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Topic: User Impressions/Reviews Thread

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Th3solution

@JohnnyShoulder Did you play Before the Storm? In many ways it’s even better, although even more teenage girl-y. It took an episode or two to warm up to Chloe’s new voice actress and to the different mechanics due to Chloe being the center of attention, but by the end I may have liked it even more than the first.

@DonJorginho I would echo Rog and say I’m more interested in a detailed review of Death Stranding since I haven’t played it yet, but I have such a love for HZD that I would enjoy reading your thoughts and to see a new perspective for discussion. Ralizah played HZD last year and had a wonderful review and discussion not too long ago, but I’m sure there is plenty more to say about it!

“We cannot solve our problems with the same thinking we used when we created them.”

Th3solution

Oh.. and @RogerRoger as a follow up to my comment the other day, wouldn’t you know LiS2 got put on sale again already. 🤔 so it’s down to $20 again until the first week of Feb. I am pretty tempted to snatch it up, but I’m wondering its being in back-to-back PSN sales is a sign that it will be permanently reduced in price soon. Ah well, I have 2 weeks to think about it. I haven’t had much gaming time lately anyways.

“We cannot solve our problems with the same thinking we used when we created them.”

JohnnyShoulder

@Th3solution Nah I find the gameplay in those types of games a bit dull these days.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

RR529

Xenoblade Chronicles 2: Torna, the Golden Country (Switch) - Prequel to the main XC2 game that's large enough in scope that it was released as a standalone package.

Pros:

  • It retains the satisfyingly complex combat mechanics of the main game, and thanks to further refinements & little changes (such as the fact you have a set party) it's better than it's ever been.
  • I love how Torna (the new, main explorable Titan/continent) is designed. It still has large areas to explore with lots to find, but it's segmented into regions in a way that makes it easier to digest, and I assume makes it easier for the system to handle compared to the main game (it's still technically one large area you can explore with no loading screens, but it's designed in such a way that you can only see parts of the other regions, if at all, from the region you're currently in). Though it also features one of the Titans from the main game (Gormott) that you're able to nearly fully explore as well.
  • Speaking of exploration & progress, it's much better handled here as well. While it still has Unique Monsters (optional bosses that wander the fields and are usually much stronger than the other monsters in the area), it seems like they're placed in a way where you have to be looking for a fight, or going out of your way exploring, to encounter them (unlike the main game with that level 80 King Kong wannabe that terrorizes you in the opening hours). Also thanks to the set party, obtaining the right field skills to pass certain obstacles isn't much of an issue, while it could be obnoxious in the main game.
  • You're required to knock off a certain amount of the game's sidequests (completing them endears your party to the Tornan people, building your Community Level, and at certain points story quests will be locked off until you're Community Level is high enough), and while I understand that this could be a turnoff for some, as it's clearly a padding attempt in part, I loved it in practice. Now, not all the sidequests are standout, however you'll be meeting with the same faces throughout your adventure, endearing you to the game's populous, and it does make the ending mean more, IMO.
  • The story here can be quite melancholy & bittersweet, and while I personally prefer the more upbeat & hopeful tone of the main game, I can certainly understand why it's so for a prequel, and I can't deny it's really good & will pull at your heartstrings.
  • I really like the Japanese flair of the Tornan culture, and the world design itself is quite lovely, with a suitably massive sense of scale in parts. The desert region of Torna looks gorgeous, and this is coming from someone who generally dislikes desert areas.

Mixed:

  • It's not a fault per se, but in some areas it does presume you've played the main game, particularly in terms of lore. Some things in this regard it doesn't really bother to explain (such as what exactly the Aegis' are), or some things that were a mystery in the main game until near the end, are more openly discussed/shown.
  • Like the first game it does seem to push the system. Nothing terrible mind you, but when you first turn it on it will take a few seconds for the world's textures to load up. No issues beyond that though (the resolution may dip in portable mode like the main game, though as I've played it TV only I can't confirm. I've heard it's an improvement over the main game in this area from others, though).

Overall I thought it was fantastic, and the fact that I can't point to something I actively disliked is a huge testament to that. Sure, I loved the thrill of obtaining new rare Blades in the main game (and do miss it here), but I don't miss the gatcha mechanics and legions of common Blades that came with it, and can't deny Torna is the mechanically better game because of the set party.

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Ralizah

@RR529 Torna still gets a bit fuzzy in portable mode. Just not to the absurd extent XC2 did, when it dropped to 390p or whatever at times. It's probably about on par with DQXI S at its worst visually when undocked.

I'm one of those people who wished Torna got a bit darker during the main campaign. The game kind of glosses over the most devastating character deaths.

Overall, though, I really loved it, and consider it to be my single favorite Xenoblade game.

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Th3solution

@RogerRoger Thanks for your well-intentioned suggestions and don’t spend a second worrying about any elicited offense, because there is none. And I think I probably overstated my concern in the beginning about being troubled by the game. Your sensitive warning at the preface of your review brought out the desired contemplation in me, and I appreciate your willingness to look at things from multiple angles and try to put yourself in the shoes of another gamer from a different country or background. I absolutely respect you and your opinions, and over our shared Push Square time I’ve never seen you to be condescending, judgmental, or patronizing. Quite the opposite actually. I count you as a person of high integrity and with neighborly intent (as I do most of the community here) and always respect and welcome your opinions.

As much a function of my backlog woes as anything else, I think I agree with your advice to hold off for now. I really do plan to play the game eventually though, opportunity permitting. Similar to the first game, a PS Plus offering of it would be a welcome addition to my library.

After contemplating my concerns and initial posted reaction, I feel I need to explain my thoughts more but I’ll take them to chit-chat, if you’re interested to continue to follow my train of thought.

“We cannot solve our problems with the same thinking we used when we created them.”

RR529

Kingdom Hearts III (PS4).

Pros:

  • The core gameplay is refined, slick, and is as fun as it ever has been. I can confirm it's probably the easiest game in the series however (this is usually seen as a negative amongst the fanbase from what I've seen, though as I've never played the series for it's challenge this aspect never bothered me).
  • I generally really liked the Gummi Ship segments. Previously these were rail shooter segments between worlds, but now it's been fleshed out into more of a space exploration theme, and is one of the few aspects of the game that I think is a genuine improvement across the board.
  • From a graphical/aesthetic aspect, everything looks fantastic, and is put to good use with some great looking setpieces during the climax.
  • After years of spinoffs it feels so good to have Donald & Goofy back by your side. I know it seems silly, but it goes a long way to making it feel "proper", lol.

Mixed:

  • World design is a very mixed bag. First up the Disney worlds. The Toy Story, Pirates of the Caribbean, & Big Hero 6 worlds are genuinely great (I especially loved the mecha & ship segments of the former two), Hercules is okay, Monsters Inc is a fun ride but literally a hallway in terms of design, Tangled is a hallway too (and a bit less interesting), and Frozen is just blah. Oh, then there's the Winnie the Pooh world which has been trimmed down to just one little area, that you clear by playing a few different variants of a match three puzzle game...
  • Continuing on with the worlds, and focusing on the original worlds, there's Twilight Town, which is okay but trimmed down in size compared to past appearances, and some late game worlds which essentially exist for boss fights, so there's not much (if any) exploration involved (even if a couple look lovely).
  • In a truly bonkers moment (even by it's own brand of weirdness) is how they try to shoehorn in the Kingdom Hearts mobile title. Without giving away story elements, there's a segment where the Android & iOS usernames of hundreds of people who've played the mobile game will grace your screen in quickfire succession. The segment itself, while it makes no sense, is kinda fun though.

Negative:

  • For something they've spent so much time on, it feels like they just didn't know how to tie up the story threads, so they just really didn't try. The game basically climaxes with a series of boss fights where you fight Organization members often 2-3 at a time, and they maybe each get a 3-5 minute cutscene wrapping up their story (even including characters you basically know nothing about). It even seems like they can't quite be clear on whether or not Sora's adventure came to a definitive close (and they came SOOO close, too) and they end it all with a new revelation & mystery.
  • Outside of the ever present Moogles, and a few easter eggs/nods, it feels fully divorced from Final Fantasy (outside of a brief narration mention of Cloud & Auron in the Hercules world, FF characters are nowhere to be seen).

In all I'm really torn up over it all in the end. I can't deny that I had a huge smile on my face at points, and it was technically on point, but it had bewildering story choices, and in areas felt like it could have been so much more.

@RogerRoger, thanks! I totally recommend both XC2 & Torna if you have a Switch!

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Th3solution

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

Thrillho

@Th3solution I agree on many points but I didn’t get too many frustrating moments.

The bond you build with Trico is unlike anything I’ve had in a game before though and you do actually care about what happens to him(/her).

Thrillho

Ralizah

@RR529 I feel like KH3 is one of those games where the overwhelming nostalgic hype at launch eventually gave way to a feeling of gentle disappointment for a lot of people. Someone I talked to who had played it said that "it looks and feels like the Kingdom Hearts I love, but there's something missing."

It's too bad the developers didn't invest in making the worlds you explore bigger and better than they've ever been.

Still a beautiful game, though. I got to play some gameplay demoes at Disney World before it was released and was rather awed by the Toy Story world.

@Th3solution Great write-up! Even if it plays like a clunky PS2 title, there's something really cool about having a game where the core relationship you build is with an at least semi-realistic animal (Haunting Ground, a PS2 game I plan on revisiting soon, did something similar, albeit simplified, with the protagonist's trainable dog). Those sorts of AI improvements, leading to game design that would have been impossible in the past, are the sort of thing I hope to see when it comes to next-gen games. Ray-tracing, 4K, etc. are alright, but I'm always fascinated by games where the resources were clearly invested in areas that make a game feel like something that couldn't have been accomplished on weaker hardware.

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

DonJorginho

Currently working on my Death Stranding review/critique and it is shaping up to be a large debut piece!

Also magnificent review @Th3solution of a game I am interested in trying!

[Edited by DonJorginho]

DonJorginho

Th3solution

@Thrillho Thanks, and I agree on the bond statement. The only other game I can think of where I felt such a bond form was The Last of Us when, by the end, the Joel and Ellie / father-daughter vibe was so strong and their care for each other so palpable.

@RogerRoger Thank you and I’m glad you liked reading it. If you love animals (and I know you do), I think I can recommend it. Especially if you’re tolerant to game design shortcomings. If you do try it out I’d love to hear your thoughts, of course. My advice would be to be patient with it and peek at a guide if you start to feel frustrated.

@Ralizah Interestingly, Ueda said that the original PS3 build had even more Trico movements built in, but they scrapped some of them when the project got ported over to PS4, mostly due to time constraints and needing to finish the project. But yes, I’m sure the AI and the graphics highly benefited from the newer hardware. And I’m with you, I’m just as interested in what developers can do with game logic and AI behavior as I am with how pretty the next gen games will be.

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

Th3solution

@DonJorginho Thanks, and I am looking forward to Death Stranding! I got it for Christmas so it’s not a matter of “if,” but “when” I’ll get around to it. I started Jedi Fallen Order after finishing The Last Guardian so it may be a little while.

“We cannot solve our problems with the same thinking we used when we created them.”

DonJorginho

DonJorginho

RR529

@RogerRoger, while there isn't any hard confirmation, there are rumours that the Frozen world in KHIII went through some last minute changes, likely at the behest of Disney, and that's why the end product was so ho-hum.

Just like in the movie, Elsa is unsure of her powers, and in KHIII much is made of the fact that depending on her own feeling towards the matter, it could be a power of Light or Darkness (with the assumption being that it's her own doubt that is bringing the darkness/Heartless to the world), however they unceremoniously drop the theme at the end and it's revealed that Hanz (the evil prince from the movie) is the source of the darkness. However, there are oddities to make note of:

  • Hanz has maybe 1 minute of screen time at most, with no dialogue (indicating that he may have been a last minute inclusion). Plus, his darkness spawns a Heartless with immense ice powers (which doesn't make much sense other than the fact it's a winter themed world. It would make more sense brought forth by a fallen Elsa).
  • Despite it being one of the film's most iconic locations, you don't get to visit Elsa's ice palace. However, at an earlier point in the world, one of the Organization members (the main antagonists of the series) traps you in a totally unrelated ice palace (other than being a darker interpretation, it shares many aesthetic similarities to Elsa's), yet it doesn't even appear on the map (you travel to and from it via a warp point). The idea being at one point this was supposed to be the interior of Elsa's palace, yet they had to re-contextualize it's existence late in development.

The idea is that at one point in development Elsa was supposed to fall to the darkness due to her own doubt, and either Disney was afraid of having her appear as a villain, or due to the film's more feminist sensibilities didn't want her to be openly saved by a male character(s), so forced SE to change it.

@Ralizah, the Toy Story world was genuinely fantastic (as was the Pirates of the Caribbean world), and had me smiling all the way through. It was an early world though and set up an expectation the rest of the game just couldn't keep up with.

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Th3solution

@DonJorginho Man, that’s a great review! It was a very enjoyable read and it makes me want to start the game. I’m glad to hear that the gameplay loop doesn’t get boring or old over the long runtime. It’s also good to see that you feel the narrative has the epic quality and that I’ve been hearing about. I also appreciate your objectivity in recognizing and acknowledging the games flaws, although they sound like they don’t detract from a consistently enjoyable experience.

“We cannot solve our problems with the same thinking we used when we created them.”

Th3solution

@RogerRoger Good to hear, and I hope it works out for the better and that Trico ends up being a new favorite for you. (My gut tells me it will). And consider the recommendation as payback for your high endorsement of Fallen Order — the opening hours have blown me away. I’m really impressed with the quality of the game. As a Star Wars fan, it’s currently exceeding my expectations, and as a video game fan it’s scratching the “have some fun exploring and wielding a laser sword” itch that I began to have after several hours of non-combat animal training. 😅 I have a feeling I’m going to enjoying this ride. The biggest problem with the game is how addicting it is. All I want to do is go home and play it and I’m stuck at work. I’m sure I’ll be leaving more impressions on the dedicated thread over time. Anyways, so thanks right back at ya!

“We cannot solve our problems with the same thinking we used when we created them.”

DonJorginho

@Th3solution thank you man, I don't think this was bad for my first review on here! 😅

And yeah the game is amazing man, it has it's issues but really is a wonderful title and I have barely scratched the surface of what this story has to offer, literally made me cry in parts was so powerful.

I hope you really enjoy it man, and be sure to let me know how you get on when you start it!

DonJorginho

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