@KratosMD it’s funny, coz while I know you genuinely love it, I am reading your posts and it’s like you are being sarcastic 😂 Your last post just describes what could be a very mundane experience for somebody else. I am genuinely wondering if we are playing the same game sometimes.
Sure though, it’s pretty fun and oddly addictive, and I think it will continue to grow on me - I wasn’t blown away by Zelda until I’d put 30-40 hours into it, to be honest.
@KratosMD i'm on 5, but i just want to deliver stuff and explore for a bit, had a truck full of goods until i was caught by BT's and ended up causing a voidout! The story just seems to get crazier the further in you get.
I have the online features turned off, because I really enjoy building it all myself lol. Maybe I'll turn it on when I want everything to progress a little faster.
Is anyone else on episode 3 yet? I'm seriously loving it so far, way more than the previous episode. It's just so cool that you explore the barren world on foot the first time around and as you're linking up stations to the network, people start contributing to paving roads and suddenly you have a highway across the entire region. Then you unlock the bike and all of a sudden you're blazing through the region at breakneck speed. It's absolutely brilliant, I love the social aspect so freaking much.
I think I'm at the end of chapter 2 and I'm enjoying it even when I'm slow carrying as much cargo as possible. My favourite thing is carrying almost too much. It's funny and challenging.
@KratosMD I think a lot of it can also be traced back to Horizon Zero Dawn, and considering how they both use the same engine, that's very plausible.
HZD had a similar unlock system for new areas. Even the map is 3D like it was in HZD. Hiding in tall grass, and the Machines/Mules scanning the area to find you. The gameplay difference between ''human'' encounters and the much stronger Machines/BTs. Scanning the environment. Even enemy movement, and how they're tied to zones feel similar to HZD. It definitely feels like some of the underlying mechanics have been re-purposed for Death Stranding.
What’s the deal with roads, because mostly they are already built by someone else. Do they need to be rebuilt regularly or once they are in your instance of the game they remain?
@kyleforrester87 The paths you walk? Or can you also build proper roads? I bet stuff will erode away due to timefall, that also can happen to other structures iirc.
@kyleforrester87 The roads will need maintaining in order to keep them like new or TimeFall will eventually destroy them. I built one tonight, can't believe how fun it is just gathering resources to contribute to building stuff, I also climbed a snow topped mountain and fell, looking on as everything that was on my back tumbled downward!
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Topic: Death Stranding OT
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