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Topic: User Impressions/Reviews Thread

Posts 2,041 to 2,060 of 2,213

KilloWertz

@RogerRoger You're welcome. Like I said then, I doubt I'll ever play it given the issues mentioned, but it's my own fault. There are several games that I likely would have loved back then that I unfortunately never played that have aged really poorly. Like several other games, it will always be on my PS3's hard drive if I ever change my mind though.

The original Assassin's Creed is another perfect example. Even with the free 4K/60 "remaster" they put out for it on Xbox back when the Xbox One X came out, I still failed to play that much of it because some of the gameplay elements kill the game for me. I wouldn't have known any better back then, so I likely would have ignored issues I'd have with it today.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

JohnnyShoulder

@KilloWertz Having played the original Assassin's Creed game when it came out, I still found it a but dull to play. The second game was such a huge improvement. It would be difficult going back to the first game having played some of the subsequent games in the series.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

KilloWertz

@JohnnyShoulder I still haven't played most of the old Assassin's Creed games, although I do plan on remedying that someday (just like with some other series). I have the Ezio Collection installed. I'm not sure how many of the open world AC games I had played at the time, but playing any of them probably didn't help with issues with the original. It was quite annoying not being able to walk around much at all without getting spotted and then not being able to run away as smoothly as you could in the new games.

The only pre-Origins game I've played is Syndicate. I love that game just as much as Origins and Valhalla (Odyssey being the high point of the series for me), but I know I have a lot of work to do. I know I will likely never finish the original, but it will be interesting to see how many of the others I do end up playing.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Th3solution

@JohnnyShoulder @KilloWertz Yeah, I couldn’t make it through the original Assassin’s Creed. The animus parts were really dull and the gameplay parts weren’t much better. Loved the Ezio games though and the rest of the Desmond arc in AC3. For whatever reason I didn’t get along with AC4 and that’s where I jumped off until Origins. Still need to get around to Odyssey one of these days.

“We cannot solve our problems with the same thinking we used when we created them.”

KilloWertz

@Th3solution Clear a good 150 hours if you plan on doing everything Odyssey has to offer. It's mostly all worth it though (a bit of the DLC is forgettable, but The Fate of Atlantis is fantastic).

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Th3solution

@KilloWertz That’s the challenge. I am intimidated by the length.

I have too many lengthy or open world games on my menu right now. And AC Odyssey is down the list some.

Did you play Odyssey on PS5, and if so how is the port? I assume it’s got a nice smooth 60fps, dynamic 4K, and really quick load times.

“We cannot solve our problems with the same thinking we used when we created them.”

Pizzamorg

Odyssey is the only AC game I genuinely love. Kassandra awoke something in me. The loot and light RPG systems go such a long way to keeping things interesting, as does the forgiving ability based combat and range of weapons. The story, world, range of mission types/world activities and historical details are just insane. But yeah, it is like a 100 hour long experience, so not for the faint of heart. Although I put similar hours into Valhalla, but that felt like an absolute slog despite the similar length.

Life to the living, death to the dead.

Th3solution

@Pizzamorg How much focus is there on naval battles and/or “naval stealth”? That’s another concern for me because I was one of the few who really didn’t get along with AC4 and a big part of that was due to too much ship stuff. I didn’t mind it in AC3, but when it became it’s own focus for traversal it was tiring.

It’s kind of like swimming and doing underwater activities in games. It’s okay if it’s a slight diversion, but if I have to sway about and fight the water controls too often then I’d just rather not.

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

Pizzamorg

Th3solution wrote:

@Pizzamorg How much focus is there on naval battles and/or “naval stealth”? That’s another concern for me because I was one of the few who really didn’t get along with AC4 and a big part of that was due to too much ship stuff. I didn’t mind it in AC3, but when it became it’s own focus for traversal it was tiring.
It’s kind of like swimming and doing underwater activities in games. It’s okay if it’s a slight diversion, but if I have to sway about and fight the water controls too often then I’d just rather not.

I’ll be honest, I actually don’t really remember. You do need to use your boat to push out into the world, both to progress the game but there there are also islands dotted around with really cool stuff on them, but are really there for you to discover rather than being part of the game’s core.

I think there were at least two bosses I faced in the sea (but I don’t remember if they were main or side), plus random encounters on the sea with enemy boats, but it made up a small part of my overall experience but I don’t have much memory of wall to wall sea combat, just using it as a means of transportation.

Life to the living, death to the dead.

KilloWertz

@Th3solution Fair enough as any game of that length is a pretty big commitment. I didn't mind it obviously, but I can understand as no matter how much you love a game, after that many hours burnout is only natural.

Anyways, I played it on the Xbox One X. I do plan on replaying it again sometime next year on the PS5 though. It's not a true PS5 version, but the patch did add 60 FPS. The resolution is the same as it was on the PS4 Pro, but I am really looking forward to playing it at 60 FPS. It was a good looking game at the time, so it's not like a lack of a resolution boost is a huge deal (it ran at 1620p on the PS4 Pro). If Origins is any indication, as I replayed that on the PS5 last year, load times will be much faster than last gen as expected.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

JohnnyShoulder

@Th3solution I'm in a similar boat to you, and have held off from playing Assassin's Creed Odyssey. I don't think it is entirely down to how long the game is, as that kind of stuff doesn't bother me as much. But I have completed a few open world games which I wanted to play before, so may so how feel about it in the not too distant future.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

oliverp

While Iam not personally a fan of Assassin's Creed nor have I played many of the games but I find it cool to see the community rally behind the game. Hope you guys have fun with the games!

[Edited by oliverp]

Handysugar05051

oliverp

Not least feels it good to the see that people are enjoying more games then certain ohter titels (which seems to have taken over so much of the market)…

[Edited by oliverp]

Handysugar05051

oliverp

Wolfenstein Old Blood. A very cool and intensive shooter with some very interesting stealth elements. Can very much recommend it. I think its a game that must be experienced before any judgement can be made about it so yeah can really recommend to give the game a chance (you will probably not regret it). I would say its unique some interesting ways.. I think that Machine Games did such a good job with this one.

[Edited by oliverp]

Handysugar05051

LtSarge

Fire Emblem: Shadow Dragon (Wii U) - Impressions

Just finished Fire Emblem: Shadow Dragon on Wii U after about 32 hours of playtime. I honestly really liked this game! There's something about its simplicity compared to the other FE titles that made it so appealing to me. I've been basically playing it nonstop for almost a week now. It's so addicting!

I feel like this game has finally made the series click with me. I first played Fire Emblem (2003) and it was quite challenging, but maybe it was because it was my first game in the series. Then I played Shadows of Valentia and I enjoyed that game a lot. Next I played The Sacred Stones and I really liked that game as well. Shadow Dragon was something else though. The simplicity and my previous experience of the series made me enjoy it more than the other three games. I'd rank the games as following: 1) Shadows of Valentia, 2) The Sacred Stones 3) Shadow Dragon and 4) 2003.

There's also a lot of things Shadow Dragon does that makes it stand out compared to the GBA titles. For starters, there are actual save points on the map, which is a fantastic feature! Imagine playing for an hour only to lose a character towards the end and you'll have to restart the entire map. Now that won't happen anymore. Second, you can reclass characters! So if you want more cavaliers, you can reclass other units to cavaliers. That's so cool! There are also other neat features such as being able merge weapons that have low uses left so that they won't break during a map and forge weapons to increase their stats such as attack power. All of these features feel so natural that it makes me wonder why it took the developers this long to add them to the series.

In terms of the story, it's rather lacking. Even though there is a lot of lore, there's not much happening throughout the maps. Instead, it's the gameplay that takes the front seat and it's so much fun that I didn't care about the story. Although it was cool to finally experience the game that Marth stars in. But overall, it's a rather forgettable game, which is probably why most people don't talk about it so much even though the gameplay is really good.

All in all, this is a fantastic FE game and I would highly recommend people who are new to the series to start out with either this game or The Sacred Stones. As I mentioned before, FE (2003) felt too challenging for me but Shadow Dragon feels just about right and it's not that long either. Granted, it took me 32 hours to finish it but that's because I did a lot of grinding in order to max out my units at level 20 before promoting them. It should take around 20 hours for a regular playthrough.

I've now played through all the older FE games that are available to me and I can finally start up the 3DS titles (except for Shadows of Valentia that is). So up next will be Fire Emblem Awakening. I'm really looking forward to playing the game that basically saved this series.

On a side note, I didn't talk that much about what FE is all about but that's because I already did so in my review of The Sacred Stones years ago. If you're interested in reading it, here's a link: https://www.pushsquare.com/forums/retro_and_other_gaming/user...

[Edited by LtSarge]

LtSarge

RR529

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

KilloWertz

@RR529 I enjoyed your review. I look forward to playing Ys IX at some point in the future after loving Ys VIII earlier this year. I'm probably going to play Memories of Celceta first since Lacrimosa of Dana was my first Ys game I've ever played, but again, I look forward to playing Monstrum Nox as well.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Lavalera

@RR529 Thanks for the review m8. I finished the PS4 version 2 weeks back and I agree fully with what you have written about the game. It isn't as good as Ys 8 but for me that was mostly since the start felt kinda slow and it took a while before the story and action got rolling. One day i hope to play Memories of Calcetta and Ys origins too, I should have them somewhere in my backlog (or library as i prefer to call it).

PSNid: Lavalera

RR529

@KilloWertz, @Lavalera, thanks for reading!

One big nitpick I forgot to include is that for whatever reason enlarging the minimap is mapped to pressing in on the L stick (which is used for movement), so during hectic fights I was constantly getting half a screen of map, lol (luckily you can see through it so it wasn't debilitating, but it was an annoyance).

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

KilloWertz

@RR529 That's annoying. Is there a way to disable that? If I remember correctly, I thought you could disable being able to do that in Ys VIII with the L stick bringing up the map over the screen. Unless I'm remembering it wrong and that was another game. I was doing that constantly in the game and disabled it because it's almost impossible not to accidentally press it in at times.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

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