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Topic: The Art Thread

Posts 81 to 97 of 97

zupertramp

Asked my kid to make me some cover art over the summer for my copy of tlou2 (i hate the way the steelbook holds the discs so i moved the discs to an empty case). This is where they've gotten so far as my requests usually don't get as much attention as whatever they actually want to draw. Plus I have no way to print atm so I asked it be hand drawn which also makes it a tad more difficult.

Still, it's coming along. Thought I'd share.

Untitled

PSN: frownonfun
Switch: SW-5109-6573-1900 (Pops)

"And if your hands were metal, that would mean something."

lolwhatno

OH, I heard you guys like art (if you have a taste for art please turn around):
https://ibb.co/d4T82b2
All photoshopped with gimp, you can bet I was pretty darn pround of it when I was in 9th grade lol.
Needless to say, I didn't take the subject seriously

Edited on by lolwhatno

*STOP THE UIGHURS GENOCIDE CHINA, You're disgusting
(I don't hate to chinese people, I hate the gov, if you're chinese then : hey, hi, how are ya).
Wait...What's that, you didn't know a genocide is happening, well china as we are speaking are torturing uighurs (Mostly muslims)

Twitter:

zupertramp

@Kidfried I'm assuming you're asking my kid's age and I guess the word kid is deceiving because they aren't some artistic child savant if that's how it comes off lol. They are in college. A technical adult if not one in practice. Shamelessly plugging their art Insta now: dumbdiddlydoodles

@Zuljaras these are neat. followed you on youtube. been meaning to for a while now. what type of game is it? are these pieces for a board game or something animated?

PSN: frownonfun
Switch: SW-5109-6573-1900 (Pops)

"And if your hands were metal, that would mean something."

Zuljaras

@zupertramp The game is metroidvania. I LOVE Castlevania so I decided to start developing my own game. Those sketches above are designs for bosses inside the game.

Right now I am trying to make a demo of the game with 3 playable areas and 2 bosses.

Zuljaras

nessisonett

@Zuljaras Which IDE and language/framework are you using?

Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.

Black Lives Matter. Enough is enough.

Zuljaras

@nessisonett I started the game on Game Maker 8.1, Then I ported it to Game Maker Studio and last month I posted it to the latest Game Maker Studio 2.

The language is GML (proprietary game maker language) but it is extremely similar to Java Script with hints of C#

Zuljaras

nessisonett

@Zuljaras I honestly can’t really get my head around a lot of GameMaker so props to you for sticking with it! My personal favourite for now is MonoGame, which is a pretty near framework by Microsoft to replace their old XNA stuff that was used for Xbox Live Arcade back in the day.

Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.

Black Lives Matter. Enough is enough.

Zuljaras

@nessisonett Never heard of it., probably because I sticked with Game Maker for so long as you said

I also bought a separate software called Spine 3D so I could make those awesome moving object with many parts.

Here is a video of a Test golem object that moves with real steps + the played able to hop on it and move with it. That was a hard thing to figure out!

Zuljaras

nessisonett

@Zuljaras That’s honestly impressive, my limited experience with GameMaker did my head in with the way they work out gravity and such!

Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.

Black Lives Matter. Enough is enough.

Zuljaras

@nessisonett Gravity in GM is optional. You could write your own gravity if you want and not use the built-in function. I use it because I knew how to work with it and I even use in my underwater movement

When I started GM I did not know anything about coding but with time you learn little by little. Also it helps to learn some real programming languages after that!

My next engine after this game will be Unity for sure. Right now I am starting to learn C# so I can get into the coding part

Zuljaras

nessisonett

@Zuljaras Unity’s not bad at all. My favourite part is that they’ve integrated Ink support, which is a scripting language used for writing narrative-based games. It was created by Inkle, who made the Sorcery games and 80 Days.

Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.

Black Lives Matter. Enough is enough.

maryeddington

Recently I've been very inspired by this artist https://www.instagram.com/hannahhh.mp/ I have been following her for a long time. I love her tutorials and reviews. Thanks to her, I found amazing art supplies from https://artistro.com/ I try to draw too, but I am just a beginner. Now I'm trying to draw with acrylic markers on stones and wood and it seems that this is what I really like. And I plan to start my blog

Edited on by maryeddington

I'm Mary and I love painting, plants, and people.

M0rriss

@maryeddington Really. Thanks for the recommendation of the store, I found many interesting options. Not to say that I like to draw a lot, but I always look for markers to buy.

M0rriss

Zuljaras

Guys I have entered the LRG Castlevania art contest with my 2 pieces! One is sculpture I made from polymer clay and the other is drawing in Procreate!

Simon Belmont vs Skeleton
Untitled

Time-lapse of the whole process!

And this is Death from Super Castlevania IV!

Untitled

Video of the sculpture with Simon's Theme ofc!!!

Zuljaras

RogerRoger

@Zuljaras Fantastic work! Best of luck in the competition!

"Always try to be nice, but never fail to be kind."

PSN ID: GDS_2421
Making It So Since 1987

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