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Topic: Games you've recently beat

Posts 3,321 to 3,340 of 5,490

johncalmc

I beat Yakuza 3 and I liked it. I was a bit bored at the start as it feels like a lot of busy work and wandering around talking to annoying children and not knowing where I was supposed to go. But then I liked it a lot more as it went on and by the end it was fantastic. So I don't know. It was about on par with Kiwami maybe? Not as good as Kiwami 2.

johncalmc

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Th3solution

In addition to recently finishing Persona 5 Dancing in Starlight, as I mentioned in the trophy thread, I played and completed Dear Esther.

I booted up Dear Esther largely on a whim as I needed something passive and ‘chill’ to offset my other current gaming with FF7R. I have a few thoughts on DE and might formulate an actual review if I have time, but suffice it to say it was a good experience. A beautiful game with a really deep narrative. It wasn’t quite what I was expecting but as a fan of walking sims, I am glad to have experienced it after having heard much praise for it over the years. After recently having to twist my mind into all kinds of mental gymnastics to make sense of the Returnal storyline and message, Dear Esther produced a similar satisfying yet perplexing exercise to interpret what I’d just experienced.

“We cannot solve our problems with the same thinking we used when we created them.”

nessisonett

@Th3solution Ahh, one of the few games set in my neck of the woods! Well, a bit further north but close enough. I do enjoy that game but mostly for the exploration of the beautiful scenery.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

Th3solution

@nessisonett Oh yeah, I was reading some online theories about the meaning of the narrative and was fascinated at the detailed description of where the car crash occurred. They have it right down to the intersection, I believe. It’s all Greek to me all the names of the towns and roads, but I thought it was cool that it was a real location
Do you know, is the island an actual place or a fabrication?

“We cannot solve our problems with the same thinking we used when we created them.”

nessisonett

@Th3solution The specific island I think is a fabrication but draws heavily from the St Kilda islands and maybe a few others. The location of the accident is heavily debated but I think I heard that it was thought to be just outside Bristol which is pretty far south in England.

Plumbing’s just Lego innit. Water Lego.

Trans rights are human rights.

colonelkilgore

@Keith_Zissou so I managed to get the stealth run done on my first playthrough (very easy difficulty). I just saved regularly and reloaded if I caused an alert.
Second playthrough was 'easy', third is 'normal', fourth will be (hopefully) plant only on 'hard' and fifth will (hopefully again) be plant only on 'extreme'.

By the end of all that I'll hopefully have all the dog tags or I may have to do an extra run or two. Then 10 snake-tales, 150 alternate missions and 350 VR missions (some of which are supposedly very tricky). It's gonna be one-helluva plat if I manage to get it!

Edited on by colonelkilgore

**** DLC!

colonelkilgore

@Keith_Zissou the Snake Eater list is quicker and more achievable. I would say that it's trickier than most trophy journeys and guides give it credit though. There is a lot to juggle in terms of outfits, camo, plants and animals... but also those bloody Kerotans, they almost tipped me over the edge.

Still, it's a list where planning and preparation will help (ie note down missable trophies and when you'll get to the point of no return etc.). Very doable then though.

... and yeah, something about the term la-li-lu-le-lo just intrigued me.

**** DLC!

sorteddan

@colonelkilgore
With that much planning, commitment and effort it's almost like they should be paying you to do so!

“We are what we pretend to be, so we must be careful about what we pretend to be.”

colonelkilgore

@Sorteddan I know right. I’m one of the few human’s that take great satisfaction from being pro-active in regards to planning and preparation though… in pretty much all aspects of my life. Chaos stresses me out.

Edited on by colonelkilgore

**** DLC!

LtSarge

Just finished Hydrophobia: Prophecy on PS3. Overall, it wasn't that good. The first thing I have to address is that this game basically doesn't have a beginning or an end. It just throws you in the deep end without explaining the story, the characters or having any build-up at all. Then it just ends after the final boss, you don't get any explanation of what happens to the world or the characters afterwards. I don't even remember the protagonist's name for crying out loud, lol. It definitely feels like the developers made this game solely for the gameplay and rushed to put together a story to make the game coherent.

Now, what is there is pretty cool. The gameplay is like a mix of Uncharted platforming and shooting as well as Watch Dogs "hacking" before Watch Dogs was even a thing. But the thing is that just like with Uncharted, the gameplay gets repetitive really fast. The "panic" moments where you have to quickly swim away from water flowing in or having to swim underwater for a long time were exhilarating though, as well as the supernatural power that you gain at the end. But like I said, it doesn't feel like a complete game but a prototype that you show a publisher before the title goes into development.

Playing this game has been a strong reminder to me of how I used to buy games ten years ago. I'd just buy anything that was cheap without looking up if it's any good. I've stopped doing that ever since and if I had had this mentality back then, I definitely would've avoided buying this game. Just because it's cheap doesn't mean that it's good. I'm just glad to have crossed this off my PS3 backlog since it's been sitting there for almost a decade now.

Edited on by LtSarge

LtSarge

colonelkilgore

@Keith_Zissou it's the ones when youre in the sidecar of a motorcycle that are particularly tricky. The combination of PS3 era sniper-controls mixed with travelling at high-speed (speed and direction of which you have no control over) makes them very tough to see, let alone hit.

Still, if I could do it anyone can... I wish you a smoother kerotan hunt than I had 😅

Edited on by colonelkilgore

**** DLC!

RogerRoger

Managed to put Naruto: Uzumaki Chronicles to bed earlier. With just under ten hours on the clock, it turned out to be a little shorter than I expected, but I think a couple more missions might've made it outstay its welcome, so it's probably for the best. I finished it just as entertained and as engaged as when I'd started, which is one of the highest compliments you can pay any game, I suppose.

Best thing about it was that, in some parts, you had to live with the consequences of failure. Unless you were on a crucial story mission, loss meant loss; you didn't get an option to retry, the game just showed you Naruto heading home empty-handed and carried on with itself, and you lost out on important resources and rewards. Had I screwed up more than a small handful of escort jobs (which were seriously punishing), I might've been in real trouble during those final boss battles.

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

HallowMoonshadow

Which Naruto game is this exactly @RogerRoger? Sounds like a bit of an rpg or something?

I finished Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst the other day myself. Well not finished completely but I saw the end credits at least. Unsure if I'll go through the rest just yet as that final battle against the tailed beasts was a bit obnoxious for me 😅


I also went through deltarune's second chapter again and did certain "weird" things

I really look forward to the full release of this. I'm still in the mindset as I was before with the first chapter in that I enjoyed it and it's premise much more interesting then I did Undertale.

Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"

Th3solution

@Iver A time traveling Lara Croft 🤔
It could work.

“We cannot solve our problems with the same thinking we used when we created them.”

RogerRoger

@Foxy-Goddess-Scotchy Yeah, the Uzumaki Chronicles games on PS2 are action RPGs. You accept missions, form a squad and go wandering about a map screen, getting randomly attacked on your way to and from your objectives (which can range from single fights to sprawling maze-like dungeons). I've had the second one for years, but I'd always skipped the first one because it got compromised in order to release in the West; turns out, the compromises weren't game-breaking, and it ended up being okay.

Congratulations on clearing UNS 3 there! Although I absolutely should've warned you about that final boss battle, sorry! It's a beast (well, six of them, to be exact)! That was the most daunting part of the platinum, having to go back and S-Rank it. Did you attempt the DLC mission, starring Sasuke?

***

@Iver Glad you enjoyed Rise, it's a spectacular game! Love your concept of having Lara fall back in time, to see the civilisations she's such an "expert" about first-hand. It'd be a great way of contrasting archaeological guesswork with historical reality. I'd play that, for sure!

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

HallowMoonshadow

Oh really @RogerRoger? The Uzumaki chronicles sounds quite interesting actually... Might have to look up a youtube video on those 😄

And don't worry about it Rog! It... Wasn't too bad. Kinda. I didn't do great

No I didn't do the Sasuke mission... Didn't actually know there was one aside from there being two blank areas on the ninja timeline after the finale and thinking there was something to unlock

Previously known as Foxy-Goddess-Scotchy
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"You don't have to save the world to find meaning in life. Sometimes all you need is something simple, like someone to take care of"

KilloWertz

Lost Words: Beyond the Page and Bright Memory on my Series X. Yes, I'm giving my PS5 a little break. Blasphemy, I know. Anyways, Lost Words is a very simple game gameplay wise, but it's a fairly touching story as long as you don't mind absolutely no action in your game. It's essentially a platformer.

Bright Memory was nothing special, but once I got a handle of the combat, it actually was ok. Graphics were pretty bad for a new gen game, but it seems like Bright Memory: Infinite will be an actual true new gen game.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

LtSarge

I just finished Night in the Woods on Switch after about 7-8 hours of playtime I believe and it was honestly quite good. It's definitely a slow burn in the beginning but after a couple of hours, the story becomes really engrossing. I think my only issue is that the ending doesn't really wrap things up that well, which I guess is why you need to play through it multiple times. But honestly, I don't feel like playing through it again due to how slow it was in the beginning. Not to mention that I didn't like the writing that much. It just feels too casual sometimes, like not much effort has been put into making the dialogues compelling to read. Also, the protagonist felt very out of character sometimes. For example, when she's talking with people in town, she behaves normally. But when she's out with her friend Bea, she becomes a complete a**hole for some reason. On top of this, the dialogue options during these sections are one-sided, like I don't get to choose to either act nice or mean. It just felt so out of character, like the writers forced this side of her solely for plot convenience. But besides these parts, the story was really good and I ended up really liking the four main characters.

Edited on by LtSarge

LtSarge

Thrillho

@LtSarge God to hear another person who enjoyed it! (@ralphdibny and I posted about it in the chit chat thread I think).

I wasn't a fan of the ending either as it felt a bit disjointed from the rest of the story. It's been a while since I played it so I don't remember the dialogue with Bea but she's played out as a kind of depressing figure but also an old friend of Mae. I followed the story down the Gregg path (mostly because Angus is a dude) but I thought it worked well and was quite realistic how Mae behaved so differently around different characters.

Thrillho

LtSarge

@Thrillho I decided to hang out with both Gregg and Bea instead of choosing one of them and two of the three times I hanged out with Bea, they've been a total disaster due to Mae always instigating something. For example, one time you visit Bea's house and cook food for her and her father. Then you go to Bea's room and all of a sudden, Mae is laying into Bea because Bea told her that she's doing all the work of their family business while her father just sits at home. At this point I just wanted Mae to stop talking about this because it is rude to dictate how Bea should live her life (not to mention that Bea was getting upset) but the dialogue options were both about escalating the situation. And I get it that the developer wanted to portray Mae as an arrogant person but her behaviour felt way too out of character, like you don't normally see that side of her at all and all of a sudden, it's there. Her outbursts just felt poorly woven into the storyline.

LtSarge

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