@YummyHappyPills I've seen a lot of people say that they just don't like portable consoles. They find them small and uncomfortable. If they do own them, it's to play exclusive games like Pokemon that aren't available on home consoles (before the Switch, anyway).
I'm the opposite. I find it incredibly comfortable to curl up on the couch or in bed and play my games. Also, they don't demand you cut out big swaths of time from your daily schedule to sit in one place and play them for hours.
Which is why my Switch and 3DS see a lot more use than my PS4, even though the PS4 is developing a fantastic library.
I've put a total of 500 or so hours into playing on the switch and I'd say 80% has been undocked. Unless I'm playing a multiplayer game with my kids I play undocked. I have a big beautiful 65" 4k TV but I just prefer to play in handheld mode. Great system
@YummyHappyPills When I had a portable console - whether that was the original gameboy, gameboy colour or the DSi (my last handheld), I never once used these in the house. They were used only for going to Doctors/hospital appointments and even when I had to spend time in hospital but I never used them in the house. That was also whilst my kids were young and when I had family responsibility and parental duties too - if they were on the TV, I could use the PC. Now my kids are older and I am separated, I have no situation where I cannot game on a TV because of others wanting access.
When I go to bed, I don't want to game but switch off my brain and watch TV so I don't even take my laptop to bed. I wouldn't take a tablet device either. As I said, during the day, I have access to my TV at all times - I even have a base PS4/XB1s connected up to my 'bedroom' TV so there is no situation that occurs that having a 'portable' gaming device would be needed.
I know that I am maybe not typical but my kids also had their own TV and Console in their bedroom and they never used their 'portable' consoles for gaming in the house. If they wanted to game, it was always on a TV with their home console. Maybe if they had a Switch, things would be different as the games are much more akin to the home console experience.
The reason that a lot of people don't see the portability as a 'bonus' for around the home is that they may not have an occasion where they would use it in this way. Maybe they too have permanent access to a TV?
A pessimist is just an optimist with experience!
Why can't life be like gaming? Why can't I restart from an earlier checkpoint??
Feel free to add me but please send a message so I know where you know me from...
I can use my TV pretty much whenever I want, but sometimes I just like to play undocked for the extra privacy it offers. Not that I mind other people seeing what I'm playing but sometimes it's nice to be in your own head. The same reason you wouldn't read a book out loud to other people who are in the room.
Apparently Bandai Namco Signapore is developing Metroid Prime 4, with staff who worked on that canned Star Wars 1313 game.
Count me in.
I love how people are freaking out saying theyll ruin it (because Nintendo fans lets be honest) forgetting thst was the same response to Retro back in 2000.
Plus Bandai has shown skill with Mario Kart, Star Fox and then freaking Smash, let em do this.
Past work is not always indicative of quality...especially when Nintendo is pulling strings.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
@YummyHappyPills Xenoverse is Dimps, Ni No Kuni is Level 5, Digimon is Media Vision, and Project X Zone was mostly Monolith Soft.
Despite all of that, it's impossible to say how it'll turn out. Yeah, their own studios can make fighting games, or an RPG. Have they ever made an action/adventure game? A shooter? An exploration game?
I assume the devs behind Star Wars 1313 have some experience with shooters. Without a trailer, it could go either way. Nintendo also made Star Fox Zero, so they're willing to release crap. Nothing is certain
MercurySteam had made Lords of Shadow before Samus Returns.
Nintendo had never made an open world game before Zelda.
Guerilla never made a gsme like Horizon before Horizon.
Insomniac never made an FPS before Resistance.
Naughty Dog wasnt famous before Crash. By all accounts their track record should show Crash would have been medicore at best.
Sure, its fine to be nervous. But past work, or a lack thereof, is no way to ascertain if a game will be good. After all, until theyve tried it, who can ssy? And until we see it, we hav no basis for any concerns, concepts or possible outcomes.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
The more I play Xenoblade Chronicles 2 the less I like some gameplay aspects of it. The battles feel super slow and the game does not look that good in portable mode. I am in the 3rd chapter and there are still millions of tutorials thrown at me that I a literally bored to keep track. But if I understand correctly the games relies in RNG a lot to make playthroughs larger.
Now if I am not mistaken to find new good members for the team (or rare as the game calls them) you rely on a lottery kind of thing that the game doesn't even allow to rage quit and try again since it saves instantly. On top of that you have to watch an unskippable cutscene (that I think they will patch) each time you do the procedure.
It is too bad that I do not find yet the gameplay that enjoyable since I love the setting and the characters so far.
@kyleforrester87 I was so overwhelmed by the tutorials that I don't remember what most of them said. I don't remember all this info and there is no way in game to read them again. But anyway this is easy to figure out. What really annoys me is the bizzarre rare blade RNG thing.
What do 2 GAMEs & 1 Argos in a medium sized city in the West Midlands have in common?
None had any copies of Bayonetta 2 for Switch one day after launch.
Maybe retailers are still apprehensive about carrying Switch stock, or perhaps Nintendo weren’t able to meet demand.
Still a bit weird. This going to be one of the biggest games of the year for Nintendo.
Anyways, was able to order a copy from Amazon. Even with next day express delivery it only cost £46, which is cheaper than on the high street.
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I’ve also finally docked up my Switch & put the Pro controller to use.
Bad News: It still can’t make me enjoy Zelda (I did conquer Vah Ruta, which was pretty cool).
Good News: It’s probably the best controller I’ve ever used. I think I’ll always prefer the DS4 after the thousands of hours I’ve put it through, but the Pro controller just feels great.
Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece
@Fight_Teza_Fight I've got a few games to play before Bayonetta but I've no desire to own it physically really. Changing carts is a pain on handheld, digital all the way!
@kyleforrester87 With only 32GB of internal memory and no HDD support, and the fact that games go rarely on sale on the eShop, I much prefer physical. BOTW is €70 on the eShop, but online retailers sold the game for €55 at launch! It's also worth to note that I play mine mostly docked.
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