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Topic: User Impressions/Reviews Thread

Posts 2,101 to 2,120 of 2,213

RR529

@Ralizah thanks for reading. There are actually a few things I overlooked in my writeup.

  • The most notable being that you'll probably never see a game over screen. It seems practically everyone (or at least everyone I happened to usually use) has some sort of party wide HP restoring ability (there's no MP to manage, all skills are on a cool down system), so the AI was really good at topping everyone off if someone's HP was getting too low (I rarely had to use my own healing skill until later in the game). You don't have to buy any restorative items, as you carry a set number with you that automatically resets back at town (& I assume at save points during story missions, I honestly never had to use any). The max number you carry is one of the occasional upgrades in a character's skill tree. Also, your party members seem to be experts at negating damage via perfect guards & dodges (they can take damage & get KO'd, but it didn't seem like something I had to start keeping an eye on until late game & post game).
  • Expounding further on the above, if you do get KO'd, you can fully revive just by button mashing for a few seconds (quicker if a party member runs up to aid you, or if you use a revival potion). KO'd party members simulate this as well (so they'll fully revive after a few seconds). The big wrinkle is the "Critical Gauge", which continuously depletes whenever someone is KO'd (& doesn't replenish when they get back in the fight, it starts out where it was last next time someone gets KO'd). Whether you fail immediately upon it's depletion (even if you only have one KO'd ally at the time) or you just can't revive anyone anymore for the rest of the fight I honestly don't know, as I was never in a position where it got that low. The only game over screen I ever saw was in a one on one fight in a side quest where getting KO'd was an instant failure. The only other failure conditions seem to be time limits in certain quests (which I never got close to hitting. It's kinda like the Monster Hunter thing where you can't take longer than 30-50 minutes to take down a boss), or the occasional escort type scenario (protect a crystal from waves of enemies).
  • There's no map, like at all. The big story mission environments are usually linear enough where this isn't an issue (though they do pack away a lot of treasure chests & other collectables in a lot of nooks & crannies), though town layouts are complex enough (& there are like two story locations that are more open in nature, like the desert) that a map would have been useful. Baffling omission if nothing else.
  • You can't swap party members on the fly. You have to go to party setup in the menu to change your playable character (you MIGHT not be able to swap out during a fight either. Maybe only even while you're in town/at a save point. I've honestly never tried).

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

oliverp

@Ralizah Yeah well I guess much can be said about Crysis. I think that the original still seem to be the most well known game in the franchise which I think is a little sad actually because I think the later games have much to offer as well. Not least nr 2 (which is my favorite so far). Also many don't seem to have played or know much about the remaster of the Crysis games which I also guess is a little bit sad. To some degree I think that Crysis still mostly seems to be known as a kind of tech demo and not much else . Again one aspect I personally like about Crysis is some of the big levels that the games have to offer (which I again think are very cool). Also something I dont think many pepole know becuse they have likely not played the games hehe.

[Edited by oliverp]

Handysugar05051

CaptD

@oliverp Glad you enjoyed Crysis 2, an underrated game imo.
I did see the trilogy on sale the other week for £10 on PSN and I was really tempted as I wish to play the trilogy again but i really want the physical version which is still (comparatively) expensive.

CaptD

oliverp

@CaptD Yeah so I would also say that the Crysis games are pretty immersive experience as well. Not sure if maybe the nice graphics is something that contributes to that. Maybe also the semi realistic feeling in the games hehe.

Handysugar05051

Pizzamorg

[Edited by Pizzamorg]

Life to the living, death to the dead.

psmr

[Edited by psmr]

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CaptD

@colonelkilgore Great review, Glad you liked JC4 so much.
Personally I liked a lot of things over JC3 except for the challenges, these were a major step back for me, gone are the flying through umpteen hoops and now it is just three. For me the challenges were enough to place it behind JC3 as my favourite.
I also don't remember any decent plane challenges or car challenges although I might be misremembering here as it has been a while.
Overall JC4 just felt rushed and lacks the side content.

CaptD

psmr

@CaptD cheers buddy and yeah it’s still behind JC3 for me too tbh… but not as far behind as I was expecting prior to me starting it.

[Edited by psmr]

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psmr

@Jimmer-jammer glad you enjoyed dude and be sure to tag me with your thoughts if/when you eventually try one 👍

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Th3solution

@colonelkilgore Really nice review, sir. I’ve never played a Just Cause game. Would JC4 be a good entry point for the uninitiated? I have both JC3 and JC4 in my library from PS+.

“We cannot solve our problems with the same thinking we used when we created them.”

psmr

@Th3solution thanks buddy, I’d probably suggest starting with Just Cause 3 tbh… in my mind that is the ultimate Just Cause game. A lot of people still maintain that Just Cause 2 is the best… and while I love that game, the fact that it didn’t have the wing suit will always place it below 3 and 4 imho.

[Edited by psmr]

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oliverp

@Colonelkilgore Hm interesting that Iam not like the only one who dont like fast travel in open world *games hehe. Although I like usually end up using some later in games I play. Also Just Cause is a series that have a special place in my heart (although I have never played one).

The main reason that I dont like, or perfer fast travel is that I think that one of the points of open world games is like to experience the game, and well the world when you are playing the game which you like miss when you use fast travel hehe.

[Edited by oliverp]

Handysugar05051

psmr

@oliverp yeah I totally agree, I had a friend who played the whole of Red Dead Redemption by taking the stagecoach to each and every mission… with no extra curricular exploration nor activities. Needless to say I was bloody horrified when I found out and we haven’t spoken since 😉

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LtSarge

The Last of Us Part II Remastered (PS5) - Impressions

So I just finished The Last of Us Part II Remastered on PS5 after 30 hours of playtime. Absolutely phenomenal game. It's the best Naughty Dog game I've played and I've played all of their PlayStation titles except for the racing games. What elevated this title above the first The Last of Us for me was the much more serious and dark story. I prefer darker stories in general, so I enjoyed the story in the second game a whole lot more than the first game's.

The developer certainly wasn't afraid of making "permanent decisions" in the story. It was like Game of Thrones in that regard, literally anything could happen, and I love that. I've mentioned before as a gaming pet peeve that most developers don't stick with their decisions and as a result, I don't believe in them when they happen. But that's not the case with Naughty Dog. Kudos to them. It made the game much better.

In terms of the gameplay, I enjoyed it a lot. Great variety of weapons, fun crafting system and rewarding skill tree. Not to mention the absolutely brutal combat. Every kill felt impactful and satisfying. I also liked the different options you had for stealth, such as takedowns and silenced weapons. I genuinely loved the gameplay.

I can't forget to mention how excellent the pacing and the structure of the game was. Every time you were done with an intense chapter, the game would let you cool down with some relaxing story moments. And when you think the game is too easy because you have so many weapons and tools at your disposal, it strips you away from them and starts you over in order to keep things interesting. I'm genuinely impressed by how well-executed the pacing and the structure was. You could tell Naughty Dog put a lot of thought into the game with consideration to the player experience.

Overall, this is the best Naughty Dog game I've played. It was quite frankly a perfect experience. I don't really have any complaints about the game.

[Edited by LtSarge]

LtSarge

Pizzamorg

Life to the living, death to the dead.

Th3solution

@Pizzamorg Thanks for the review - that really helps. When you talk about unforgiving and illogically timed parry windows, that just about seals the ‘no-deal’ for me. I think I would absolutely hate that.

And I do have plenty of Ubi-world games yet to play, including AC Odyssey, AC Valhalla, Horizon Forbidden West, to name a few. By the time I get through those, Ghost of Tsushima 2 will hopefully be out also. 😅

Anyways, I’ll keep an open mind because I like some of what you say about RotR like the character creation suite and the historical setting. Definitely will need a discount first.

“We cannot solve our problems with the same thinking we used when we created them.”

SingleStooge

Final Fantasy VII Remake Intergrade (PS5) Impression

Never played the original FFVII, so this remake is my intro to this installment.

Good:
Characters (mostly): On the most part, the characters are excellent with their own personalities. They drive the story along. Cannot stand Chadley however.

Music: Don't know how Japanese game developers do it, but they always bring out the best music. Incorporated well within the game world via jukeboxes and analog music boxes. Can listen to the tracks outside playing.

Battle System: That real-time semi-turnbased battle system is excellent. Like how it goes slow motion when entering the command menu.

Visuals: Atmospheric at times, and overall great visual style. Can look a bit blurry at times in performance mode.

Bad:
The Padding (OMG): There is just too much padding which unnecessarily lengthens the gameplay. Go into town and cannot progress the story until you do all the horrid "side" missions that usually involves fetching stuff / pets / people and keep backtracking. Also, that atrocious robot-arm section. Uhhh!!! What the hell? Square Enix could've just stuck with expanding character story-arcs without putting in so much padding.

Photomode: Really bare bones with filter setting minus a slider that should go with it. The filters are heavy-handed, and a slider to adjust its intensity really would help. And what the heck is with the automatic Square Enix copyright message put in the lower right-hand corner. No other photomode in existence does that.

SingleStooge

Ralizah

@SingleStooge I loved Remake, but yeah, when you stretch a five hour prologue into a 40+ hour JRPG, there's gonna be a lot of padding.

@LtSarge It is always nice when a series with a lot of money put into it isn't afraid to go wild and drop the usually obligatory plot armor for its characters. While I'll likely never play it, TLOU Part II does sound like an excellent game that probably deserved the rave reviews it received back on release. tbh after seeing the "fan" reaction to it when the game was first leaked, I could tell Naughty Dog was really taking its narrative gloves off. A lot of people just don't enjoy being challenged by media they consume, and it shows in the way they react to it.

@colonelkilgore I couldn't get into the Just Cause series when I tried it back on the... good lord, the Xbox 360... but I've always admired its almost single-minded dedication to allowing the player to cause as much chaos as possible. Are those your screen captures, btw? Because they look awesome.

@Pizzamorg RotR sounds sort of dreadful. Really a shame, considering how much potential a Team Ninja game set in feudal Japan had. Even combat-wise, which has traditionally been such a strength for the developer.

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

psmr

@Ralizah nah they’re just shots I found across the webz when posting the review tbh.

You’re definitely in the majority that doesn’t really connect with the series (& I in the minority), which unfortunately for me will probably mean that Just Cause 4 will be the last one 😔

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LtSarge

@Ralizah I just think it's nice when developers do something different and unexpected from what you would typically see from a story. It keeps things interesting. But some are just afraid of potential backlash, which is understandable.

LtSarge

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