Cus the skin tight Zero Suit Samus... suit... isn't sexy at all @Ralizah-Rolls eyes-
I mean... Bayonetta's sex appeal is part of her character right? So I guess it makes sense they actually say to skimp up the link suit a little? But at the same time it's a very weird descision yeah. Nintendo is weird, I think we know that 😅
I think the answer to this question lies in how old is the wearer of those costumes?
Because if it's anything like people get up in arms about not letting Lin wear a skimpy bikini in Xenoblade X when it was localised and decrying censorship, then it's safe to say it's not worth listening to.
Lin was 13 by the way, for context. That stuff don't fly in most of the world.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
@Haruki_NLI The age rationalization doesn't really work for anyone other than Lin. The censored character in Fatal Frame was 19, I believe. Meanwhile, I can romance my little sister and/or hook up a dragon loli with middle-aged men in the 3DS Fire Emblem games (although, I guess, technically, Nowi is safe, since she's acktually 1000+ years old, despite looking and acting 12; maybe you're on to something )
The censorship in Tokyo Mirage Sessions, meanwhile, was insane and beyond anything any normal person would consider reasonable. They did THIS to an outfit, for example:
Meanwhile, in Fire Emblem:
Let's not act like all discussions of censorship of female characters in Japanese games reduces to pedophiles wanting to see 13 year olds in pasties and thongs.
Thankfully, Nintendo has put an end to region-specific censorship. Games they publish have to be the same in all regions now, which means creative choices are decided during development, and we don't get terrible wedding dress bodysuits and fuzzed-over cleavage when the games hit Western territories.
@Foxy-Goddess-Scotchy It's funny, because, in Zero Mission, the zero suit was very much not terribly sexualized, but over the course of time, and particularly in Smash, Samus' zero suit has been continually sexed up. I still can't believe they have her wearing heels in Smash now.
Although Metroid is also a series that has "rewarded" better playtimes with increasingly skimpy pictures of Samus, so I guess it fits.
Really hoping those rumors of a Genealogy of the Holy War remake coming to Switch turn out to be true. Echoes improved massively on Fire Emblem Gaiden.
@Kidfried Man, I remember how excited I was that Princess Peach got her own platformer, only to discover that the gameplay primarily revolves around manipulating her violent mood swings to solve puzzles.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@Ralizah I expect GotHW would be toned down. I know the translations already tone down the dodgy stuff but that game is really quite mad. Puts Game of Thrones to shame.
@Kidfried I'd agree if Samus wasn't a thing, granted her strong female character came from not saying anything.
And modern Pauline while being portrayed as a very stereotypically classy woman, is about as far from damsel as she can be.
So yeah theyve always struggled but it doesn't mean they don't get it right.
I won't go too into the XCX moments (it's my favourite game okay!) of characters contemplating suicide, or one having to effectively knocked out to sleep because they wake up screaming after seeing their colleague peeled like a vegetable. Its often the females in that story that act the strongest (and most logically), but it helps the game has a female lead and a lot of story beats focus on the effects of knowing your species is dead on a teenage girl.
You know...that game really is screwed up the more I talk about it.
But yeah, they have at times got it right. Its just when they enter anime territory it seems to waver.
And Princess Peach, but I'm convinced Peach exists to literally be the cardboard cutout.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
@Octane It’s pretty mad. Every time Nintendo look like they can’t do anything worse, they’ll pull something like this out the bag. I honestly don’t think they’d have gotten away with it if this was a Wii U game but the goodwill they’ve built up with the Switch means they can get away with anything.
Nintendo locked entire characters and even difficulty modes behind amiibo on certain 3DS games, and people didn't freak out, lol. This has nothing to do with the game being on Switch.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@nessisonett Also, Zelda is one of their biggest franchises.
And, frankly, I've come to believe the internet is an emergent form of non-organic life that sustains itself on negative emotional energy, and we've all been conditioned to feed it, to some degree or another.
@Ralizah I dunno. It’s an objectively scummy move designed to sell glorified Happy Meal toys. That was true in the 3DS days and it is now. I actually do remember a backlash with Samus Returns but due to the fact that the 3DS wasn’t as popular then and the internet’s only grown in terms of partisanship, this Zelda one just seems worse.
@Octane@nessisonett There ARE a lot of people who want the amiibos to unlock worthwhile functions in their games, though. Which is the problem with them: no matter what approach is taken, some camp of people is always unhappy. Although that's true of everything now.
The only issue I really have with it is that Nintendo deliberately under-manufactures these things. I might have picked this up at some point if I could buy it at my leisure, but I am NOT going to camp on websites and desperately race with other people to preorder it. That offends my sensibilities in the same way Sony's "Congratulations! We're giving you the opportunity to purchase a PS5 from us, you lucky dog!" emails do. Nintendo should be selling ME on this thing.
Oh, and the price sucks, too. $25 is a ridiculous price point.
It's fine. I have SS sitting on my Wii U, unplayed, and MH Stories 2 is releasing in July as well and looks fully worth paying full retail for.
@Ralizah It would have been slightly more tolerable if the other Zelda amiibo actually did something. So as it stands, there is one (more expensive) amiibo that works with the game and it unlocks a fast travel option that eliminates issues people had with the original game in the first place. The Skyward Sword Link literally doesn’t do anything with Skyward Sword. I don’t know why they couldn’t have just made the amiibo unlock materials, given that grinding for materials is tedious in-game and it’s a bit better than locking a QOL feature behind it.
@Ralizah That's why amiibo are kinda stupid as a concept. Many people buy them because of how they look, but they will complain if it doesn't do anything beyond that. The main problem is that it's physical DLC that can sell out, and you'll have to pay scalpers to access it. Now Nintendo isn't a stranger to that concept (3D All Stars), but it's just a bad business practice. It would've been better if the content was also available digitally, just like regular DLC. Now, I still think that €5 for fast travel is ridiculous, but at least it won't be locked behind a physical object anymore. Plus it saves a bunch of plastic that is going to end up on a landfill at some point anyway, if you don't care about the figure at least.
But really, for €60, fast travel should've been one of the QOL updates present in the game from the get-go. It shouldn't even be a thing you have to pay for. Same with the BOTW DLC, most of it was QOL updates that other games get for free. But Nintendo doesn't do stuff for free. I bet that once they implement the ability to craft multiple items at once in Animal Crossing, it's going to be locked behind a George the greedy Penguin amiibo.
@nessisonett That's another problem. The premise of amiibo was that they worked with multiple games, but every time a new game comes out they'll come up with a new amiibo and forget about the previous ones.
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