@Ravix Is your profile picture of your character? If so, out characters have the same hairstyle with a very similar colour! π
On topic, I've worked my way onto Act II. I managed to deceive a few particular NPCs into doing what I asked of them and now they've disposed of themselves. Also the amount of lockpicks and trap disarm kits I have on me currently is bonkers. I won't be running out of those anytime soon, especially since my sleight of hand is so high right now, even with the random rolls I'm still succeeding the skill checks.
Also attacking enemies from above whilst outside of combat in a place where they can't reach me is quite amusing because I almost always pass the stealth check so it keeps me out of combat. Really having a blast with it.
I have made a few errors and bad choices throughout the game so far but it is what it is. Regret killing a few people that, in hindsight, would be nice to have alive but, like I said, it is what it is.
Really enjoying the game so far. Didn't expect to get so involved with it but it's been a fun experience up to this point and I'm sure that'll continue!
"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.
@KAIRU haha. It is indeed. That's the trap of RPG's like this, you create a unique character that about 100,000 other people will have also made π (I'll probably get some clearer shots at some point, this was just chatting with old mopey Gale at the fireside, and it seemed like good atmosphere for a selfie lol)
Also, I edited my last comment with some more detail of my current party make up. Does that ring any bells too? π hopefully we're not having the exact same playthrough lol.
And also, as I literally cant stop talking about this game... My biggest RPG moment so far came last session, when someone had perished in the act of defending a community, and I noticed their worldly possessions just sitting there in a corner, unguarded. And even though my instinct is to loot everything and try not to get caught becuase I might need coin or items later on, and I'm basically duty bound to do so in 99% of games... The site of the tragedy, the reactions of the people, and my character not being a total d***, I did manage to stop myself from looting them and instead make myself feel like a part of the game world without the usual disconnect that you can get. TW3 for example, Geralt isn't a d***, and you don't play the game thinking "I'm being a d***", but by god we must loot any peasants humble home that we see to further our own progress π
@Th3solution co-op is quite fun. I'm playing with my daughter. She is a complete novice to these types of games yet she is also having fun. Like DOS 2, the second player is free to act on their own as long as they are not in the battle atm. Also it is easy to decide who controls who in the party and go at the same time if it's a group members turn back to back. They can choose to listen in to cut scenes making it the whole screen or go off and do there own thing while that is going on. The freedom for co-op is great. This is all couch co-op mind you. I'm not sure on Lan or with more than 2 people. So far so good though.
@Throb haha oh dear. One thing I did consider was selling Shadowheart's underwear to the first merchant I see, see if there is any grumpy dialogue π€£
It seems like there should be a prank mechanic built in to the game π
Also, as learnt from item description, Gale has enchanted his underpants, so maybe they'd demand a fair price too π
When it seems you're out of luck.
There's just one man who gives a f*************ck
βοΈπ‘π
Love the well thought out way you can pick up quests though. I just talked to some kn*bhead mercenaries who were having a good moan, but I just acted like they were in the right for the sake of polite conversation, as you would irl. And I got a tonne of info about one quest I'd kind of picked up already by talking to a mourning guard. And I also got the official contract for a relic hunt from a Baldur's Gate wizard, as the mercenaries had given up trying to find it.
I expect this relic won't be particularly legal, or moral somehow. And I expect this wizard has nefarious plans, but if that is the case perhaps a chance for some Deception. I guess I'll find out what it's all about in 150 hours or so πππ
When it seems you're out of luck.
There's just one man who gives a f*************ck
βοΈπ‘π
@kyleforrester87 π€£thats fantastic. It reminded me of my long ago high school days. We had a team building day and had to come up with a slogan. Some how we settled on " oo sa sa, oo sa sa, hit 'em in the head with a kielbasa."
@Throb I guess your wood-elf has a bit of a naturist background then, eh? π
"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.
"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.
Iβm completely new to the series and started the game yesterday. Do I know what Iβm doing? No. Am I having a blast? Yes. Iβm a Rogue Half-Elf, and I have about six party members, one of which a dog.
I havenβt done much of the main quest. Iβve been exploring and talking to characters, gaining side quests, some Iβve stumbled onto and completed unexpectedly, and just getting a sense of the world.
A part of me is surprised that Iβm not entirely overwhelmed in the beginning hours. I find the onboarding to be quite decent, though there are many things I had to experiment with the somewhat grasp. As of right now, the combat is what Iβm trying to get a firm hold on, particularly with positioning and how to tackle combat encounters. I read someoneβs story on here about a town of Goblins and they snuck on the rafters and vanquished the area purely by stealth. I know exactly what part they are referring to, and I had a completely different experience even while trying to βhideβ. I also just saved a gnome from being tied to a windmill blade and swinging around which was fun.
My only complaint so far, which again, wonβt be much of an issue (I hope) once I get more comfortable with the game and its various systems, is how dense the game is. I feel like I havenβt really had a chance to breath and focus on a specific task because I find a new character to speak to, or a random location that can lead to a dungeon, or what-have-you. Aside from that, this game is amazing so far.
Wow @Kraven you're literally up to where I'm up to, but I've had it since Saturday/Sunday π
What I did for that town (technically I'm just a little behind as I've yet to do the windmill bit) was:
Casually walk in and convince the goblins I'm totally safe. They then send a message so you don't get attacked in other parts of the village. I then split my party and stood behind each of them on the rooftops, totally unsuspicious like, and then tried to push them all off the roof π this then led to them being temporarily hostile ha ha. I finished them off, working out the party split mechanics as I went. (You can enter battle with one, then switch manually to another and join the battle after, still not quite got the hang of how to best utilise that, as I assumed all 4 would enter battle at once as I was next to each goblin anyway) I kind of want to be able to queue up actions out of combat so I can perform tactical manoeuvres like this a bit better. I.e. attack them all at once to begin combat.
I then had a wander free from prying eyes, looted a bit, killed a sleeping bugbear, took out the ones in the back garden who were digging.
I spoiler tagged some of these next bits, but on my page it just shows everything? So beware of mild encounter spoilers, I guess. It's nothing plot based
I then casually walked in on a bugbear f*cking an Ogre over the corpse of a mangled fellow. I then proceeded to bardically spoil the mood by saying how people would pay good money in Baldur's Gate for this type of smut. The Ogre was upset with the bugbears virility, and I was trying to lighten the mood, but they left in a huff anyway. I hope they move to Baldur's Gate to become performers of lurid acts because of my suggestion ha ha
I then had a nice chat to some Ogres, one of whom was a well educated chap, on account of the fact he absorbs the wits of the people he eats (I think that's what his deal was lol) they were hired by the goblins to check people for the mark of the absolute, and it turns out they are happy to sell their services to the highest bidder, so I said if they help me they can eat whoever they like from anything we have to kill
These reminded me quite a lot of the kind of thing you'd find in TW3 π
Now I just need to sort out the windmill situation next time I'm on. And explore some more π
Okay, so seeing @Ravix come up with a backstory, I've been somewhat inspired to come up with one for my own character. Here's the backstory for my Wood Half-Elf Rogue, known as Kiera.
Kiera came from quite a poor family. Her Elf mother worked long into the night at a brothel in the next town and her Human father was an abusive collector of empty mead and wine bottles. At eight years old, she began thieving when her father told her to get him wine and mead from the stalls in the market square. Kiera wasn't given any coin to pay for the bottles, but she was desperate to avoid another of her father's brutal beatings. She stole the bottles and for the first time in her life, her father gave her a look she had never seen before. He was somewhat proud of her, thus becoming the reason Kiera would enter a life of crime.
Over the years, Kiera would continue to steal for her father. He sobered up and began to exploit and profit off of her talents. It was no longer bottles of wine. It was picking the pockets of wealthy aristocrats, it was breaking in and stealing paintings and antiquities which her father would sell for mass profit. Under this criminal guise, they were no longer poor. They could live comfortably. That was, until, the greed got the better of Kiera's father.
When she was sixteen, Kiera's father wanted to pursue riches in the big cities but Kiera was reluctant to go with him. He was furious at her and beat her harder than she had ever been beaten. He then had her locked away and he has presumably assumed a new identity.
Five years pass, biding her time after all these years, Kiera somehow steals the key to her cell and escapes. She's on the run, but she's as desperate to find her father as she was to please him all those years ago. As for what she'll say to him, time will tell...
EDIT: That ended up being a lot longer than I thought it would've been. Sorry. π
"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.
@KAIRU that's in the spirit of the game though, right? More detail, longer than expected. All good π
We're a roguish downtrodden bunch, aren't we haha
I had a bit of time this lunchtime to quickly do the windmill section. And I've surprised myself with an amazing cheese that I shall probably stick on Reddit or somewhere. Took no hits, and wiped out the entire hord of goblins and worgs, and then played a ballad over their bloodied corpses π€£ it's making me consider upping the difficulty, as I split the party, and only Shadowheart and Gale were listed as in combat, as Me and Grumpy Gith stormed the front gate, while I basically looked like the Zorro of backstabs (due to my Cape, curing hat and rapier combo)
Absolutely amazing sneaky cheesy fun π
When it seems you're out of luck.
There's just one man who gives a f*************ck
βοΈπ‘π
I gotta admit, sneaking around enemies and getting to high ground and sneak attacking them by surprise is proper good fun. Iβm loving it so far. Iβve already got plans for an βEvil Druidβ playthrough. π
Also, I will say, the Windmill section has given me the most hilarious moment Iβve ever witnessed in video games. I laughed so incredibly hard at the honest error I made. I donβt want to spoil it but itβs brilliant.
"A corpse... should be left well alone. Oh, I know very well. How the secrets beckon so sweetly. Only an honest death will cure you now. Liberate you, from your wild curiosity." - Lady Maria of the Astral Clocktower.
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