As mentioned in the trophy thread, I have just polished off Ratchet and Clank: Rift Apart.
A wonderful game that really is stunning to look at with Insomniac giving you plenty of choice on your graphical settings, just like Miles Morales. The story was good fun and there was very little I didn't get as someone who has only otherwise played the 2016 reboot; there were just some side characters I didn't know.
There's not a whole lot different in the mechanics from 2016 but the rift tether move works well for platforming and combat, and the pocket dimensions offer slightly different areas to try different things with the platforming.
The game is reasonably short with my game time clocking in at 18 hours to complete and platinum the game. But too much more and it would almost certainly start to drag. There are enough planets to keep things interesting and jumping between controlling the main characters does the same, even if they do control exactly the same and weapons/XP are shared between them both.
The game uses the DualSense well with R2 differing in what it does between a half and full pull, much like Returnal. There are plenty of weapons to play with and I think I used the vast majority of them reasonably organically as the game went on but did switch things up to try and level almost all of them up by the end of the game.
Overall, I would recommend the game but can see that the price may put some people off a relatively short experience.
Also, for those who have finished the game as well, how good is that song over the second part of the credits at the end! I would have loved for that to have been in the main game..
@RogerRoger The triggers are less pronounced than in Returnal but it works well. For instance, with the grenade type weapon you hold fully press R2 to just lob it in that direction but half pressing let’s you see the arc for more precision.
Ys Seven done! Started out really tropey and average at best but took one hell of a turn around the halfway point and got proper good towards the end. Only VIII and IX left now and I need to decide between Vita and PS5 for VIII. It would be a shame to play VIII on PS5 considering I’ve played every other game on Vita after all!
@Ralizah Mental to think that my Falcom binge is finally getting close to the end. With me also playing through Trails to Azure atm, it shouldn’t be long until I catch up with Ys and Trails.
@nessisonett Well, you won't be able to play IX on a Vita, and VIII is a bit iffy performance-wise on handhelds. Also, a decent chunk of content is exclusive to the PC/PS4/Switch version of the game.
Good job on catching up on Falcom stuff. Plan on playing any of their side games like Gurumin, Tokyo Xanadu, Xanadu Next, etc.?
Currently Playing: Resident Evil Village: Gold Edition
@Ralizah Not sure about Gurumin to be honest. What I saw of it on 3DS just didn’t look very good. I’m like 5 chapters into Tokyo Xanadu since it’s on PS Now but lost track of it moving from my PS4 to PS5! I guess I’ll pick up Ys VIII next time it’s on sale on PS4 then.
Beat The Beat: Rhythm Paradise (a.k.a. Rhythm Heaven Fever) on Wii. I've cleared every main level on it.
It's a wonderful rhythm game. The game is made up of lots of weird and fun mini-games, such as jumping on a see-saw, packing sweets (whilst swatting away the spiders), or cheerleaders encouraging people to read in a library.
Controls are nice and simple here. The only two controls in any rhythm game is pressing A, and pressing A and B together (they're easy to press together on a Wii remote). Thankfully they didn't fall into the usual Wii trap of sticking motion controls in just for the sake of it, as this sort of game works best with buttons.
The button presses do require precision timing, so this game can get challenging. There is the option of skipping levels if the player is struggling. The key to getting good at this game is to pay attention to the music and audio cues, and not rely on the visuals.
There were a few frustratingly tricky games, especially Monkey Watch (which has a small monkey on a watch hand high-fiving the other monkeys as it ticks past). But aside from those, it was a lot of fun.
Mass Effect. First time I ever played it as FemShep, and of course had to do it as a Renegade. I somehow managed to have a lot of Paragon points in the end too, but oh well. Still had more than enough Renegade points for the trophy, and it was still fun, especially her dialogue when you disconnect on the Council.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
@Kidfried Obviously EA always marketed the male Shepard as the main Shepard, but I can't really argue otherwise. It is the better way to play imo now after experiencing it, even though like I said, I ended up having a lot of Paragon points too by the end. I look forward to experiencing Mass Effect 2 that was for the first time ever as well.
She definitely does. She's a top notch voice actress. I'm sure I've heard her doing other stuff and didn't realize it, but her work as Rivet in Ratchet & Clank: Rift Apart was also great. I had no idea it was her until somebody mentioned it somewhere (probably here).
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
@RogerRoger I've played the series when it first released (I never finished 3 though for some reason), so this isn't my first time playing it of course. I haven't played it since they originally came out aside from the first one since I wanted to try being a Renegade FemShep for the first time after beating the first one once already in this edition. Still, thanks regardless.
@KilloWertz I played as FemShep and actually struggle with all of the promo material with maleshep. I was a goody two-shoes, except with three which forced me to make some really morally grey choices! I'm looking forward to trying the legendary edition to try be more renegade and if I'm honest, more promiscuous (soz Liara but I need to see other people).
Just finished Doom 2016, such a great game. Done pretty much everything during my playtyrough, so just need to playthrough mission 1 on ultra-nightmate difficulty and that'll be the plat.
Good work @colonelkilgore. Glad you enjoyed it. Told you it was ace.
That last trophy tested me most - considered putting joypad through a wall maybe, hope it's less problematic for you
“We are what we pretend to be, so we must be careful about what we pretend to be.”
@Sorteddan cheers buddy, yeah it was a game that completely flew under my radar until speaking to yourself and a few others on here. Top game!
Yeah I reckon this last trophy (A Toe into Madness) is gonna be a proper test of the skills I’ve developed this last week. I have no illusions that I’ll fly through it… but hopefully I’ll get to the end of the mission, by hook or by crook.
@RogerRoger Well done! I’m currently on the Mexican themed level and I’m also feeling that I’m getting a bit fed up since I’m near the end! The camp stuff is brilliant but the later levels are just one after the other and it drains you a bit.
@RogerRoger I’ve heard horror stories about the Meat Circus for years, not particularly looking forward to it! The platforming and combat can be a bit wonky at times so hopefully I get through alright 😂
@RogerRoger@nessisonett nice one on beating it and reaching the second to last level respectively!!
I think I was different in that I found the camp sections to be a bit of a long introduction and I thought the game really shined in the later levels from Milkman onwards. I much preferred that you had to put some thought in to them
I didn't have too much trouble with meat circus but I did get all the collectibles so I was levelled up as much as I could be
Did you get a look in at the PX club Rog? I wrote up some fairly detailed bits on both Psychonauts and Rhombus of Ruin. Im happy to copy and paste them here if you are interested and/or have an aversion to the colour green 😅
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