The half an hour or so that bores the he'll out of me at E3 was more than enough of Smash until it launches. I do actually like Smash but I already have 3 versions of it, if it gets a meaty single player I'll probably get more excited but we really don't need a direct for it after the farce that was E3
Older than I care to remember but have been gaming since owning a wooden Atari 2600 and played pretty much everything inbetween.
@KratosMD I would hope for something huge but after they wasted nearly half an hour just showing us the characters we've already played as at E3, I wouldn't be surprised by more of the same. I do hope there is some decent single player stuff to announce but I'd just rather they show multiple games along with Smash that are incoming rather than just focusing on one, particularly after wasting so much time at E3 when they could quite easily have shown all we needed to know about the game
I mean sure, they want to focus on Smash. They also focused a lot on Splatoon 2 for 6 months before release last year. Thats not much different from the original. Then they did the same for Odyssey. People comllained they were showing TOO MUCH of the game in terms of spoilers.
Then Xenoblade, whicb people complained because they didnt care about it.
Let's just say this is how hype works now. Short protracted cycles per game.
Sure. Youve played as all those characters before. But those of us who didnt play Melee or havent miraculously had a chance to use Inkling, Daisy or Ridley yet? Seriously if theyve been playable before let me know.
I mean would you rather they get it over with in 6 months or drag it over 5 years like Death Stranding? Is there a balance between "Show me something else" levels of oversaturation or "Just release it already" levels of dragging it out?
I mean you cant exactly blame Nintendo for only having Smash for the holiday when the other big game is a freaking REMAKE which only exists because TPCi, a company Nintendo doesnt actually influence much, decided early on that Switch wasnt worth it and then had to oh crap a game together.
Nintendo is literally holding this thing up by themselves well even their closest partners get over their pessimism.
Honestly at that point Id just stop making hardware. There is no consumer of developer confidence in the platform now.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
@Kidfried We already know what Intelligent is cooking up. It's coming in the Spring instead of 2018 like they said
I think the reason I mentioned Pokemon is because c'mon. Junichi Masuda stated before XY he wanted the 3DS to sell more first,, forgetting the fact that HIS franchise is a guaranteed system seller.
And then the President of the Pokemon Company told Nintendo, this will fail. When you biggest 2nd party property that literally swims in gold and silver (HA) says it'll flop, you have got minimum confidence around you.
I mean, AlphaDream are recruiting for PS4 development. Monster Hunter jumped ship and is only being localised because of Nintendo. SquareEnix only just saw success on the platform with Unreal Engine 4, despite stating UE4 is why DQ11 is having issues coming...which makes no sense because Octopath showed up using outdated iterations first....odd.
Let's be real. Even if Switch sold as well as humanly possible, the stigma will remain. Nintendo has to propel the system first, but then what? You put all your heavy hitters out, prove there is an audience and then...first party gets dry.
It's literally the B-Tier machine. That's the only games it will get going ahead. Trials, watered down FIFA, F2P games, spin-offs. The fact that to this day it fails to get Day and Date releases is incredible, and the delays are always met with silence.
Nintendo is leaning on Smash because the exciting stuff got pushed back. Why? Who knows. The Yoshi game, well those never come out on time, and I guess Intelligent Systems just dont know how HD works, so delay it. That leaves us with a party game, Smash, a remake of a game from 1998 that has less complexity than the original (But will actually be playable this time!), Mega Man 11, outside of Europe anyway, DragonBall FighterZ that really shouldn't be this late, Tales of Vesperia, on everything else, and Dark Souls, should that game come out at all.
And next year will be Bayonetta 3, no doubt 720p maybe 60fps if we are lucky. Then Metroid, probably dynamic 900p resolution to hit 60fps like Odyssey does. Yoshi will be fine.
You're saying all you had to look forward to first party wise this year is Mario Tennis and Octopath, which is fine. All I have to look forward to is Smash. Literally it. Mario sports never hooked me and I don't do Turn Based RPGs. After Smash? Well the next first party game that's doing it for me is whenever Metroid or Bayonetta drop, baring any surprises of course, you never know.
And to be blunt, the PS side isn't much rosier. I can only hear about Death Stranding so many times. Naughty Dog's modern titles fail to interest me, Tsushima looks fine but lord knows what year that's coming out. I don't care about Spider-Man because the little sod never particularly endeared to me like most of Marvel, and God of War just isn't my kind of game.
All I have to look forward to this year is Spyro, may it please be good, and Smash. After that...er...yeah. Games.
At least you've got stuff to play!
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
@Kidfried You filled the time with junk food back then too huh? XD
I don't know. I may pick up FighterZ on Switch if this weekend's BETA impresses me. Of course I'm waiting for Dark Souls to come out sometime before I turn 23. Maybe a few smaller things here and there but in terms of large "Inject it into my veins titles" I only have two.
One is Smash, and one is a remake of the first game I ever played starring a little purple dragon. So quite important to me.
My gaming tastes are quite....eclectic I suppose. I admit that. No one can really pinpoint what I enjoy. Heck it even polarises from one similar game to the next.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
I enjoy Smash, but unless they reveal some ambitious modes or gameplay alterations, I don't see the point in this. Especially if it's another 40 minutes of them going into minutiae that only hardcore fans care about.
They might have over-focused on BotW in 2016, but that game was also a hugely ambitious experiment in open-world design for Nintendo. I watched hours of footage of that game and couldn't get enough.
Smash, though? Smash is Smash. People know what Smash is like. And I've seen nothing so far that convinces me this is anything more than an Anniversary title meant to get another multi-million selling franchise on the Switch in time for Christmas.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
Isnt that true of all multiplayer focused games though? They live and die by community. A hypothetical Overwatch 2 cant stray too far from the prior less they alienate the people keeping it alive.
That's the ultimate problem with games like Smash, Splatoon, Street Fighter etc. We only need one.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
@Knuckles-Fajita It doesn't HAVE to be an entirely multiplayer-focused experience, though. Splatoon 2 managed to have a decent story mode and an absolutely stellar DLC campaign. It has characters, cutscenes, exploration, items to find, etc. In a game where the focus is still squarely on the online component.
What's Smash's excuse?
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@Octane Yup. It's one reason why I have yet to pick the game up. Also, while Splatoon's motion-controlled aiming is brilliant, I can't say the same for ARMS' touchy motion gesture controls.
ARMS was an interesting experiment. Maybe they'll make something substantive out of it one day.
@Ralizah I think there was a demo once, I tried it out, but I only used the buttons. The controls were a bit weird, but I expected the motion controls to be more intuitive.
@Octane Besides the touchiness that results in unintended inputs, the fact that all of the character movement was also motion-controlled really stressed me out. When I play Splatoon, I can still move my character around with the analog stick, but in ARMS, both movement and combat are controlled by motion. I just don't think it works very well.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@Ralizah True. Do you use the left stick for anything else instead of moving? Would it be possible to map other actions to regular buttons whilst having the arms controlled via motion?
@Kidfried Splatoon 1 had a single player campaign though. More or less in line with the second one.
It's always a bit of a strange feeling buying a sequel without having played the first one. That's why I wish they got it ''right'' from the start. I skipped so many games because it had a big scary number in the title lol.
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