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Topic: What PS5 Games Are You Currently Playing?

Posts 2,301 to 2,320 of 4,452

MaulTsir

Playing through Outriders, was really interested in this on release being a big Division fan, finally got around to starting it and so far so good, it's a typical looters shooter with some really cool twists in the gameplay.

Also started a indie game called Tails of Iron, never heard of it until it was on ps plus and I'm enjoying it way more than i thought I would anyone who liked Hollow Knight will probably enjoy this

MaulTsir

sorteddan

@Th3solution
The Ascent
I think I'd describe it as fine (below good but above meh). It's a competent twin-stick shooter with light RPG elements and a well crafted cyberpunk world. You can customise your character build in a number of ways, have different loadouts which change the way you approach battles and there are a variety of weapons which do feel very different to use.
However I find it a bit boring to be honest, theres way too much to read - every time you visit a new location or meet a new character it adds a bunch of stuff to the codex, so much so I just started ignoringg it after a couple of hours. Also every mission just feels to me like a fetch quest, it pretty much comes down to 'run across the map, deal with random gangs of scruds on the way, when you get there either kill something, talk to npc or press button to move to next step. Then run all the way back to hand in quest'.
That said, it may well be much more fun in multiplayer with friends. I haven't tried so wouldn't know.
I'm more than halfway through and will continue to the end.
I bought it on disc for about £15. It's probably a fair price.

“We are what we pretend to be, so we must be careful about what we pretend to be.”

Th3solution

@sorteddan Thanks, that’s really helpful. I’ll keep it low on the list for now.

“We cannot solve our problems with the same thinking we used when we created them.”

Splat

Diablo 4 is ridiculously addictive.

Dragon's Dogma 2 Pawn ID: OM7GKB029K3D

PSN: Splathew

Splat

Bentleyma wrote:

Seeing as I specifically booked two weeks off to play Diablo IV, it would be silly of me to not be playing that! I’m loving it. I’m even playing it co-op with my three brothers. When a game can get us all to make time to play with each other, you know it’s something special.

I'm really starting to love enemy scaling. I played with my Dad who is 20 levels under me and it didn't feel too easy for me or hard for him.

Dragon's Dogma 2 Pawn ID: OM7GKB029K3D

PSN: Splathew

KilloWertz

@Kidfried It took me two tries to really enjoy the Yuffie DLC. The first time I didn't like it much as I sucked since her combat style is so much different than the main cast from the game, but then I gave it a second chance several months later and I enjoyed it a lot more. I probably shouldn't have played it right after I finished the main game again.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

KAIRU

@Splat The enemy scaling is becoming one of my favourite things about the game. Somewhat like yourself, I’ve been playing with a few friends — one is level 15, the other is 26, meanwhile I’m level 44 — and it’s amazing how none of us feel under-levelled or overpowered when we play together. It’s great how a system like that has been implemented into the game as you don’t need to make a new character or wait for your co-op partner(s) to level up. Really great feature.

Not to mention the campaign quest scaling as well. That’s another fantastic addition.

[Edited by KAIRU]

"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.

PSN: KairuDoes

KAIRU

@kyleforrester87 I get your point, but the level scaling certainly allows me to play the game by myself and level up on my own, whilst still allowing me to help my lower levelled friends without me obliterating everything and making them feel like they're unable to contribute.

Not to mention, games like WoW and ESO have implemented level-scaling and it seems to have worked well for them. I'm sure not everyone will like the level-scaling and some people may think it's a crappy mechanic that defeats the purpose of levelling in the first place but it makes for well-balanced co-op and we've been having a blast so I'm not complaining.

"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.

PSN: KairuDoes

kyleforrester87

@KAIRU I'm on the crappy mechanic side of things really. Generally I want to level up to make mincemeat of enemies that I used to struggle against. If that sense of power is actually just coming from unlocking abilities or more powerful weapons and better armour, just scrap the levelling altogether. I'd prefer to just run another character that keeps pace with my friends* versus level scaling, given the choice.

But, I am not THAT precious about it either. Some people won't play games with level scaling, that isn't me.

*I have no friends.

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

KAIRU

@kyleforrester87 Yeah, I can understand that. I do think more of the focus of Diablo IV is in the late-game, so maybe that's where you'll really start to see the difference in power output. In saying that, that may be more of a benefit of your gear and abilities, rather than actual level.

"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.

PSN: KairuDoes

kyleforrester87

@KAIRU Yeah I think that's probably the case. I guess it just seems odd to have a level number attached if it doesn't carry some of the meaning you'd expect, but then I think certain areas have recommended levels so I suppose it helps from that perspective? I mean, it stops you from taking on higher level enemies, basically.

kyleforrester87

PSN: WigSplitter1987

KAIRU

@kyleforrester87 There are a few areas where they are scaled to stay above your level. I've done a few of them and they are quite difficult.

Maybe things will change in the endgame because I do believe that's where the focus is. From what I understand, once you finish the story on your first character, you can skip it entirely on subsequent playthroughs.

"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.

PSN: KairuDoes

KilloWertz

@Kidfried It was the combat style more than anything else. I struggled with that initially since Yuffie's is so much different than anybody's in the main game. Dropping it and coming back to it months later actually helped a lot. Like I said, I'm guessing being much further removed from the main game's combat style made Yuffie's less of an adjustment the second time around.

Story wise the DLC is indeed pretty short. There's a game you can play on the side against various characters. I forget what it's called, but it's their version of the RPG board game. That would add some time.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

KAIRU

About to play the Lies of P demo. This is honestly one of my most anticipated games currently, so I really hope it lives up to the hopes I have of it!


EDIT: Editing because I don’t want to double post.

I’ve put a few hours into the demo so far and it has been brilliant so far. I can’t wait for September!

[Edited by KAIRU]

"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.

PSN: KairuDoes

KilloWertz

After getting frustrated enough to take a break from the original Ratchet & Clank on my PS3 (I'll go back to it eventually, but having to restart levels anytime you die was getting annoying), I started Deliver Us the Moon. I didn't get to play it as much as I would have liked yesterday, but I like what I got to play of the first hour so far. It has been sitting in my library ever since the free PS5 upgrade came out, and with the sequel out, it'll be good to finally play this.

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

KAIRU

Still rattling through Diablo IV. Finished Act II the other day and have just been doing some exploring and side quests since. Getting close to level 50 and unlocking some Paragon levels. May start Act III tonight if all is well but could very well help a few pals with their progress through the first two acts too.

"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.

PSN: KairuDoes

MaulTsir

Played and finished the Demo for Final Fantasy XVI and I've got to say I'm not normally one for demos but that was as close to perfect as you could get for a demo. I was really excited for this release I even held off on Diablo IV for it but after the demo I am so stoked! The story looks like its going to be amazing and the gameplay was so so good! I genuinely can't wait for it.

MaulTsir

Th3solution

@MaulTsir Nice! I’ve been tempted to try the demo, especially since progress carries over, but I’m thinking I’ll just wait since I’m basically sold on it already.

It has been interesting to see a resurgence in demos lately with Lies of P and Street Fighter 6 also having really solid demos too.

Square-Enix has been especially aggressive with demos, I recall that FF7R had one and also Forspoken and Octopath 2. I wonder how much of a difference the demo makes, as far as promoting the game. In the case of Forspoken the demo actually ended up deterring me from picking the game up at launch. 😅 So it can backfire on the intended result!

“We cannot solve our problems with the same thinking we used when we created them.”

woollypump

@MaulTsir I played it through last night. Definitely piqued my interest despite never having played a FF game. I might have to try FFVII remake on PS+.

woollypump

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