@nessisonett Quiet would have been a great character... if handled by anybody but Kojima. I'm not one of the people that likes to hate on Kojima as I understand why so many people think he's great, but if I remember correctly, she was just basically a sex object even though that's not what the character was even supposed to be really in the story. Have her be the troubled bad ass that she was supposed to be and the game would have been much improved regardless of re-used missions because she was such a big deal in the second half. At least that's how I remember taking the character back when the game was released.
That sucks about Heavy Rain since it was a really good game, but I understand being upset about getting it spoiled enough to not want to finish it at the time. Maybe revisit it sometime in the near future? Somehow I managed to avoid getting it spoiled and don't remember who the killer is now. I plan on replaying it at some point next year.
@Gremio108 gutted to hear that as I love MGSV so much… but I do get it. That second act is not what I’d imagine Kojima had planned and did feel a real let down in fairness. What kept me motivated was going for the platinum though. S ranking some of those harder difficulty mission re-treads was a proper challenge and kept me fully engaged.
It’s probably because I played it first… but it’s still my favourite of the series.
@Kidfried@RogerRoger Excellent points from both, cheers guys. You two are like the angel and the devil on my shoulders while my conscience wrestles with the temptation of simply watching the game out on youtube. Which makes you the devil in this scenario, Roger, I'm afraid
Good job, Parappa. You can go on to the next stage now.
@RogerRoger@Keith_Zissou Funnily enough the first Tomb Raider reboot game I experienced a glitched cheevo on 360 for picking up all the collectables. I think I searched through all the locations a couple of times with a guide before giving up. Kinda soured the experience for me slightly and put me off going the extra mile for Trophies/Achievements since that happened.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
I haven't been posting lately. I'm nearing the end of my current course, and I hope to be a freelance data analyst by mid-December. This has kept me busy for the last month or so.
Anyways, I recently finished The Sexy Brutale. It's a delightful, albeit simple, indie puzzle game. The gameplay is really basic to be honest. It's akin to the old point-and-click adventure games from the late 80s and 90s. I'm pretty sure that for the PC version of the game, you direct your player character in the same way.
The puzzles were not that difficult, although there were a few times where I was left scratching my head thinking about where to go next. It wasn't a long game, and I even managed to earn the platinum trophy for it.
I'm currently battling my way through Resident Evil 2 Remake. I started this way back in April, but I just don't know why, it's been stop-start in terms of progression ever since. I keep finding myself gravitating towards other games as I play through RE2R and as a result, I simply forget about it.
I also just started Enter the Gungeon. I love the gameplay and the visual art style of the game. Also, the rogue-like element of the game is addictive. I find it to be the perfect game to play for me, as I can start or continue my run at the end of each day after finishing my studies for the day.
@N1ghtW1ng
Good to know. I've been tempted by the Sexy Brutale a few times when I've noticed it in sales but never taken the plunge. But short and easy and obtainable plat is what I need more of.
And as to the Gungeon, well I stated on many threads around here now much I love that freakin game. One of my favourites of recent years for sure. Keep plugging away and I hope you'll get hooked and discover how good it gets and stumble upon its many secrets.
“We are what we pretend to be, so we must be careful about what we pretend to be.”
Just a heads up if you do purchase The Sexy Brutale. The game has 2 sets of collectibles; 9 Guest Invitations and 52 Playing Cards. You can easily keep track of the Guest Invitations as there are only 9 of them. However the game, quite strangely, does not keep track of the Playing Cards that you have found.
I would suggest keeping a written list, and adding each Playing Card that you have found to list as you collect them. I had to watch a few videos on YouTube to find about 5 cards that I didn't collect through my initial run. Fortunately, once you complete the game, you can free roam throughout the entire locale, so there aren't any missable collectibles.
As for Enter the Gungeon, I managed to beat the Tank boss on Level 3, and I made to the boss for Level 4, the Kill Pillars. I got my backside handed to me, and my run with The Marine came to an end. I'm still enjoying it though.
@Thrillho I went Gunzerker… i liked the name and it seemed like it would be a fun one to play. Having said that though, I have taken to sniping a few head shots before I go in guns blazing as the sniper-rifles are just so powerful. Then I whip the shotty out when I’m in amongst it. Hopefully I’ll unlock a third weapon slot soon as I really need an assault rifle on hand for the ‘tweener’ range.
I started playing Doom (2016) over a week ago. I think it's the first time I have played a Doom game since Doom II in 2000. I'm not massive fan of FPS games, but so far it's not so bad. The aesthetics are a bit washed out in terms of colour, but then again, I've only seen the first level.
Why do you say that Doom: Eternal is one of the best games you've played?
@colonelkilgore Nice, that’s what I went with when I played on PS3. Running in with dual rocket launchers against a boss can be pretty handy! It can also help to have weapons with different abilities, ie one for taking down shields and another to do damage, rather than constantly switching.
Started Guacamelee today and can only echo what a lot of peeps (@Voltan, @Thrillho as well as others) have said previously, it’s very, very good. I started it on Hard to avoid two playthroughs… and it’s definitely a challenge… but the varied combat can just be so intuitive when in the flow.
Just past the rising lava inside the volcano… which was particularly tough… and then beat the next combat room or so. I think I understand the appeal of Metroidvania’s now, so I’m definitely gonna play a few more of them in 2022.
@colonelkilgore The game is very good at showing on the map where you’ve hit an area you can’t progress without a certain ability by colouring it on your map.
It makes it easy to find those areas later and the colour correlate to different abilities so you don’t end up going back unnecessarily. It’s a bugbear of mine when games don’t signpost those areas for later.
@colonelkilgore Sorry, I don’t remember that much. Last time I played it was right after the sequel came out (I got the plat for the sequel and then went back and got it for the original, which I originally played on PS3).
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