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Topic: User Impressions/Reviews Thread

Posts 1,801 to 1,820 of 2,213

KilloWertz

Gets excited to read another @RogerRoger review.... some other time as I'm about to head off to play more Mass Effect 3. It's been a long time since I remembering seeing a review from you.

I did cheat and read the beginning and then go to the end, so I know you highly enjoyed it. Good to see since I do still plan on buying it at some point when it's cheaper. Hopefully by then any technical issues will be better.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Th3solution

@RogerRoger Splendid review; I’m glad you made a return to review writing for this special occasion! Besides being thrilled that the game lived up to the anticipation for you personally, I’m just glad that it’s a good game. Time will tell how it performs and I hope the positive fan buzz gives the game a little boost to make up for the unfortunate misleading first impressions that you mentioned. I think WB/DC shouldn’t have announced the Suicide Squad game and this game at the same time like they did, because not only did it add to the confusion of what each game actually was, it starved this game of some of the oxygen it could have used to build a better pre-release hype. The confusion about this game being a live-service multiplayer game definitely kept me from looking at it closer. Thanks for clarifying that.

We’ll see how the game performs commercially (you’ve sold me on buying it eventually), but I feel echoes of Guardians of the Galaxy — as in, a solid single player superhero game that was just poorly marketed and bombed despite players really liking it. Hopefully Gotham Knights has a better outcome.

And speaking of Marvel comparisons, this game sounds like the game I wish Avengers had been.

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

Ralizah

Alright. My half of the directory should be updated through the latest review. Sorry for the delay.

@RogerRoger Heh, nice to see the special cameo review. I guess the online reaction to Gotham Knights has really been eating at you, hasn't it?

Probably nothing I'll ever play (like many others, I'm still stuck on wanting a proper next-gen Arkham follow-up), but I do appreciate how you've dispelled some of the popular misconceptions people have about this release, and your passion is evident and appreciated.

The discourse over performance... look, while I fully understand people saying there's no excuse for this game running as poorly as it does on next-gen hardware, I do sometimes wonder how much certain people ACTUALLY enjoy just chilling out and playing games anymore. Like, do these people play a game with performance hitches and throw a fit every time they see a bit of stutter? I do think it deserves to be addressed, but it seems like a shame that the framerate discussion has completely overshadowed the actual content of the game itself.

Those screenshots make this game look WAY better than any of the footage I've seen of it, btw. You still have quite an eye for eye-catching screen grabs.

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

nessisonett

@TowaHerschel7 Give John a break, a lot of us enjoy his reviews and the games he plays are never exactly GOTY contenders. For any of us who grew up reading magazines, these are exactly the kind of the reviews that you’d see printed. The core concepts of the game are covered but writing these articles are an art form, you have to make it engaging otherwise you end up with a review that’s incredibly dry and looks like it’s been paid for as an advert gushing about how good the game is. Humour is subjective but you have to recognise that it’s one of the most effective way to engage readers. If you liked the game then congratulations, you liked it. John thought it was OK and gave it a 6. That’s it.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

TensuraFan7

@nessisonett Look buddy let's just agree to disagree. You seem pretty cool, and I don't hate John or anything, it just kind of sounded unprofessional which struck a chord with me, but maybe that's just because American reviews take themselves too seriously?

Sorry about that.

Owner of http://www.WiiWareWave.com

PSN ID: Rukiafan7
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nessisonett

@TowaHerschel7 You’re perhaps onto something in terms of American reviews being less tongue-in-cheek. Our review scene has grown out of the magazines, which often employed satire, cultural references, exaggerated harshness for comedic effect etc. A few of the reviewers on NintendoLife are recognisable from Offical Nintendo Magazine for starters, Chris Scullion worked there for years and is probably responsible for the fact I’m such a big fan of games media. I think Kate Grey worked there towards the end as well, with Matthew Castle who edited ONM occasionally popping onto NL to do a review too. American reviews make me think more of serious newspaper movie reviews like Ebert and Siskel. Nintendo Power always struck me as a far more ‘professional’ magazine than our fan-operated ones for home computers like the ZX Spectrum as well.

[Edited by nessisonett]

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

KilloWertz

@RogerRoger No problem. I still plan on going back and reading more of it at some point as I am still interested in Gotham Knights despite the performance controversy and the very mixed reviews.

Mass Effect 3 is still going pretty well. Some of the side missions are as epic as a Priority mission would be, although I suppose some of them aren't really considered side missions even though I lump anything not labeled Priority in there. Overall, there have been several memorable missions so far (I think I'm around 12 hours in or so). The mission with Grunt and the Rachni queen, since I saved her in Mass Effect 1, was as good as any of the other missions so far.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

KilloWertz

@RogerRoger More or less. I only have time to have extended gaming sessions on the weekends. During the week, it's about an hour and a half to two hours a day with work and such. Still, I plan on doing all of the missions that I unlock. Ideally I would finish it in time to start God of War Ragnarok in 9 days, but I'm not going to rush. If I can't play it on release day, oh well. The Mass Effect series matters more to me.

I just started the one with Aria tonight before dinner, but didn't have a whole lot of time. I got through the cinematic beginning and crashed the escape pod, so the beginning of the combat of that mission. If the "intro" to that mission is any indication, that will be another really good one. I will work on that one more tomorrow.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Ralizah

@TowaHerschel7 Thanks!

@RogerRoger You're not penning professional pieces for publication (presumably, that'll be the novel you're working on), so I don't see any reason why you'd need to separate your own emotional framework from the review itself!

"Love" is a strong word, but I did enjoy Rocksteady's Arkham games. I'll always prefer Asylum's dense Metroid-style game design, but Knight made some really bold narrative choices and did a great job of realizing a fully open world Gotham to explore. Also, I kinda liked the Batmobile segments. I know City is the popular choice, but I was never fully sold on that game's approach to open world game design.

Still never played Origin(s?). Not out of any snobbish preference for Rocksteady, but, like with many people, I just never got around to it. Maybe some day. I've heard the Wii U port is pretty good, but the downside to that is that I'd have to play it on the Wii U.

In an age of Youtube channels dedicated to technical breakdowns of how video games run on various platforms, the amount of work needed to be an intolerable performance snob has gone down dramatically. Some people genuinely like to use it as trolling fodder, but many more, I think, just enjoy jumping onto outrage bandwagons. It makes people feel good to be angry en masse over stuff. We also saw that recently with the drummed-up controversy over Bayonetta 3.

Not that I'd ever tell someone they need to accept certain performance metrics, either. If you can only play games at 8k120 on an ultrawide HDR monitor, then be free! But throwing tantrums over games not running at peak optimization seems somewhat childish. ESPECIALLY when it's already running up against the edges of what a platform can support in the first place (which, in fairness, shouldn't be the case with Arkham Knights).

Definitely tag me if you post more caps of this game.

As for posting a review, it's a funny coincidence that my own was so close to yours. This year has been... let's call it a lot... so I haven't had the time to do as much writing as I'd like in general. Even my Japanese study has suffered as of late.

Triangle Strategy is a hard game to write about, since so much of what makes it great is wound up in the game's numerous and complex plotlines. For instance, there was no place at all to mention a subplot that runs through the entire game concerning Hyzante's subjugation of a small ancestral ethnic group known as the Roselle, who they work to death in the salt lake as "atonement" for sins apparently committed by their ancestors. Your main character's betrothed, Frederica, is actually a Roselle who is descended from an escaped slave that led a rebellion against their oppression, and she is always quick to remind people not to treat the Roselle like pawns as they strategize about how best to survive. At one point in the game, you're able to successfully lobby Hyzante to aid you in a bid to re-take the capital city, but in return, they expect you to turn over a small community of Roselle who sought asylum within your family's demense decades before. Turning them over means their community will be torn apart, and most of them will die working in the salt lake, but you also risk angering a powerful potential ally in your struggle to wrest your kingdom from Aesfrost if you refuse.

Despite the adorable pixel art characters and diorama-like environments, there's a lot of grounded Game of Thrones-esque drama to be had here.

Anyway, I know the review itself was probably a little technical and on the dry side of things, but I did want to also communicate the design accomplishments of the game. Especially since many are likely to dismiss it as a 'budget' game that'll be inferior to blockbusters like Final Fantasy XVI. And especially since that sort of assessment is actually fairly accurate regarding many of Square-Enix's smaller offerings. This one more than passes muster, though, to the point where it's easily one of the best tactical RPGs I've ever played.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

nessisonett

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

Mr_B021

@nessisonett He Ness, just out of curiosity, why do you write up two decade old fifa reviews? Is it a nostalgia trip down memory lane, or are you practicing your review skills? Or, and I’m just putting it out there, is it an act of pure performance art?

Mr_B021

PSN: Mr_B021

nessisonett

@Mr_B021 A mixture of all of the above! These yearly games are often thrown to the side as soon as the next one releases, so I’m finding it interesting to really see how much improves across entries, or if any games feel like a step back. It does help that the games are from a period of time where I could name practically every player in the league, and so nostalgia does come into play. At the end of the day, you can find about a million reviews for God of War, The Last of Us, Horizon etc on sites like these but FIFA games are consistently the highest selling games on PlayStation, so you’d assume that there’d be at least somebody interested!

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

nessisonett

@RogerRoger Thanks for reading! I’ve still not faced England yet, but surely we’re bound to at some point? Perhaps at the 2006 World Cup! I’ve also realised that there were more FIFA spin-offs than I ever knew about during the mid 00s, so I’m looking forward to covering some genuinely obscure games over the next month. Unfortunately, FIFA 2005’s career mode does a Football Manager and you have to start off at a rubbish team before being hired by a bigger team, so I may have to play a season with Hibs before I can actually get the Celtic job!

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

LtSarge

Just finished A Plague Tale: Requiem on Series X after 21 hours of playtime. Absolutely fantastic game! Definitely enjoyed it more than the first one thanks to the more captivating plot, varied gameplay and great pacing. It's a very well-crafted game, you could tell that the developers put a lot of thought into each section of the game. When there's been a lot of action, there's usually a break afterwards where you just walk around and enjoy yourself. When you have played for a certain amount of time, a new mechanic is introduced. When you're halfway through the game, an open world is introduced in order to break up the linear structure. The game design is simply top-notch.

My only gripe with the game is that I didn't like how the characters would constantly remind me that it's bad to kill people. I get it, it's definitely the easier path to take so the devs wanted to include some form of punishment for the player if they continuously killed people. But at the same time, they're giving me the option to choose how I want to play and after 15 hours into game, hearing that it's bad to kill started to really annoy me. Not to mention that you get upgrades later on that makes combat easier (as the game is primarily a stealth game) so to discourage you to play in a more aggressive way isn't the best approach in my opinion.

One thing I really liked about the game compared to the previous one is how much more it felt like an Uncharted/Tomb Raider game. More chase scenes, action set-pieces and just overall absurd moments that made you go "WTF IS GOING ON". I feel like I'll remember more moments from this game than from the first one just because of these parts. Really good stuff!

So is A Plague Tale: Requiem GOTY material? I certainly think it is. This is one of the best narrative-driven games I've ever played. Beautiful story, exceptional soundtrack, fantastic voice acting, memorable characters, fun and varied gameplay, lots of awesome (but also sad) moments. Asobo Studio has truly outdone themselves this time. I'd even say that they are better at creating narrative-driven games than most of Sony's own first-party studios. They're that good. This is one series you shouldn't miss out on.

To end off, I'd like to leave you guys with the menu and ending theme for the game:

LtSarge

KilloWertz

@LtSarge Did Asobo learn from their mistakes of the first one and not have a huge difficulty spike or two near the end of the game? Obviously I'm talking about the cart sequence and the end boss in Innocence. That nearly ruined what was an otherwise really good experience for me with the first one, but if that's not an issue in Requiem, then it should be a much better overall experience whenever I get around to it.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

LtSarge

@KilloWertz I honestly didn't have any issues with the difficulty in any of the games. But I remember those two sections from Innocence and there's nothing like that in Requiem. In fact, there are barely any boss fights in this game.

There are plenty of sections where you have to survive an onslaught of enemies though. Towards the end of the game, there will be a couple where you have to kill a bunch of armoured foes and those could get quite challenging. But at that point you'll have played for over 15 hours and should know how to take on those guys, i.e. use your environment to stun them, shoot off the armour and then finish them off with one of your other weapons.

LtSarge

KilloWertz

@LtSarge Thanks. Hopefully I agree with you in the end. Like I said, I was highly enjoying Innocence up until near the end, but it was so bad that it nearly cost me finishing the game and obviously tarnished my thoughts of the game. I would have given it a glowing review if you could chop off the final couple of chapters, as most of it was that good (especially with the DualSense).

I only really wondered because PlayStation Lifestyle had issues near the end of the game with difficulty spikes, but I didn't really notice any other reviews mentioning it. Granted I don't think any reviews mentioned the issues with the first game even though a ton of people had issues with it if you read comments on YouTube for walkthrough videos I was forced to resort to. Like I said, hopefully I will agree with you and have a more complete experience with Requiem.

[Edited by KilloWertz]

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

LtSarge

@KilloWertz Yeah I mean, difficulty in games is different from person to person so it's hard for me to exactly know what's going to be an issue or a non-issue for some people.

I do think though it's more likely that you'll get frustrated by the game's length. I didn't mention it in my first post, but I did find the game to be a bit too lengthy. The reason why I didn't mention it is because I couldn't find a valid reason for why that would be a flaw. After all, all the content there was great! I never thought anything felt like filler. But I still found the game to be a bit too long, especially when compared to Innocence's 10 hour campaign.

LtSarge

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