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Topic: Unpopular Gaming Opinions

Posts 61 to 80 of 1,271

KALofKRYPTON

@themcnoisy no, no, it is all very literally - subjective.
Any hardware combined with software to allow an input device to be capable of calibration to suit the user experience can only ever be, by definition, subjective.

Even the wheel example falls under that; you're just swapping one potentiometer for another.

I'm an OK pad player at FPS and held my own against decent K&M players. I've won many a race against wheel users and fights against stick players.

You can have a technically superior device, certainly. Better dpi, switches, latency etc. The user experience can only ever be subjective relative to that input and output. I could go and buy one of the recent 'pro' pads for PS4, that would potentially be better than a DS4 as it is likely made of superior components - they can be objectively quantified.
The mouse you have right now is likely to be better than my mouse etc.

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

KALofKRYPTON

@Ralizah by your definition, a pad player who is as equally skilled as a K&M player would be just as likely to win a match.

If you swapped their inputs - who would win? By your logic, the pad player now using K&M would win because K&M is simply better.
Never mind that actually now, that player's hands are far apart, using unfamiliar inputs etc.
How is a hot key, reaching away from. WASD resting hand any quicker than a tap of a Dpad, or quickly selected item on a practiced weapon wheel set up?

Edited on by KALofKRYPTON

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

Twitter: @KALofKRYPTON (at your own risk, I don't care if you're offended)

"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

Ralizah

@KALofKRYPTON If the two players are equally skilled, and you take luck out of the equation, all that is left is to account for who has the input device that allows for faster and more accurate reactions.

Obviously they would need to have mastered interacting with the input devices. That doesn't change the fact that M+K allows for quicker reaction times for high-level players in a shooter than a controller does.

As to hot keys, I'll grant you that they're not superior to D-Pad shortcuts if you have all of the relevant items mapped to them, but even if you can quickly open a weapon wheel and swing your cursor to the desired weapon, it's going to take more time than quickly hitting a relevant hot key on the keyboard, as is common for highly-skilled M+K players in shooters. Their hand would already be on the device, and they'd have trained their reflexes through muscle memory to hit a certain spot on the keyboard without looking.

Edited on by Ralizah

Currently Playing: Advance Wars 1 + 2: Re- Boot Camp (NS)

PSN: Ralizah

KirbyTheVampire

-The Last of Us is a poorly designed game in some ways. The story, gunplay, and stealth are all good, but the sections between cutscenes and stealth/combat are a steaming pile of garbage. Artificially increasing the games length by forcing you to move dumpsters and ladders around to climb on stuff and find wooden pallets for Ellie to float on is simply not good game design. I also found Joel to be very boring and unmemorable, and while the other characters are great, I don't think the overall plot is some masterpiece that many people think it is. It was actually pretty generic.

-The Soulsborne games are not fun at all, and I don't know how anyone enjoys a game where you have to die over and over just to finally get past an enemy. And walking around endlessly killing enemies is just not engaging. I get bored pretty darn quickly with those games, and I wish I hadn't wasted the money on Dark Souls 3. I got Bloodborne for free on PlayStation Plus, but that game is no longer installed.

-Monster Hunter is way more fun than the Soulsborne games, and is superior in nearly every way.

-Breath of the Wild is a very flawed and quite shallow and repetitive game, and is not some masterpiece like people seem to think it is. It's an above average open world game, but I think the main reason people love it so much is that it's Zelda. If it weren't, I doubt it'd get nearly as much praise.

-Super Mario Odyssey could have been so much better if it had a mission-based structure like Sunshine and 64 and wasn't just a collectathon. It honestly gets kinda boring after a while IMO.

-The Super Mario Galaxy games are extremely dull, and only having the goal of getting from point A to point B is remarkably unengaging. I could never bring myself to finish them.

-Super Mario Sunshine is a phenomenal if flawed game, and is the best 3D Mario. (Mario 64 coming in second)

-Skyrim is superior to Breath of the Wild in every way except for the combat and traversal mechanics.

-Sports games are awful. Actually playing the sports in real life is so much more fun.

-The vast majority of JRPGs are horrendously unfun, and I can't stand how obnoxious and cringy the characters usually are. One of my least favorite genres in gaming.

-Red Dead Redemption was not that good of a game, and the story is pretty average.

-Fortnite and PUBG are only okay. Not sure what the massive appeal is at all.

-Vampire: The Masquerade - Bloodlines is a flawed masterpiece, and the fact that it's not mainstream blows my mind. As long as you install the unofficial patch, it's one of the greatest games ever made outside of the combat.

-Final Fantasy 15 is garbage.

Edited on by KirbyTheVampire

KirbyTheVampire

themcnoisy

@KALofKRYPTON An opinion if a mouse or joypad is better is subjective. I prefer a pad as I am used to them.

The fact that a mouse covers a bigger surface area quicker and more accurately is objective. Its measurable. As mentioned in my previous comment game designers are actively putting in nerfs to mouse users and buffs to pad players to level the playing field when it comes to fps.

An individual users experience with an input device is subjective, as its their opinion on which is better.

But if said player then compares the statistics on target acquisition, speed, accuracy etc and it becomes objective.

Forum Best Game of All Time Awards

PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7

PSN: mc_noisy

Jaz007

@themcnoisy Which one makes for a better experience is subjective though. The kills stats may be objectively higher, but that’s about it.

Jaz007

themcnoisy

@Jaz007 Agreed. I prefer a pad, always have. No idea why I butted in tbh.

Forum Best Game of All Time Awards

PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7

PSN: mc_noisy

Th3solution

Other unpopular opinions:

  • The Order 1886 and MGS V are both top 20, if not top 10 PS4 game experiences.
  • I don’t understand why there are so many horror games and fighting games. I like these in small servings but there’s just seems to be way too many of these, meaning I don’t understand their immense popularity
  • Assassin’s Creed 3 was better than Black Flag
  • I like a good walking sim or Telltale game
  • Personally, I find Rocket League pretty boring and probably one of the most overrated games of all time
  • Oh .. despite trying a couple of them, I haven’t really been able to find the allure for Devil May Cry. The DMC5 announcement does nothing for me.

Edited on by Th3solution

“We cannot solve our problems with the same thinking we used when we created them.”

Jaz007

-Final Fantasy XV has one of the best stories on the PS4, in gaming I’d say. The villain was spectacular and the tale and feeling of brotherhood outmatched anything else that’s done it.
-Walking sims are as legitimate as anything else
-artstyle vs. graphics doesn’t exist. Art style is the style chosen (realistic, cel-shaded, etc.) and graphics is the application and quality of the art style. Realism can just take a larger budget.
-Graphics and gameplay often intertwine and are all part of the experience. Graphics are often what gives the gameplay the pop in certain areas (Resogun with particle effects, exploring in Ni No Kuni, heck exploring in most games, Uncharted’s set pieces, facial animations in a story, things like that)
-Assassin’s Creed needs PVP multiplayer again, it was the best part about Brotherhood.
-AC: Unity is the best AC game and let’s you be creative in ways most games struggle to, making a clean Assassination relies on you using tools creatively rather than using a luckily placed boulder or something like that

Edited on by Jaz007

Jaz007

FullbringIchigo

just want to say thanks to everyone for their posts and for keeping it civil

now keep em coming

"I pity you. You just don't get it at all...there's not a thing I don't cherish!"

"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

LuckyLand

@KratosMD I played the first two Devil may cry games. I liked all the environments in DMC1 and the environment of the first stage of the second game, but I hated everything else about those games. Characters and story were not just forgettable, I really dislike them, they were irritating and honestly I have to say I really don't like action games that are so completely focused only on fighting and nothing else.
One of the many reasons why I liked so much old God of war games (I like the new one too but I'm not talking about it now since it changed so much) is that they were filled with other activities that made it feel like many things were happening, not just fights, and that made the games more interesting and exciting. They looked like puzzles, they were not really as challenging as a puzzle should be, but it was such a great way to make the game feel more varied and rich. Many people don't like them and think theyt were bad because they were brainless, but they were meant to make the game more fun and entertaining, not more challenging, and they were great in doing so.
Another action game that I like because it has many more things other than just fighting is No more heroes 2.
I like action games, but I just don't like "pure" action games. Games like Devil may cry or Ninja gaiden are so unbearably tiresome and boring in my opinion. Just after a few minutes the fighting becomes so repetitive that it becomes like a white noise in the background to me, and since there is nothing else than fighting in those games they make me feel really bad everytime I play them. Like I get lost in a suffucatting void.

I used to be a ripple user like you, then I took The Arrow in the knee

Th3solution

@LuckyLand @KratosMD I’m not even sure which Devil May Cry I played, but I think it was either 3 or 4. I agree that there didn’t seem a strong narrative and I really wasn’t sure what I was doing but mashing buttons. Everything looked stylish and all, but I remember the guns seemed useless as far as damage dealers and I didn’t know what the point of using them was except to look cool shooting an enemy in the air after you upended them. In honesty, I didn’t play it very long to give it a fair shake, but I did later play DmC: Devil May Cry for quite a while but left it with the same impression. It just didn’t gel with me.
However, I played the first Bayonetta and quite enjoyed it. Not enough to buy a WiiU for the sequel, but I actually finished it at least. The combat was equally as stylistic, but the moves seemed to serve more of a purpose and the combat was more satisfying. And yes, there was a semblance of an (albeit weak) entertaining storyline. If I ever buy a Switch, I will probably play the second and third Bayonetta games, but I’m not planning on it atm.
Fast forward to Nier Automata. Now, many compare the combat to DMC and I can’t disagree, but I loved Nier Automata due to the crazy story and the completely unexpected things it did with the characters and narrative. Not to mention its combat did have a very satisfying feel to it. I’d really welcome another Yoko Taro game with Platinum Games.

Edited on by Th3solution

“We cannot solve our problems with the same thinking we used when we created them.”

Octane

Here's one: puzzles in video games are way too easy.

Octane

FullbringIchigo

OK more from me

i liked Sonic Boom Rise of Lyric, yeah it has some issues but it's no where near as bad as people like to make it out to be although the constant quips from Sonic and the gang can be a bit grating

on a side note i also like the Sonic Boom character designs

Untitled

FINAL FANTASY XV has the best character party in the franchise

i DON'T think games need a gender option or romance options, i would rather have a set character and set events over a "choose your own" style like say Assassin's Creed Odyssey is using, ESPECIALLY if it's a game in a larger connected narrative because i don't like picking certain options only to have the next game say they wasn't the "canon" ones

and talking of Assassin's Creed, the old game play style is better than the one they are using now

i don't like multiple choice endings, i played the game so give me the true ending damn it same as locking out parts of the ending if you don't do certain side quest or play on certain difficulties i want to play the game how i want to so don't penalise me for it

i think Linear single player story focused games are better than open world sandbox type games

new consoles DON'T need backwards compatibility, if your console needs to rely on old games from old consoles then your console isn't worth owning (at least at that point)

Consoles are BETTER than P.C, yeah the games might look better but that's all P.C has over consoles, all consoles are the same so every game made for them will work on ANY system, can you say the same for P.C, just look at Batman Arkham Knight, yeah P.C might be more customisable but it's not needed

Cross Platform Play isn't important, everyone is making a big fuss over Sony not doing it but the only reason MS is doing it is because the XB1 sold badly, it's a marketing gimmick used to increase their player base, that's all

games should go back to using Carts, yeah a bit more expensive than discs but a lot better, harder wearing, little to no load times, no installs and Carts could hold just as much if not more data than a blu-ray disc

the PS3 was a better system than the XBOX 360, for me it had more of the games i wanted to play and a better controller

it's Microsofts fault console gaming is full of DLC, Patches, Loot Boxes and Microtransactions, i know many people like to blame mobile games for this and while i's true it's full of it the XB360 was the first console to have a fully integrated online service BUT it also paved the way for developers to release unfinished games because they could just release a patch later over the internet and they also realised they could release content for games on the XB Store and charge people for it instead of actually putting it in the game like they used too

Final Fantasy VI is overrated, it's a good game don't get me wrong but hardly the best of the series, most of the characters are useless, the story is kinda dumb and it's doesn't even really have a true main character

whew well that's it for today, it was kinda nice to get all that out, kind of cathartic

"I pity you. You just don't get it at all...there's not a thing I don't cherish!"

"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

Jaz007

@LuckyLand @KratosMD DMC3 fixes the story issues and Dante isn’t forgettable anymore. When we talk about Dante and our love for his silver locks, we mean DMC3 Dante really. It has a very well-told story as well. The opening of DMC3 is one of the most glorious things I’ve ever seen.

Jaz007

Ralizah

@Th3solution
"Personally, I find Rocket League pretty boring and probably one of the most overrated games of all time"

Oho, I forgot this one. Yeah, I agree, I really didn't like this game. Played it when it first hit PS+ and... just didn't enjoy it. At all. It's worth mentioning that I'm not a huge fan of online multiplayer or sports, so this probably should have been expected.

Currently Playing: Advance Wars 1 + 2: Re- Boot Camp (NS)

PSN: Ralizah

JohnnyShoulder

Yeah I never saw the appeal of Rocket League either.

Mind you usually I find that the more popular a game is the less inclined I am to to be interested in it, especially when it comes to online multiplayer stuff.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

AdamNovice

Hmm interesting topic.

1. Microsoft have not contributed anything meaningful or innovative to the industry.
Online? Sega were there first. Hands free motion controls? Again Sony and Sega were ahead of them.
Bringing online FPS games to consoles? That was Bungie before they bought them.

2. "60fps in a video game is objectively better" it's not, it's subjective.

3. PlayStation AllStars had more depth as a fighter then any of the Smash games.

4. Watch Dogs 1 was way better then Watch Dogs 2.

5. Pokemon as a gaming series ran out of ideas 20 years ago yet people lap it up.

Edited on by AdamNovice

AdamNovice

Twitter:

FullbringIchigo

@adf86 sega even did the whole game downloading and even a service like game pass way back on the Mega Drive, it was called the SEGA Channel i think

now that i think about SEGA did a lot of things first that are industry standards today, just a shame it never worked for them

"I pity you. You just don't get it at all...there's not a thing I don't cherish!"

"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

RogerRoger

@WanderingBullet You're right; it was actually during a discussion about Cyberpunk 2077's content that I was warned about The Witcher 3's violence, dark tones and language. I also agree with you about sexual content and nudity. Some of my favourite games contain all of the above, but they're either optional, presented in a tasteful way or smaller parts of a wider narrative. I won't go looking for them, and would be fine if they weren't present at all.

This may qualify as one of the most unpopular opinions of them all, but I firmly believe that regulation and classification for games isn't strong enough to justify how far some realistic-looking games take things. Parents need much, much greater education on what PEGI really means, and stores (both online and physical) need to take much more responsibility when they're making a sale. Because it is up to them; too many people still think of games as being a children's toy, and the current system is incredibly weak, for a seething mass of reasons... but the bottom line is, nobody should be offended if asked to provide I.D. whilst making a purchase.

Have your ultra-realistic, gore-filled, profanity-laced, semi-naked gameplay. Just make absolutely certain that it isn't being sold to kids, please.

@Ralizah The debate progressed whilst I was away yesterday, but just to briefly go back, you're right; Drake's Fortune had SIXAXIS controls for grenades, which I believe were optional (but it's been so long since I played it on PS3, so can't confirm). Your post triggered the memory of it being quite jarring, because it was totally new to me. Whenever I went to throw a grenade, it made me realise how low I naturally held my controller, because Nate would pitch forward and look at the ground between his feet.

@Fullbringlchigo I love Sonic Boom, and regret that all three of the Sonic Boom games are exclusive to consoles I don't own, because I'd have liked to have played them. I'd have loved to see Boom characters show up in Sonic Forces (as was the original plan) and wouldn't have an issue with a Boom game coming to PS4 in future, although I reckon that's a ridiculously long shot considering the history and the fact that the show might be cancelled.

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

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