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Topic: User Impressions/Reviews Thread

Posts 141 to 160 of 2,213

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ralizah

If anyone is wondering why that was three posts, it's because the piece was so long it basically broke the forum's ability to post or edit it.

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Th3solution

@Ralizah
The game — Fire Emblem: Three Houses
The review — Ralizah: Three Posts.

Your devotion and hard work you put into this review is... well, I’m speechless.
It’s simply amazing. I would venture to say there isn’t another review of this game out there (professional or otherwise) that has anywhere close to the zealously crafted detail and sentiment you have done here.

Bravo, sir. You’re a machine.

[Edited by Th3solution]

“We cannot solve our problems with the same thinking we used when we created them.”

Ralizah

@Foxy-Goddess-Scotchy Some genres of games just lend themselves to chewing up your time like so much bubblegum.

Anyway, I've heard nothing but good things about it. I might wait until I can grab it for a decent price on Switch and PC, now that it's one of the few games that supports cross-save between the two platforms.

@Th3solution I figure if this thread is for anything, it's for having the freedom to post reviews so obscenely long that the website gags on them unless I break them up.

It really was a lot of work organizing and writing it all. I think I actually composed about half of it just tonight. By the time I was done, my fingers were extremely sore.

Thanks for your kind words!

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Th3solution

@Ralizah It’s one of the things I really like about this thread is the freedom to get expansive if I want to and delve into long detail when it’s something I’m passionate about. It’s enjoyable to write my extended thoughts and likewise to read the exuberance of others when they feel strongly about a game and want to discuss detail and insight about a game that won’t be in the average standard review. Not to mention, I believe that one really crystallizes one’s thoughts when he/she puts them into writing. Sometimes I only discover how I really feel when I read my own explanations of a game! 😅

One of the things I really appreciate about your reviews in general is your ability to look at both the positives and negatives of every game. Although you didn’t give a score for FE:TH it reads like a 9/10 and your fondness for the game is clear, yet you always keep an objective eye out for imperfections and areas a game could be better. Such a fair outlook lends your reviews validity.

“We cannot solve our problems with the same thinking we used when we created them.”

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

kyleforrester87

@KratosMD I’m not sure the lack of new late game gameplay mechanics is FF6s problem, after all the majority of games lay out their stall early in that department and it’s not a problem. My issue is how the game opens up again near the end, but the story and characters just aren’t compelling enough to make me want to spend the time and energy playing the game like it wants me to. I’d rather be funnelled through the final 5-10 hours to the games conclusion frankly.

Now if I’d have played it at launch, I’d have probably quite enjoyed exploring the world fully before moving on to the ending. But these days, without the nostalgic hook of having played it day one, I just want to get through it.

kyleforrester87

PSN: WigSplitter1987

kyleforrester87

@RogerRoger FF7 was the one which really popularised the genre. A lot of people just think FF6 is better, which is fair enough. But I would say 7 was the first JRPG for many, many more gamers.

kyleforrester87

PSN: WigSplitter1987

kyleforrester87

At the end of the day, a 20-30 year old game is not going to hold up as well as it did if you play it today. FF7 was cutting edge when it came out. These days it’s got much less going for it. The ships sailed - the best you can hope for is a decent time. It’s just not going to blow your socks off like it did for those who played it back in 97.

kyleforrester87

PSN: WigSplitter1987

Ralizah

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Rudy_Manchego

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

Th3solution

@Rudy_Manchego That’s a great review of an older game that some of us have yet to play. I’m stuck in the opening hours and the game didn’t quite sink it’s teeth into me. I need to go back to it and reading your review motivates me to do so. You mentioned the four big open world time sinks you’ve played in the last couple years — BotW, Skyrim, HZD and AC Odyssey — how does this compare to those? Which has been your favorite? I’m sure they all have their place and largely it depends on mood, but do you think any of those clearly outshine the others?
I ask because I have a great adoration for Skyrim and HZD and I am playing AC Origins (Odyssey’s little twin brother) and so I can relate to those games if you can compare them to W3. — I see Skyrim as the grandaddy of them all, and HZD as the adopted step-child who does their own thing; and then W3 is the eldest son who has taken Papa Skyrim’s example and just improved on it by adding modern nuance with better story elements. Then AC Odyssey is the little sister who does everything to copy the big brother W3 and does it so much better but is never appreciated because she was just copying him and everyone knows that, even if she does it better sometimes.

“We cannot solve our problems with the same thinking we used when we created them.”

Ralizah

@Rudy_Manchego Nice. I was about 60 hours in before taking a break and am smack dab in the middle, I think (I poke around everywhere, though). You touched on my biggest criticism of the game: the terrible XP balancing. Side quests are fun and often well-written, but I've taken to ignoring everything that won't tie into the main story now because I get almost nothing of value for completing them. I might as well be taking on these quests for free. And killing monsters for XP? Forget it. Meanwhile, the game showers you with XP for doing main story stuff... often to an almost ridiculous degree. The game feels built to encourage engaging with side content in every other way, but this one issue really, really hurts it, imo.

Also agree on the weapon thing. Somewhere along the way, I went from having almost no weapons to having so many that I've filled my storage chest with them. And yeah, the weapons I can craft are often not even as good as the ones I can find.

Alchemy is, indeed, pretty pointless. Why would anyone invest points in that part of the skill chart?

Did you ever find any reason to spend money on anything other than repairs for your gear? I'm becoming filthy rich because there's nothing worth spending coin on.

I feel like a lot of the balance issues are a result of this being CDProjektRed's first open world game.

Still worried about this crashing issue you've experienced. It's not normal for a game to crash that often.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Rudy_Manchego

@Th3solution Thanks for the kinds words and darn that is a good question.

You are pretty close on your assessment. Skyrim is, in my opinion, very much a make your own adventure game. Pick a direction, explore. I know lots of people that have never completed the main quest in Skyrim because they just enjoyed doing lots of the other content. In a way, you don't finish Skyrim but abandon it.

Breath of the Wild is probably closer to Skyrim, in fact I would suggest that it really takes away exploration and sets it apart and creates a feeling that is quite unique. However, exploration is the key and narrative almost completely disregarded, which is probably my main fault with BOTW. I personally wouldn't see BOTW in the same genre as Skyrim, W3, AC and HZD because it does away with an awful lot of the elements of them.

Excluding BOTW (which I think is amazing), I would say that HZD is my favourite. Firstly, the combat is very addictive as well as satisfying. On top of that, I thought the plot and environmental storyline was also good. I also thought that the size of the world etc. was slightly smaller in terms of the time it took to play and do everything. The world also had a good use of geography and so on.

After that though, certainly TW3. Mechanically, AC:Odyssey is smoother, there are a lot of quality of life improvements but it suffers, in my mind, from a huge grind and too much repetetive content full of Ubisoft tropes. The cynic in me can't help but feel the grind is a deliberate way to get people to spend more on timesavers. The map is insanely huge but unless you clear out every single bandit camp or fort or whatever, you don't even spend much time in each of the beautiful areas. However, AC felt like Origins and Far Cry and every single Ubisoft game ever.

TW3 has its own identity and as an adult themed title, it does not shy away from horror or real moral condundrums. I also began to like the characters and the story and wanted to know more. It felt tighter than AC. I would say that in terms of world, yes W3 is closer to Skyrim but the actual feel for the game is very different - I guess the difference between The Lord of the Rings and Game of Thrones. I've always wanted to visit the Shire but no way do I want to go to Velen in W3.

Put it this way, I'm now reading The Witcher books because it got me intrigued by the world. So don't know if that helps!

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

Rudy_Manchego

@Ralizah Loot became pointless over half way through the game except for repair kits, money and food but then i was super rich because, as you say, I only needed repairs. I got the best Witcher Armour in the base game after doing the master crafting side quest and I got really good weapons that I maintained.

To be honest, with the skill tree, I am like that in almost all games and I focus mainly on healthy, energy and weapon/fighting stats but I know people that like to play weird combos. In Skyrim, my boss focused on being a stealthy archer. I am always very boring in Bloodborne but I know some people skill up Arcane or Bloodtinge builds which seems like deliberately making your life harder!

My advice would be to do contracts and side quests for the story and action and not for XP as you will have more fun. I tended to collect contracts and see if I could take some a few levels higher.

The crashes are odd but searching around it is common. Apparently, clearing the patch and getting the latest version again can clear it up. Sounds like a memory leak somewhere from what I can read. Not sure though. It didn't affect the console so I lived with it but first game I have had that did it. I also turned the Switch on and off regularly.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | X:

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