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Forums

Topic: Silent Hill 2 Remake

Posts 1 to 20 of 88

PushSquare

The original poster of this topic has now deleted their account. Because the topic had 50 or more replies it has been adopted by the default site profile.

[Edited by PushSquare]

PushSquare

Ralizah

@Yousef- Based on what I've seen, it doesn't seem to officially support FSR3 atm on Deck, so things are looking a little rough. Still more playable than FFXVI and DD2, though.

It seems playable enough that some special attention via optimization patches should allow it to get to the point where it's reasonably enjoyable on Deck.

In a few months it should run better and be cheaper, so I'll wait for that.

[Edited by Ralizah]

Currently Playing: Yakuza 0: Director's Cut (NS2)

PSN: Ralizah

Ralizah

@Yousef- Sorry, Dragon's Dogma 2. Game is unplayable on Deck.

Currently Playing: Yakuza 0: Director's Cut (NS2)

PSN: Ralizah

Ralizah

I couldn't resist playing this after all.

Using FSR 3.0 as I can't stand playing PC games at lower framerates!

I was only able to play a bit, but the atmosphere is certainly on point so far. Interesting to hear the stilted original dialogue with modern voice acting.

Currently Playing: Yakuza 0: Director's Cut (NS2)

PSN: Ralizah

Kraven

@Bentleyma I have to agree with you. It’s been my favorite remake between RE4 and Dead Space. I’m going to be starting my NG+ run soon, and hopefully get the platinum trophy.

Kraven

psmr

@Jimmer-jammer so me and the missus played a few hours a couple of Sundays back… we played it on her profile as I figured that might get her more engaged with it. She does struggle to get up the motivation to start a gaming session though as it isn’t something that she finds relaxing… she just finds gaming quite stressful for some reason. I do keep suggesting another sesh and to be fair she said she might be up for it tomorrow but I ain’t banking on it.

As far as the game goes, I was liking what I saw (while the missus was playing) and what I played (when the missus became a bit distracted). Even if we don’t return to it as a couple (which I hope isn’t the case) I look forward to immersing myself in it on my own profile at some point. Sounds like you had a great time with it which I’m glad about, knowing how highly you rated the original.

Might not feel like it but these are your glory days.
The "salad years" you know?
Nothing is going to beat who you are now.
You can't see all the ****ed up 💩 that's looming on the horizon.
Enjoy this dude

psmr

@Jimmer-jammer nice dude, it’s such a great feeling when something you love from your past is treated with the love, respect and creativity to reinvigorate it that it deserves.

The missus’ main issue was not the games fault tbh. She’s just so used to Skyrim and going ‘collecting’ (thieving 😉) that checking all those empty drawers just frustrated the hell out of her. I tried to explain the reasons for this but I don’t think it satiated her thirst for collecting worthless potatoes, apples and mutton 😅

[Edited by psmr]

Might not feel like it but these are your glory days.
The "salad years" you know?
Nothing is going to beat who you are now.
You can't see all the ****ed up 💩 that's looming on the horizon.
Enjoy this dude

psmr

@Jimmer-jammer it’s almost as if they put that in just for my missus at this point in her gaming journey 🤣

Might not feel like it but these are your glory days.
The "salad years" you know?
Nothing is going to beat who you are now.
You can't see all the ****ed up 💩 that's looming on the horizon.
Enjoy this dude

kyleforrester87

Not sure what the owner of the coffee and waffle stand at Rosewater Park was smoking when he/she wrote up the price list.

Untitled

Why is a 20oz speciality latte cheaper than a 16oz? Why is a 16oz americano cheaper than a 12oz?! 12oz macchiato is the same price as a 20oz, but 16oz is more expensive than both?? So many mistakes?!

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

Th3solution

@kyleforrester87 lol, it’s what happens when you have AI create your environmental assets

“We cannot solve our problems with the same thinking we used when we created them.”

JohnnyShoulder

@kyleforrester87 That is what too much coffee does to you.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

JohnnyShoulder

@kyleforrester87 Will you be asking for a refund?

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

kyleforrester87

I am loving this game. Never played the original, although totally planned to at the time, it just passed me by and I never caught up. I have played for like, 12 hours I think, and just got the shotgun, so making sloooow progress. But I am taking my time and taking all the details in.

It’s really interesting, playing something with gameplay quite rooted in the past, but looking and feeling modern. Like it doesn’t make sense that I need to march across town for a coin for a jukebox, or that I need a bent needle tip from the back of a teddy bear, but that’s classic video game logic and I can totally get behind it.

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

JohnnyShoulder

@kyleforrester87 Ah that is why the coffee is so expensive, all the money is being hidden away. Did they not have a thing like a bank?

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

kyleforrester87

@Jimmer-jammer I used to love scary games but to be honest this is about my limit these days, I just don’t need the additional stress after a long day at work 😂 You wouldn’t get me playing it with headphones on, I tell you that.

kyleforrester87

PSN: WigSplitter1987

Th3solution

I’ve spent some more time with this game over the last couple days and really enjoying it. I’m not even a horror fan but there’s a real satisfaction to going through a creepy mystery and puzzle solving to progress.

I find the linearity refreshing as well, and how there’s a real sense of exploration and yet you’re never really lost, at least so far. I’m only about 5 hours along (making my way through Blue Creek Apartments). The in-game map is very well done and easily has pointed me in the right direction to this point, clearly marking doors that are closed and not intended to be explored, and doors that are locked and have a key or way in.

The environments are extremely well realized, with the characteristic dark and foggy lighting, the old and rusty dilapidation, the brown and black color scheme, and the use of claustrophobic environments with lots of places for things to be hidden around a corner. I’ve been playing with the radio off and so it’s made me be more aware of my surroundings always on the lookout for an enemy ambush or jump scare.

Graphically is really nice looking. If I had a complaint there it would be the weird lustrous nature of James's hair. It’s almost glowing and reflective in some scenes. Then in some places it looks like a normal color. It likely has to do with the HDR I suppose, but I am too lazy to try to adjust for it.

The PS1 era of story-telling is also funny by today’s standards but you have to just roll with it. The dialogue is a bit unnatural and the fact that James is just traipsing through such a traumatic and horrific experience without showing any fear or emotion so far is quite curious when you think about it. 😅

One final note— I’m splitting my time playing it on console and on the Portal. I might actually prefer it on Portal, weirdly enough. I think the smaller screen helps to control the scariness for me, since I’m pretty much a wimp when it comes to these things.

“We cannot solve our problems with the same thinking we used when we created them.”

Metonymy

@Th3solution “…a real sense of exploration and yet you’re never really lost…”

The game is designed so well in that regard. It’d be a hard balance to find, especially in horror, where pacing is everything. It helps too that the excellent puzzles add to the atmosphere. Darkness is used extremely well, particularly later on, and adds significantly to that palpable claustrophobia.

Glad to hear you’re enjoying it! Bloober did such a great job remaking this, and if you’re already enjoying it this early, it’s safe to say you’re in for quite the ride 😄 I look forward to reading about your journey.

“Reason is the natural order of truth; but imagination is the organ of meaning.” -C.S. Lewis

LtSarge

I also decided to start up this game and man, I'm already addicted! I played for 2.5 hours straight today and it's been an absolute blast. This is my first time playing SH2 or any SH game for that matter. I just got to Wood Side Apartments and it feels like I've made a lot of progress. I've been going after every enemy I come across just to get better at the combat and learning the patterns of the enemies. I struggled at first but now I'm pretty good at continuously defeating them without taking any damage. I already have 10+ health drinks in my inventory, so I feel like I'm doing pretty well. Otherwise it is a better idea to avoid enemies in horror games in order to conserve ammo, but considering you have an unbreakable melee weapon, there's no reason to not fight every enemy in order to get better at the combat.

This was definitely the perfect game to start up for the weekend!

LtSarge

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