impressive in the original, given the limitations of the GBC technology.

And yeah, the first half of this game was available in a sort of early access state via Apple Arcade for almost a year. iOS also got the full game a few weeks before the other platforms did, I believe.

With that said, regarding your question about the platform and the design of the game, I'll refer to a recent (within the week) NL interview with the game's director:
https://www.nintendolife.com/news/2020/06/feature_shantae_and...

In particular, this section -

Nintendo Life: "The first part of Seven Sirens initially launched on iOS last year alongside Apple’s subscription service, with the second part launching in March this year. From the developer’s perspective, how does it feel releasing a game in ‘parts’, as opposed to putting out the finished product all-at-once? What are the pros and cons of working that way? Do you see yourself doing it again in the future?"

Bozon: "It worked out fine in this case, but think I prefer keeping the whole game hidden behind a curtain for as long as possible. Not saying we wouldn’t design an episodic game again someday, but this one was always intended to be one whole adventure. So it’s nice to have it complete and available everywhere."

This bit, along with the fact that, unlike the previous game, it's a full-on Metroidvania with interconnected areas, some element of non-linearity to the progression, and a larger scale overall tells me that this game was never designed with mobile in mind, but that Apple probably made WayForward an offer they couldn't refuse when it comes to the distribution of their newest Shantae. It's also worth mentioning that another WayForward game, Spidersaurs, which seems like a spiritual successor to Contra 4 (I believe the same development team even worked on both games), is exclusive to Apple Arcade, which I'm unbelievably annoyed about (I LOVE Contra 4; IMO, it's the best game in that series). Apple was definitely throwing money around when it came to securing games for Apple Arcade.

So no, I don't think the overabundance of healing items is due to the mobile launch. If anything, it's probably designed to limit irritation, considering how often one needed to farm hearts to restore health in the previous games. But some level of tedium is satisfying in video games overall, and it certainly hurt boss fights (you could purposefully restrict yourself from eating food during boss fights, I guess, but that seems like a sort of nuzlocke-y, make-your-own-fun approach that covers for inherent game design flaws; I like to go all out when I play a game instead of tying one arm behind my back).

And I'm fairly certain high-end smartphones have been more powerful than the Switch since the launch of that console in 2017, so you're definitely underestimating the power of mobile devices. Still rubbish as gaming devices, though, since they're designed primarily for multimedia use and require special equipment in order to be able to play games properly.

Thanks for reading! If you do decide to play it, you shouldn't have a hard time accessing the games, considering four of the five Shantae games are available on PS4 (you'll need a 3DS to play the original via its virtual console release, unless you want to sink several hundreds of dollars into a used original Shantae cartridge ).

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

nessisonett

@Ralizah It’s nice to hear the latest Shantae’s pretty good then, I’m about halfway through the original and really quite enjoying it. Good to hear more love for Contra 4 as well, what a game! RE: the whole 3DS vs Vita thing, I love both but the 3DS and its combined library with DS makes it the best handheld, if not console, ever made. Backwards compatibility absolutely made that console even better and a major strike against Vita is not having access to FF7 CC and KH BBS without a jailbreak.

[Edited by nessisonett]

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

Ralizah

@nessisonett The original is one of my favorite GBC games, although the scale of the environments make it feel like it more of an SNES game crunched onto a tiny handheld display.

Contra 4 was the game I bought my NDS to play, and I have no regrets. It's so well-designed and replayable, and it was REALLY cool at the time that the cartridge included full versions of Contra and Super Contra on it that you could unlock. The challenges were neat, too: those pacifist challenge runs really made you appreciate how well thought out the level design and enemy placement was.

One of my big issue with the Vita is one exclusive to the U.S. For some reason, our PSN restricts access to a bunch of PS1 Classics that are available in other regions unless you transfer the games to it via a PS3. So I can play stuff like Crash Bandicoot, Silent Hill, etc.

With that said, pretty much all of the big JRPGs that were the biggest draw of the PS1 are available here.

I also HATE the back touchpad. It's so easy to accidentally hit it and trigger something.

I really wish the PS Vita 2000 had included an extra set of shoulder buttons, too, like the New 3DS.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

@Foxy-Goddess-Scotchy I'm... surprised he bothered reviewing the game, actually. It doesn't seem like the sort of game he'd typically play (indie platformer, anime aesthetic, etc.). I guess that's a good sign; the series is attracting attention from outside its niche.

I'm not surprised that he didn't seem to enjoy it, but I'll admit it hurt my soul a little when he briefly lavished praise on Half-Genie Hero.

Anyway, yeah, much has been made in the past about the full-figured female character designs (when Pirate's Curse came out, the talking point was about "3D boobs," because the character portaits popped out from the screen when you had the stereoscopic 3D enabled), although, being an anime fan who has become somewhat desensitized to cartoon boobs over the years, it barely even registers with me.

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

@Foxy-Goddess-Scotchy WayForward's games unironically made great use of the 3DS's glasses-free 3D effect. It even aids the gameplay experience in some of them: in Mighty Switch Force. for example, the 3D depth actually allows you to see when blocks jut out more clearly and, when you timed something wrong and got smashed by one, they actually smashed you into the outermost 3D layer. It's an extremely cool effect, and even though the Wii U/Switch versions are more detailed and in HD, those benefits don't really make up for the lack of stereoscopic 3D.

Anyway, Shantae's character design has changed somewhat over the years, although, thankfully, the reaction to her initial skin tone changes when HGH was first shown off scared them out of tampering with it too much (the character's skin tone was initially significantly lighter in that game, which triggered accusations of whitewashing, and I honestly sort of understand the anger; the industry isn't utterly awash with iconic non-white women who get to be the protagonists of their respective series, after all).

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

@crimsontadpoles Either way, I'd always opt for the 3DS version. It might be lacking the HD character portraits, but the smaller screen makes the game look quite a bit cleaner than it does when blown up on an HDTV.

Do you own it physically or digitally? I believe the physical release of the game included a bonus minigame.

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

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