@RogerRoger I did have 4 on release. Went through about a third of it I think, not sure what distracted me from it, but I lent it out and never went back to it.
It was good from what I remember.
PSN: KALofKRYPTON (so you can see how often I don't play anything!)
Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)
"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker
Monster Hunter World Iceborne. I've completed the main story and did a bit of the post-game things, but missed plenty of quests and other side activities. I really enjoyed the expansion, but after playing so much of it I now want to move on and give it a rest.
The core gameplay involves hunting down these huge monsters, in what feels like epic boss fights. There's a variety of different monsters to battle, and plenty of weapon types to choose from (Hammer and Insect Glaive are my favourites). The basic gameplay loop involves battling monsters to get materials, then using the materials to craft new weapons and armour in order to be able to defeat tougher monsters.
Iceborne is an expansion which takes place after the main game, and involves travelling to a new icy area and encountering new monsters.
My favourite thing about Iceborne is the monsters. Whereas the base game was a bit lacking in the weirder and wackier monsters, the Iceborne expansion had a good selection of unique monsters. My main issue with the monsters was that a lot of the returning monsters from past games were revealed before the expansion was released, so there weren't many surprises.
Iceborne also features a new hub area. This is quite a nice quality of life improvement, as it is much smaller and more compact then the hub from the main game, so hunters won't need to run as far to get to where they want to go.
My main gripe is that, as a solo hunter, the game is more pushy about encouraging multiplayer than past games. As well as some pop ups, there's a few monsters that are next to impossible to complete solo, such as the Siege monsters.
But overall, the game was a lot of fun, and I really enjoyed it.
So I've been completely taken down by a chest infection this last week and only now managed to get online properly. Before being laid low by the lurgy, I did manage to finish off Devil May Cry 5 in an initial story run.
I know a few people mentioned that they struggle with these types of games, especially with chaining combos etc. and I would put myself into that camp. However, I had the game at 'Human' difficulty which is I guess either easy or normal of the two starting settings and that was a level I was comfortable with which meant I could make some mistakes and it not cost too dear so there was some forgiving.
Overall, I really liked this game as daft as it was. Having not played much DMC since the original on PS2, I wasn't up on all the characters etc. but the story was ok for what it was, there was some interesting ideas. There are three playable characters that you have to take on for different missions and this gave some great variety and did mix things up though sometimes I'd get used to one character and have them down and then have to swap out for a different character but overal this was balanced well. Action is over the top, completely ridiculous, as was the various weapons and upgrades. Obviously this isn't subtle.
One thing I would say is that this game is absolutely GORGEOUS to look at and so smooth. The character models in cut scenes are incredibly impressive and the action is so good even when there is a lot on screen. I was playing on a Pro in 4k and it looked great and I got zero slow down. It was one of those games where you look at it and have to stop to admire how wonderful it looks.
So another really solid Capcom game!
Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot
@KALofKRYPTON I remember really looking forward to it and my wife watched me play it. Beautiful game and technically top notch but it pretty basic from a gameplay perspective. My personal favourite is the supposed spinoff DLC, Lost Legacy, interested to see your thoughts on that.
I suppose my overriding point is that with sequel after sequel dvrs get tethered in to explaining certain story points and can only do so much. LL had that same freshness that U2 had; established characters, free reign.
And Claudia Black - who makes everything better!
PSN: KALofKRYPTON (so you can see how often I don't play anything!)
Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)
"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker
I've just recently finished Death Stranding sinking a solid 50 hours into it, excellent game. I also just finished off The Last Guardian after picking it up in the sale, it was a rather janky experience but a fun little adventure none the less.
@Rudy_Manchego Sounds ace. It's not a genre I'm that comfortable with as I can't ever get proper combos going either, but this actually sounds quite accessible. I did complete Devil May Cry 4 and enjoyed it despite finding it rather tough. And the dafter the story the better with these types of games!
@Kidfried I'd not heard of that before. It sounds like a pretty chill experience to break things up a bit.
@Foxy-Goddess-Scotchy Yeah, I was pretty happy with the new Yooka-Laylee. It's a really decent little DKC-esque platformer.
The Clock Tower series has had a weird release history in the West. The SNES original never made it overseas (although English-patched ROMs are easy enough to procure online), Clock Tower 2 was renamed "Clock Tower," Clock Tower: Ghost Head was renamed "Clock Tower II: The Struggle Within," but, thankfully, by the time Clock Tower 3 released, those shenanigans were history (as was the Clock Tower series after CT3, lol!). Going by the English names, Clock Tower 1 and 3 are easy enough to find, but CTII is INSANELY expensive online.
I'd like to say that CT3 shed the terrible, B-movie voice acting of its predecessors, but... well... it didn't. It's also an aggressively weird game. I'll have fun writing about it.
But, yes, the first two games revolved around you being chased by a short dude with garden shears.
It's good to finally talk to you again! Been keeping busy?
Currently Playing: Resident Evil Village: Gold Edition
I bet it's not PAL versions of Rule Of Rose expensive. That game is like £1000 or so as you can only get super rare review copies thanks to Italy causing it to be banned in Europe.
No. Although Rule of Rose, even having not been banned over here, still costs $250, at minimum, to obtain physically, it seems.
Shantae on the GBC also costs a few hundred dollars, even for just the cartridge.
Is Haunting Ground(s?) a psuedo sequel to Clock Tower or completely unrelated aside from the "Stalker" gameplay? Hell is it even the same company?
It's rumored to have started development as Clock Tower 4 before becoming its own original IP. No relation to Clock Tower otherwise.
Although Clock Tower 3 seems to have little to no connection to previous games in the series, either, so, in a way, it's Clock Tower in everything but name.
Mmm hmm! I admit I slacked off a bit with my lesson planning over the christmas break... as I always sadly do (Only a little mind, but still needed to get ahead a little on that 😅).
Plus just getting back into that teaching routine always takes me a good week or two after a term break to really get into the groove. Especially after Christmas.
Plus I think those kids gave me a cold or summet... But I'm good otherwise (... And should REALLY be sleeping at this point)
I have a friend who teaches at a small university, and she's ALWAYS swamped with planning and work at the beginning of the year.
@Foxy-Goddess-Scotchy I think Rule of Rose is that expensive in the UK because of all the panic surrounding its contents. IIRC, the game was actually cancelled over here so there won’t be too many copies flying about.
There we go, Resi 7 beat. I’ll probably jump into the DLCs now as I’ve heard they’re pretty good. Overall, Resi 7 was seriously great. Probably an 8 as I do think it was a tad linear and the final boss.... existed.
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