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Topic: Nintendo Switch --OT--

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Fight_Teza_Fight

I’ve gotta ask has anyone played Pokémon BD/SP? I was gonna buy it at launch, but I’m glad I held out as it’s £45 now.

So I bough Sword & Let’s go Pikachu & had a decent time with them- even tough admittedly they’re my least favourite Pokémon game (despite how much I adore anything Gen1).

Now I put in well over 1000 hours into both Diamond & Platinum. Love them, but I’m hesitant with what I’m reading online about the remakes.

The friendship system/Aimee (?) really that busted? Are Pokémon really able to heal themselves & survive multiple KOs(?).
I can live with Exp share, but that’s insane if you can’t disable that.

I’ve been thinking about SMTV as well. Never played one before, but I’m a massive Persona fan. Game is still a bit pricey though (£50).

Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece

LtSarge

@Fight_Teza_Fight I'm 30 hours into Shining Pearl now and I've been enjoying it a lot more than I thought. I grew up with Diamond and Platinum as well, and while I was skeptical about how the game looked, it has actually grown on me now. Sure there isn't much new content (the expanded underground is wonderful though!), but it most definitely is a faithful recreation of the original Diamond/Pearl, which is enough if you ask me. I simply think Game Freak set the bar very high for ORAS, but it doesn't mean that BDSP are bad remakes by any means. The visuals are better, the music is still memorable and honestly, there's a lot of content in this game compared to the other Switch Pokémon titles because the original D/P had so much to do. I've forgotten what it's like to play a genuinely good Pokémon game, I personally think the series went downhill after gen 4. So to be able to play D/P again is such a great feeling for me as a long-time fan.

To answer your concerns, I've been noticing the friendship system kicking in now as most of my Pokémon have reached max happiness. But that didn't happen until like 20 hours into the game and by that point it felt like a huge relief every time my Pokémon managed to dodge something, which were mostly status attacks like paralyse, sleep, confuse etc. I haven't really noticed them dodging actual attacks, it may have happened once or twice but it's not that common. Same thing with healing themselves and KOs, I've only noticed that once or twice but maybe that's because I haven't been in that many sticky situations.

So even though you're fine with EXP Share, I still want to add something that I've been doing throughout my playthrough. Because of the EXP Share, I've been able to try out many different Pokémon that I wasn't planning on using in my team in the main playthrough. Like I was just going for the same Pokémon I used in Platinum, which were Torterra, Luxray, Staraptor, Rapidash, Floatzel and one more I don't remember. But now I have a bunch of other Pokémon that I rotate in and out with, such as Medicham, Misdreavus (which is an absolute pain to evolve, I'm on my way to the 7th gym and I still haven't been able to find a Dusk Stone!), Bastiodon, Bronzong, Froslass, Gabite and Skorupi. And these are all on their way to becoming just as strong as my main team! Not to mention that I can avoid being overleveled this way, but the main purpose is to simply try out different Pokémon and maybe find some really good ones instead of just sticking with the same team for the entire playthrough, which I find boring. The point is though that this approach is only possible thanks to the EXP Share, otherwise I would've needed to grind all these Pokémon. But all of them are levelling up naturally now, which is great. And the thing is, there are hundreds of Pokémon in every Pokémon game, why would you want to stick with only six of them? So yeah, I really like that I'm able to experiment with different Pokémon thanks to the EXP Share.

There are also some nice QoL improvements:

Still can't believe that the health bar was that slow in the originals. I don't remember that at all, lol.

LtSarge

Octane

@LtSarge Problem is that the EXP Share favours that style of playing (i.e. trying out many mons) over any other playstyle. I don't think people are against the inclusion, just make it optional. And I have no idea why that isn't a thing.

I think a major issue is trying to balance a game for the EXP Share, because there's no way to tell how much exp someone earns. Let me explain; In the past the EXP Share gave half the EXP to the Pokemon holding the item, and the rest to those participated in battle. But it was a fixed amount regardless (so 200exp in total, 100 to the Pokemon holding it, and the other 100 got divided between the other Pokemon). This way devs could estimate how much exp you've earned at certain points in the game, assuming you beat all the trainers up to that point. The current system hands out EXP as percentages based on the level, but you also get more exp in total if you have more Pokemon with you. So a specific battle can give a very wide range of experience points depending on a bunch of factors. A friend of mine is playing the game with a main team of six, and he told me he's actively avoiding all trainer encounters to avoid overleveling. I played Sword with a team of 15-20 Pokemon I think, because the game was handing out experience like candy. Was nice for a first time playing, but there's no reason for me to play that game ever again. And it still wasn't challenging at all.

Octane

Haruki_NLI

I've also noticed, ony way to the 8th gym now, trainers use strategy way more. They heal themselves in this game (they didn't in Sword and Shield, especially Gym Leaders), a lot of trainers have varied held items, like damage reducing berries, stat buffing berries, type boosting items, choice items, accuracy items..., some Pokemon have their hidden abilities, moves you wouldn't expect they can learn, according to datamines are EV and IV trained perfectly AND the game has actually assigned nature's to them as well.

Basically you can be 5-10 levels over where you should be and Cyrus' Gyarados will still take that 4x super effective Electric Move like a champ because of Wacan Berry nerfing the damage, then one shot you with Earthquake.

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

NLI Discord: https://bit.ly/2IoFIvj

Twitch: https://bit.ly/2wcA7E4

LtSarge

@Octane That's totally fair and I agree, they should've made it optional. But it isn't now. So what are you going to do, play through the game with only six Pokémon and then complain that it's too easy when you know you can do something about it? And if you really are that adamant about using only six Pokémon, then why not just skip this entire game then instead of putting yourself through an experience that you know you're not going to like.

The point is that this is how the game has turned out to be. We can discuss as much as you like how the developers should've made the EXP Share optional, but at the end of the day this is how the game is like now. You can either make the best out of a situation like this or just avoid getting the game and save yourself some money.

Not to mention that if you're looking for challenge in a JRPG, your first choice should absolutely not be Pokémon to begin with. I mean, even the older games that didn't have EXP Share across your entire team were easy. I played through Yellow and Crystal a couple of years ago and they're very much easy games. Same with Emerald and FireRed, Platinum and HeartGold, and so on and so forth. Pokémon is just an easy JRPG franchise in general.

LtSarge

Fight_Teza_Fight

@LtSarge That’s if you sold me on it! I usually don’t really mess around with my main team. Like with most games I try to get beneficial natures for the Pokémon I want & stick with them until at least gym 6. Might just encourage me to mess around more. For difficulty I’ve been playing some of the rom hacks (ultra violet, …). Haven’t played D/P in at least 10 years I think so I’ll give it a shot.
I just know I’m going to get annoyed when my Pokémon heals itself of a burn because it loves me so much. That’s got to be disabled in competitive play. @Octane @Haruki_NLI Does anyone know how EVs work with constant exp share? Like knock out Alakazam & everyone gets 3 Sp Atk EVs or is it just the battling Pokémon?

Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece

Octane

@LtSarge I wasn't going to buy a €60 barebones remake anyway

@Fight_Teza_Fight Exactly like that, the EVs are shared by all Pokemon in your team. Sword and Shield also did it this way, and it made EV training more annoying than it should've been.

Octane

Fight_Teza_Fight

@Octane My god I hate that. I don’t even know what to say. Game has literally gone from hardcore easy 100hr+ to beat Elite 4 catch all legendary’s to me.

Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece

LtSarge

@Fight_Teza_Fight The thing is that it's just a lovely time playing D/P again in remake form. Ever since ORAS, I've been eagerly awaiting remakes of D/P. So while I wasn't that excited to play it initially, having now played it for the past week I'm very happy with my purchase, which I only paid €37 for btw @Octane

@Kidfried Yeah but it's getting a bit tiring hearing the same complaints about EXP Share because people have been complaining about it since 2013 when Pokémon X/Y introduced shared EXP among all party members. And even though it was optional back then, people still complained. I think it's fairly obvious that this is the direction the Pokémon series is heading and we just have to accept that the games aren't going to become more difficult in the future. Or rather, it's better to keep expectations low in terms of difficulty options. It would be nice to see EXP Share become optional in the future or if the developer added different difficulty levels, but I absolutely wouldn't expect that from this franchise anymore.

LtSarge

Ralizah

The good thing about playing SMT V next to something like Pokemon is that eventually you get your fill of the former kicking your teeth in (especially on Hard mode) and the latter becomes more relaxing as a result.

Although I'll be making a conscious effort to rotate my mons so that it's slightly harder to utterly steamroll gym leaders.

@Kidfried An onboard SSD is really top of the list in terms of my wants for Ninty's next console, although the system is still quite a bit snappier than sluggish beasts like Wii U and PS4. But yeah, I have an SSD in my PC, and it's pretty transformative. My laptop is still running on an HDD, and the difference in loading and response times for everything is pretty massive.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

TraCuz-

@Ralizah Hey friend how are you liking SMT V? Is it living up to your expectations?

Currently Playing:

Rainbow 6: Siege, Kingdom Hearts 2 (1st time), Dragon's Dogma: Dark Arisen

PSN: TraCuz-

Ralizah

@TraCuz- The plot is underdeveloped, most of the characters are forgettable, and the game could do with some more environmental diversity. Everything else is amazing.

So mostly, but not entirely.

Still my favorite release of 2021.

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

TraCuz-

@Ralizah Dang that's unfortunate, you think it would be a good first SMT game? My only history with the series is Persona 4 and 5.

Currently Playing:

Rainbow 6: Siege, Kingdom Hearts 2 (1st time), Dragon's Dogma: Dark Arisen

PSN: TraCuz-

Ralizah

@TraCuz- Absolutely. This is one of the more accessible entries in the series to date.

SMT in general tends to de-emphasize narrative elements anyway, so an underwhelming story isn't really a big deal. And there won't be any social simulation elements like in the Persona games. 90% of the game is exploration, monster-collecting, and challenging combat, with human side characters only showing up occasionally in story sequences.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

TraCuz-

@Ralizah Nice to know, thanks for your input

Currently Playing:

Rainbow 6: Siege, Kingdom Hearts 2 (1st time), Dragon's Dogma: Dark Arisen

PSN: TraCuz-

Haruki_NLI

13 Sentinels is coming to Switch worldwide in April. Over 400k units on PS4 worldwide, guess Atlus/Vanillaware sees value in moving it over, more sales that way, even though it met their expectations.

Heck I remember this site saying more people need to play it.

Odd that the Vita version was canned and the PS4 version apparently had some technical issues, so this will be very interesting to see.

[Edited by Haruki_NLI]

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

NLI Discord: https://bit.ly/2IoFIvj

Twitch: https://bit.ly/2wcA7E4

Ralizah

@Haruki_NLI The age of the third-party exclusive is pretty much gone at this point. The major holdout is Atlus, and they're clearly cracking.

Even Falcom, who had barely any relationship with Nintendo before this gen, has now announced it's taking up Switch game development in-house.

At this point, pretty much the only thing holding back third party support on Switch is Nintendo's insistence on releasing potato hardware.

Hopefully Sakura Wars is next.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

LtSarge

@Ralizah I'd say the age of third-party exclusives is definitely over for specifically Sony. So many franchises that used to only be on PlayStation is now either on Xbox or Nintendo, e.g: Kingdom Hearts, Ys, Trails of Cold Steel, Yakuza, Ni no Kuni, Danganronpa, Corpse Party, Disgaea and many other Japanese games. It wouldn't surprise me at all if Persona is the next franchise that will see a mainline release on Xbox or Nintendo unless you want to count Persona 5 Strikers on Switch. The Switch in general is just so popular in Japan that many Japanese developers want to release their games on that system. Not to mention that they love their handheld devices in Japan and Sony doesn't offer one anymore. It doesn't help either that Sony is focusing more on the Western audience than the Japanese one and so more developers are directing their attention to Nintendo.

I personally find this great as the Switch is basically Vita 2.0 for me. I don't want to buy Japanese games and play them only on TV, I want to have the option to play them on the go. In that regard, I prefer the Switch version of games instead of the PlayStation one.

LtSarge

Ralizah

@LtSarge I think Sony is definitely the hardest hit by it, I agree. For generations, Sony was THE place for Japanese games, and that's just not true anymore, barring timed exclusivity agreements for certain games. Everything else is going to PC, Switch, and/or Xbox. Mostly to PC. Before long, that platform will have nearly everything (including Halo and God of War).

Currently Playing: Resident Evil Village: Gold Edition

PSN: Ralizah

Ryall

@Ralizah @LtSarge It certainly feels like all the developers who were supporting the vita. Have migrated or are migrating to release the games on the switch now.

I doubt it will stop traditional home console and PC developers from producing games that can’t run on the switch. Nintendo handheld are usually successful but that’s never led to there inclusion in all multiplatform games in the past.

Ryall

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