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Topic: PlayStation 5 --OT--

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Th3solution

@WebHead I don’t understand the alphabet soup of all those computer terms, but I assume that is the processor or internal structure the PS5 is reported to be using? Could this delay be because of PS5? Like maybe AMD can’t have resources to release the Navi to the public because of contracting with Sony for first dibs on the thing to use in PS5?

“We cannot solve our problems with the same thinking we used when we created them.”

Th3solution

@Frigate Thats a good question. My assumption would be the technology exists for more immersive and advanced entertainment (or educational or work related, etc, etc) experiences but it’s not cost effective for production.
You’ll have that haptic suit soon enough though, sir.

“We cannot solve our problems with the same thinking we used when we created them.”

JJ2

@WebHead
These 'delay' Rumours are always a bit pointless when the 'release window' was already a rumour to start with. Same thing with games. That's my feeling about it.

The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.

JohnnyShoulder

@JJ2 Yeah seems pointless to me. One of the reasons why I don't really pay much attention to all the rumours and speculation that gets spread around. Same with leaks and 'inside' information.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

Octane

Yeah, wake me up when we have some shady pictures of PS5 dev kits

Octane

JohnnyShoulder

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

WebHead

So I think when PS5 is released I think PS4 Pro is going to be discontinued. Games will still supported but sony will stop selling it when ps5 is out. Also ps4 slim i think will be replaced with a super slim with a ps2 slim style top loader design.

WebHead

PSN: JTPrime93

Ryall

@WebHead The superslim would need Xbox S style 4K upscaling. But yes the doesn’t seem to be much point selling a premium version of the last generation console.

Ryall

WebHead

@Ryall indeed especially if PS5 is $399 with BC which it probably will be. The Pro has served its purpose. I expect the same with One X.

Edited on by WebHead

WebHead

PSN: JTPrime93

BAMozzy

@WebHead If anything, I can see Sony dropping the base PS4 and just making the PS4 Pro - if not in the current shape, in a smaller form. It really doesn't make sense to continue making the base console at all. I know the Pro is a 'half step' into the 4k generation BUT it also has a lot of advantages for those still stuck in the HD era. The 'extra' resources available in the hardware can be used to ensure at least a full HD image quality and performance gains too.

Take Kingdom Hearts 3 as an example. Its only 900p on PS4 and has the worst frame rate of ALL consoles. The Pro may well be 1296p but if you force it to 1080p - as you would do with a HD TV and turn off Super-sampling, you get a full 1080p, best frame rate of any console and consistently plays at 60fps - there are drops here and there but its still the 'best' frame rate of any console - you also get better shadow quality and better anisotropic filtering over the PS4 version. The only way to play RDR2 at 1080/30p on PS is with the Pro (the PS4 isn't all that consistent in towns). Fighting games like Tekken and Soul Calibre have better visuals and higher resolution - a full 1080p on Pro.

Point is, with the fact that games are having to make more and more compromises for base hardware - some that are affecting not just visual quality but consistency and stability of frame rates. If you want at least 1080p and the better frame rates, then it makes sense to buy a Pro - regardless of whether you have a 4k or HD TV. In a lot of cases, its perhaps better for HD TV users as that forces the Console to play games at 1080p and use the extra resources to improve the frame rates. 1296p for example isn't going to look 'significantly' better on a 4k screen and in a number of games, the 'Pro' version is just full HD anyway. There are also a few games that offer a 'performance' mode to play games at higher frame rates than the PS4 can offer.

The Pro also will be a better console long term. If you keep your consoles as I do, it will offer a 'better' experience if/when you do upgrade to a 4k TV. Upgrading a 900p game on a 4k screen isn't going to look as nice as you remember it to be on your HD TV but playing on a Pro, apart from the frame rate advantage it has in basically every game, the visual quality is also better. Not just resolution in some cases.

As we will be even deeper into the 4k era when the PS5 does arrive, it makes NO sense to be making a console that barely does full HD any more, let alone the more inconsistent frame rates. It makes much more sense to stop making the base hardware and drop the Pro hardware down to PS4 (or thereabouts) prices. The advantages it has over the much older hardware would make sense regardless of what display technology you have - inc VR too. It makes sense to keep the 'best' PS4 and drop the weakest!

@WebHead Considering the 'expected' specs, $399 for a console wouldn't buy you much better than an X let alone a Zen CPU, 12+ Tflops GPU, 18GB RAM and a 4k HDR Bluray player. And people want/expect BC too.... Its like wanting a Ferrari for Skoda prices!!!

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

WebHead

@BAMozzy I could not give 2 poops about on paper specs. Sony home consoles have never failed to deliver breath taking games. I suspect history will repeat itself, regardless of the TF count people on the web obsess over.

WebHead

PSN: JTPrime93

BAMozzy

@WebHead Part of the reason Sony consoles have delivered Breath taking games is because of the specs - being at the forefront of technology (for consoles). Whether you care less or not, its part of the reason why the PS4 beats the Xbox One on visual quality AND general Performance. Its Specs that Allow devs to realise their visions, to make the 'games' they want and to deliver the breath talking visuals that suck you in to their games - after all its visuals that are often the 'first' impression. Its specs that allow them to craft expansive and detailed worlds as your playground without interrupting the game-play by loading screens or breaking the immersion with texture, shadow or objects popping in. Its specs that allow the devs to create emotive moments, to tell their stories and bring their characters to life.

Sony know that too and the fact that the PS4 was more powerful than the Xbox contributed to its success this generation. You can blame E3 2013 as much as you want for MS's failings but I bet if the PS4 had been the '900p' weaker console, things would have been different. Specs matter - not just for visual quality but for actual game performance. Whether you actually care about specs or not, I am sure you care about them being playable and looking great too. Naughty Dog, Guerrilla Games, Sucker Punch etc will all be crafting games to look visually appealing - like an artist with a paint palette and canvas - and will be relying on the hardware to deliver their vision at a frame rate that is playable as well as befitting of the era - ie 4k. Hence specs will make that possible or not. If specs were not important, then Sony and MS could well of just made do with their current gen hardware instead of bringing out mid gen refreshes to not only improve the visuals for those who have a higher resolution display but to also run games at 'better' frame rates. You may well be happy with declining visual quality (and yes lower resolution is lower quality as it introduces upscale 'blur' which is much worse if you own a 4k TV and using a base console, softer presentation with less detail) and its not just resolution but also shadow quality, draw distances (not necessarily just objects, but shadow, textures etc), anisotropic filtering, anti aliasing etc. You may be happy with inconsistent and unstable frame rates, screen tear etc too - all things that can be cured with higher specs.

For $400 you will be lucky to get anything much better than Xbox One X. By the time you take out the cost of the controller, HDMI, USB charging and Power cables, as well as packaging and leaflets, as well as all the manufacturing, shipping and distribution costs, that doesn't leave a lot for the consoles hardware specs - certainly not enough for a 'generational' leap over anything this generation has to offer. Its not likely to be much more than 4x a PS4 (2x a Pro) and people would expect it to last a 'generation' as well as be a generational leap. Specs are important - not necessarily the minutiae but the overall aspect of the specs and what the enables the console to deliver...

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

WebHead

I do feel people need to chill on specs. People seem to want $800-1,000 specs in $400-500 boxes. Consoles always punch above their weight.

WebHead

PSN: JTPrime93

WebHead

@BAMozzy and again on the part you clearly did not read, sony home consoles have never failed in delivering on this. I have zero reason not to trust that they will. I truly do not care how many teraflops the GPU has. What others think does not concern me. I choose to trust sony. Price is key.

WebHead

PSN: JTPrime93

BAMozzy

@WebHead Of course consoles do - because they are built specifically for gaming with dedicated hardware rather than more general hardware with more background processes that a PC does. The games too are streamlined/optimised for a specific spec hardware because the consoles are (generally) a single set of specs and parameters to work with - that can also affect the Backwards Compatibility too - regardless of the architecture.

The combination of dedicated hardware and devs optimising for a single set of specs is what allows Consoles to punch above their weight.

That being said though, you can't make a Ford Focus compete with a Ferrari regardless of how much you strip out and and tune up the engine. Maybe if you invest in a bigger, better engine but you can't replace the 'engine' in a console or over clock it so you are relying on devs to strip out any 'bloat' in the software - streamline and optimise the game to run on the engine.

I also know that you can't look at the high street price of a GPU, CPU and RAM and use those as a 'guide' price on what a console could offer in a certain price point. MS and Sony won't be paying 'street' prices but manufacture prices. Even still, you can look at the Xbox One X and what that offered for $500 and use that, as well as the Pro at $400 a year earlier and make an educated guess at what $400 is likely to buy you in a years time - not much more than the X offered! That's say 2yrs later and $100 less. It would be unlikely too offer a Zen CPU with a 12Tflop GPU (2x the X's GPU if the numbers mean little) that's state of art (Navi with perhaps Ray Tracing capability) and custom built with 18GB of RAM (6 (or 50%) more GB's than the X) as well as a 4k HDR Bluray player, at least 2TB HDD (double the X) as well as perhaps HDMI 2.1 with VRR, HFR and Dolby Atmos audio - lets not also forget the cooling system to prevent YLOD (or equivalent). This is basically double the X offers - and the Zen is likely to be an 8core/16thread CPU - clocked faster of course. I would love all this for £400, let alone $400.

I can understand why people are speculating that the PS5 should be around this spec (+/- a bit here and there) as this is around a 2x jump up from an X, around a 3x jump up from the Pro and around a 6x jump up from the PS4 - which is a little bit less of a jump up from the PS3. I have seen people assume it will be around 14-15Tf which would be around 8x the PS4's computational power - which would be the upper limit we have seen in generational leaps before.

For a game that's say 1080/30 to go to 2160/60 - ie full 4k and 60fps, the GPU would need to be around 8x as powerful because it has to render 4x the image size in half the time. It may take more than 8x if you want to increase the visual quality and add more post processing to the pipeline too. But then if you have a more efficient GPU with lower latency, you may not need 8x the computational power but the point is, you still need a sizeable step up to go not only increase the image size but to also render it in half the time.

Regardless of whether Consoles punch above their weight - its obvious by looking at any gen console - but if you do the maths on what the current consoles offer and multiply that up to get 4k/60 as a 'minimum' - makes sense for a 4k era console with the X delivering 4k/30 on a LOT of games now - then you would get 12-14tflops to make those 4k games run at 60fps, render twice as many images per second so have half the time per frame. Everything needs to be done in half the time so everything has to be beefed up. And some games don't even run perfectly at 1080/30 on PS4 now - not without either dynamically reducing the Picture Quality or dropping frame rates. All this is based on the current consoles and their specs - doing the maths on what they are currently offering, not based on PC figures at all. If they are 'punching' above their weight for HD gaming, then extrapolating those specs and multiplying up to get the resolution and performance metrics would tend to need around the 6-8x increase in specs.

As I said, I would love to get a PS5 based on those specs for just $400 - even in a years time, I would be surprised if Sony could make their console and sell it for $400 without selling at a 'big' loss. $500 would be pushing it too and possibly still be selling at a loss.

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

WebHead

Tbh I'll gladly take a $400 checkerboard 4k console. I'll happily accept an imperceptibly softer image to save ob costs and uses the spare you resources elsewhere.

WebHead

PSN: JTPrime93

Th3solution

Here’s an interesting question I heard posed: Cost being equal, would you rather have a PS5 that comes with a full VR kit or full PS1-PS4 backwards compatibility?
Lets say you can only have one feature that comes built in with the unit and the PS5 specs are the same either way. Obviously you can buy the other feature separately — like if the PS5 comes with full BC then you can buy a VR unit, or if it comes with the VR attached you can buy a PS1, PS2, PS3, PS4 and have all those consoles separate.

For me, I probably would use either feature only sparingly. And honestly, I would actually use BC more than VR. So many times this gen I have thought about playing a PS3 game and I think I would have if I could have just booted it up on my PS4 but I couldn’t bother to fire up a separate console so I didn’t. And I haven’t felt inclined to get a VR due to cost and just not having much interest beyond mild curiosity. I have a feeling I might have motion sickness problems too, in addition to the fact that I hate the idea of all the complex wires and set up. If the VR was an upgraded VR2 that was wireless and better integrated into the PS5 from day 1, then it may be more tempting though.
It boils down to a basic question of would you rather have your console built for the new future potential innovations with VR or the ability to live in an endless sea of thousands of past experiences with full BC (all in addition to all the new ongoing PS5 developed titles)?

“We cannot solve our problems with the same thinking we used when we created them.”

Octane

@Th3solution VR all the way. I always keep my old consoles so no BC isn't much of an issue to me.

Octane

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