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Topic: Official Push Square Xbox Thread

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graymamba

BAMozzy wrote:

@colonelkilgore And that's '1' game from a 3rd Party Publisher that has NOTHING to do with the Subscription model...

… and that is ‘1’ garbage game that you seemed perfectly okay with because it was essentially free.

We’re never gonna agree on that one key fact, as you seem intent on dragging the conversation into every other area of Gamepass other than the one that started this discussion. You were okay with trash because it was essentially free. My point is then, the more times people like yourself are okay with garbage as it’s essentially free, the more garbage will be served up. It’s simple, you just want to avoid that and write a veritable dissertation on the merits of Gamepass five times per day. There obviously can’t be that much worth while going on in Gamepass, or you wouldn’t be spending all this valuable game time pumping out 50,000 words per day on a PlayStation site 🤣.

[Edited by graymamba]

Temet Nosce

R1spam

@colonelkilgore to be fair, I get where your coming from, it's an issue that's been discussed since crackdown 3 came out. "It's alright for gamepass" is a concern. However, its not like full price releases solve the problem. Both COD and battlefront are often poor and still get shed loads of preorders and folk willing to shill for them!! The COD pc servers being filled with cheatbots etc has barely made a ripple outside enthusiast communities. This is a wider industry issue with releasing unfinished crap. Just crazy they sent it out to die in a meat grinder of a feb/march release cycle!!

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

graymamba

@R1spam totally, I’m not for one second stating that every full price game (or even a budget game that still requires a purchase) is good… only that, there are (thankfully) no automatic excuses for games where people have to make a purchase. There does seem to be an excuse-culture already emerging about poor games on Gamepass though… and I believe that this could eventually have a detrimental effect on overall quality as Gamepass will continue to grow its user base.

Temet Nosce

Grumblevolcano

@R1spam Shooter genre oversaturation was probably the reason behind the release timing for CrossfireX. Back when CrossfireX was first announced as an Xbox exclusive, the only shooters on Game Pass at the time were Halo, Gears, Perfect Dark and a few others with the only known upcoming stuff being Halo Infinite which it wasn't known to be FTP multiplayer at the time. Since then Game Pass has obtained:

  • Halo Infinite campaign
  • Gears 5 Hivebusters
  • DOOM franchise (Bethesda acquisition)
  • Wolfenstein franchise (Bethesda acquisition)
  • Rage franchise (Bethesda acquisition)
  • Quake franchise (Bethesda acquisition)
  • Prey franchise (Bethesda acquisition)
  • Battlefield franchise (EA Play)
  • Crysis franchise (EA Play)
  • Medal of Honor franchise (EA Play)
  • Titanfall franchise (EA Play)
  • Some Star Wars games (EA Play)
  • Rainbow Six Siege and Extraction (normal game pass additions, latter was day 1 launch)

And that's just up to now, looking at the future there's these (there may be more I've forgotten):

  • CoD franchise (Activision acquisition)
  • Overwatch franchise (Activision acquisition)
  • Wolfenstein III (Bethesda acquisition)
  • Deathloop (Bethesda acquisition)
  • Redfall (Bethesda acquisition)
  • Halo Infinite DLC campaigns (don't know whether on Game Pass)
  • Gears 6
  • Perfect Dark reboot
  • Goldeneye 007 (rumoured)
  • Gears collection (rumoured)
  • Tom Clancy franchises (rumoured)

Considering all this, CrossfireX was likely screwed whenever it launched.

[Edited by Grumblevolcano]

Grumblevolcano

BAMozzy

@colonelkilgore I am NOT making excuses for POOR games - all I said is that you can decide for yourself whether a 'game' is poor or not - without any preconceived prejudice affecting your decision. Crossfire may well be a 'BAD' game when you factor in Price points - Like I said, Ratchet & Clank or Returnal could be 'perceived' as POOR for a $70 price point - doesn't offer or do enough to warrant its $70 price and end up 'disappointing' - however, for $30 or even for 'Free', they are both 'great' games. NOTHING has 'changed', other than the 'price' investment the player has to put in - its still the 'same' game whether its $70 or Free on PS+ so therefore the Price has a dramatic effect on the perception of what a 'great' game must deliver for its asking price.

There is NO way that I think CrossfireX is worth spending ANY money on, certainly not right now but that's NOT the point here. The only point is whether a game does 'enough' to make you want to try it-no obligation, no money invested in to it, so can be a LOT more objective. Crossfire X might not be worth $40, but maybe for $10, its better 'value' than a 'cosmetic' that costs the same and has 'some' merits - at least its polished, has some fun moments and looks 'OK' visually. Point is CrossfireX may well not live up to its Price point and the expectation that brings with it, but without that price, it can still have some 'Value' to someone.

Destruction Allstars is a 'TRASH' game for $70, for $10 or 'free' on PS+, it can still provide some 'fun' moments that those PS+ gamers got 'some' value from a 'TRASH' game. Obviously a LOT of people thought Returnal was 'Trash' too, not worth the $70 price either - hence so few people bothered with it - however, if that had been on PS+, people could at least 'try' it and make up their own mind without their financial prejudice affecting their experience.

As soon as you expect gamers to invest their money up front for your 'product', that sets up peoples prejudice -that they have certain expectation levels the more it costs. You expect a $70 game to offer 'more' than an $20 indie but remove the 'price', all games are then able to stand on their own merit. Destruction Allstars, CrossfireX, CoD, BF2042, Returnal etc may well not be 'great' games at $60+, but would they be 'better' at £20, for £10, for 'free'?

I personally have NO interest in a bland, generic FPS game that expects me to buy the 2nd mission and spend my 'valuable' game time trying so I won't bother with CrossfireX myself - it doesn't do 'enough' for me to want to spend my time even trying it - I'm just saying though that instead whinging about Subscription services, complain about the Publisher/Developer that thinks its 'OK' to release 'generic' bland and/or creatively devoid releases on 'ANY' platform regardless of whether its sold or a subscription model.

Not 'every' game is 'TRASH' just because it doesn't deliver 85+ on metacritic. It maybe that its a 'good' game, just not necessarily worth spending $70 on - better to wait until its $30 for it to be a 'good' game or maybe for $10, its an absolutely amazing game and for free, its well worth playing (as we see with PS+ too).

All a Subscription model does is take away any preconceived prejudice and gives subscribers the 'freedom' to 'try' any game and decide whether its worth your time or not. Trash won't get gamers wanting to give up their time so will FAIL. Great games 'Fail' because people don't think they are 'worth' the asking price. Days Gone isn't a 'Trash' game and more people could make up their 'own' mind about it if Sony removed its Price - gave it away on PS+.

Its NOT excuses either - its just NOT feeding the BS monologue you keep trying to spread. All Isaid is that instead of wondering whether a game is 'worth' buying for whatever price its selling for, whether or not it offers 'value' for money, you decide whether a game is worth trying or not. It may not be 'worth'
$70, but doesn't mean that its 'Trash' either and not worth 'trying'. It could well be a 'good' game if it was only $5 for example but because its '$70', and its 'compared' to other $70 games, it falls short.

You entire argument is based on the game delivering an 'experience' you 'expect' from paying a certain 'fee'. You expect a $70 AAA+ game to deliver an experience befitting that price point and don't judge 'indie' games to the same standard because they cost less. What Game Pass or any 'Subscription' service is offering is the 'freedom' to make up your own mind without any preconceived prejudice or barriers to try. Instead of deciding a game is 'Trash' because its not worth the Money you have invested, you decide a game is Trash by the amount of time you have invested in it. I have 0hrs invested in CrossfireX, because in my opinion, it doesn't do enough for me to want to invest my time in it.

The point I am making is that 'bad' games will 'fail' regardless of whether they are sold or in a Subscription service so Publishers still 'need' to make great games. The fact CrossfireX is 'poor' has NOTHING to do with Subscription services and NOT a reflection on Game Pass. That game is still poor and would still be poor regardless of whether it released on Game Pass too - just like BF2042, CoD Vanguard etc are 'poor' too. The Publisher, Smilegate, may know their game was a bit 'generic' and may not sell well so use 'Game Pass' to try and get more people interested and maybe 'sell' more copies of Mission 2 as a result, but if its 'really' bad, that decision could 'backfire' - leave them even worse off because more players try it, hate it, spread word of mouth, move on and never return so it ends up not 'selling' any extra content etc and being a big Flop despite the fact it had no 'barrier' to entry as an excuse for why people hated it. Its easy to say you don't think a game was worthy of the £70price, but no publisher can use that excuse for a game with no price.

You keep going on as if CrossfireX being poor is a direct result of the Subscription model - it has nothing to do with it. The only games that have been built primarily to release on Game Pass first and foremost is MS's First Party games - every game since Sea of Thieves (over 25m players now) and includes MSFS, FH5, Halo: Infinite and Psychonauts 2. Even if PN2 (and Deathloop) were initially planned for 'sales' releases, MS bought those Studio's to make games to go directly in Game Pass, paid their staff to polish those games and make the 'best' game they could so that when they do release on 'Xbox', they are Great critically acclaimed games that make people want to Subscribe and stay subscribed...

All other publishers, like Smilegate, TakeTwo, Ubisoft etc are only interested in either 'sales' numbers or establishing a 'community' to sell content to. Smilegate probably thought that a lot more will at least Try CrossfireX and maybe will go on to become fans that want to buy Mission 2, want to buy any MTX, DLC etc so potentially 'more' lucrative to them to put it on any Subscription model than to rely only on the Sales model.

You are confusing several different things - I assume deliberately for argumentative purposes and to fit your own BS monologue. I am NOT OK for bad games to exist, all I am saying is that not 'every' 'bad' game is inherently 'bad', it maybe not a 'great' game compared to other games in its price point, but could still be a 'great' game compared to much cheaper games. Still be highly polished with solid game-play, even if its not doing anything particularly new or particularly interesting narratively, still offer 'some' enjoyment to 'some' gamers and the 'only' thing they waste is 'time'. I'd rather have the option to try a game like CrossfireX than have to fork out £60 on BF2042 or CoD and not only waste my 'time' trying it for myself,but also down £60 I could of invested on something else.

I don't watch Game Pass game play trailers with the thought about whether or not it 'excites' me enough to invest my money into it up front, I watch them to see if it does 'enough' to make me want to try. Returnal did enough to make me want to try it, but nowhere near enough to make me want to 'waste' £70 on trying it -same with R&C which is why I bought my copy on Ebay for £30. People have a 'different' opinion on games based on how much money they have invested. R&C may well be 'disappointingly' short or 'disappointingly' similar to every other R&C and not 'worth' £70 but if they bought it £30, could of been their Game of the Year -the only difference is the 'perceived' value they got - not the actual quality and enjoyment they had during their 'short' playthrough.

[Edited by BAMozzy]

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

graymamba

@BAMozzy so maybe try a ‘less is more’ approach to the posts that you make… and perhaps then people will actually read them. This word-vomit you’ve been practicing means that pretty much everyone is left ‘thought-bubbling’ tldr.

[Edited by graymamba]

Temet Nosce

R1spam

@Grumblevolcano Yep, that's some list!! Your probably right, it never stood a chance. Its just with all the money they make from Asian markets, there was no pressure to put it out with match making issues etc. At least launch with most of the bugs ironed out. The fact that the campaign is in a different engine from multiplayer blows my mind. Its such a weird title. From that list I'm still keen to get round to Doom 2016 and Wolfenstein 2, I do like a decent fps campaign.

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

BAMozzy

@colonelkilgore And that is also a reflection on you - not me. If you can't be bothered to 'read', that's no different from not listening in a 'discussion' which is both ignorant and rude - especially as you expect people to read your own opinions.

I really do not see your argument here - Bad games are 'bad' regardless but not ALL bad games are complete trash - they just don't do enough to justify the price investment they are asking from Gamers. That doesn't mean that 'bad' games can be successful because of no 'price' barrier or that the Subscription service is directly responsible for the decline of creativity in the AAA space, that Publishers won't need to make 'great' games because they are 'free'.

If anything, its more likely going to push gaming forward - make those developers/publishers try 'harder' to earn your time, not just over-hype, over market a game so people pre-order and then find its a 'Mess' and down £70 too.

If you could play H:FW, Elden Ring, Dying Light 2 etc all for free on a Subscription, that doesn't change the quality and instead of just competing for your money, their 'quality' competes for your time. Let's be honest here, with all those 'free', even an 'average' game is going to struggle to compete for your time.

All a 'Sales' model does is set an 'expectation' and allows 'bad' games with great marketing to be successful where as Great games may well not reach their potential because people are put off by the price. The Subscription model removes that 'expectation' and upfront financial investment, removes any barrier and lets 'each' game compete for your 'valuable' gaming time. If its 'mediocre' at best, then people will opt to spend their time elsewhere, not feel 'angry/disappointed' they wasted money, not feel they have to 'keep' playing to try and get their money's worth etc. Any money those games now have to make, has to be made from a 'loyal' and 'happy' community who all enjoy spending their time in that game instead of playing a 'new' game free of charge, happy to buy DLC, MTX etc to enhance their 'time' in that game.

Games will have to be 'better' because you have access to a LOT more 'games' every week competing for your time - why play CrossfireX for 'free' when you could play critically acclaimed games like Psychonauts 2, MSFS, Forza Horizon 5 etc for 'free', as well as 100's of other 'great' games from over 20yrs of gaming for 'free'....

Even if Sony (and Nintendo) 'copy' the Game Pass format, you wouldn't play 'bad' games when you could play GoW, H:FW, Uncharted, GoT, Spider-Man, R&C, Wolverine, Last of Us for free, so if other publishers continue to push out generic, bland games and put them into MS's, Sony's etc subscription model, they won't 'compete' for your time. MS, Sony and Nintendo would still 'need' to make critically acclaimed games for their Subscribers to get you to subscribe to 'their' service.

The fact that Crossfire is poor has nothing to do with subscription models. The fact its 'trash' as you put it has more to do with the expectation its 'price' point dictates, but can still be an 'ok' game to the right person and at the 'right' price - not 'disappoint' as much because they don't have any upfront 'financial' investment tied into it before they even boot the game up so can be a LOT more objective and rational...

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

graymamba

Removed - disrespecting others

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graymamba

@BAMozzy … and just in case you didn’t see my previous post, it wasn’t disrespecting you, I used a metaphor to highlight a point. I’m happy to have a discussion but things get removed… and as they’re removed, it can actually create more problems as people will assume that the message was worse/more aggressive/more inflammatory than it actually was.

If you want to read it, hit quote on the deleted message 👊

[Edited by graymamba]

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LtSarge

Oooh, Guardians of the Galaxy, Kentucky Route Zero and Microsoft Flight Simulator (Cloud Gaming) will be added to Game Pass this month! Might be time to subscribe for another month now. And in terms of GotG, that's one game I'll be able to cross off from my watchlist of games to buy.

[Edited by LtSarge]

LtSarge

R1spam

@LtSarge cracking additions! I only bought guardians on a sale so have just done the online trade in and have wanted to try kentucky route 0 for a while but never got round to it. Hope route 0 is on cloud gaming, seems like a good fit for it

PSN: Tiger-tiger_82
XBOX: Placebo G

PSN: Tiger-tiger_82

Thrillho

@LtSarge @R1spam I loved KR0, and thought it held up when I replayed it last year, but it isn't for everyone!

If you do both play it then I hope you enjoy it as much as I did

Thrillho

nessisonett

@GeezerviserBom Paint extremely sexually explicit pictures of Nick Knowles dominating Shane Richie all over it.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

JohnnyShoulder

@nessisonett Take a photo of it and sell it on ebay!

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

KilloWertz

Should be really interesting to see what they have planned. I thought they had a really good showcase last year for E3, but hopefully they step it up and show gameplay for more games. Also, it'd be great if they announced some more release dates for the immediate future instead of making everybody continue to just speculate when all of these games will finally come out.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Lavalera

@KilloWertz we almost certainly will get gameplay for redfall, starfield and forza motorsport. I expect to see more of avowed and hell blade 2 as well and maybe if we're lucky a release date for those 2. Some unannounced games like compulsion game and the rumored detective game from rare. And besides that 3rd party games and gamepass day 1 releases like last year. Think the show has the potential to be even better than last year, depending on what they show of course

PSNid: Lavalera

KilloWertz

@Lavalera Those sound like some pretty solid predictions. At this point they basically have to, but it'll still be great to get gameplay from those games given that we've only gotten it from Hellblade 2 so far really. Hellblade 2 is my most anticipated Xbox game, so a release date and more footage for that would be great.

I fully expect A Plague Tale: Requiem to be part of the show for a second year in a row, with this time maybe getting a bit of gameplay and a release date this time since it's a Day 1 Game Pass game.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

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