Author Profile

Ken Talbot has been playing games since they came in the form of cassettes. Over 30 years of experience in all genres and on all platforms, with a particular corner of his heart for Playstation and Nintendo. Ken has worked in the software industry for over a decade, which keeps him close to the tech and business decisions that drive the gaming industry. He loves to play everything, but is an enthusiast for survival horror and fantasy RPGs.

Username
kendomustdie
Articles
76 (66 reviews)
First Article
Tue 24th, May 2016
Avg. Review Score
7.0
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  • First Impressions Resident Evil 7 on PS4 Aims to Finish What Silent Hills Started

    Resi reanimated

    It's fitting that Capcom would reveal the seventh instalment of its once great franchise alongside the much anticipated reveal of Hideo Kojima's latest project, because Resident Evil 7 seems to be a full realisation of what Kojima set out to do with Silent Hills. After years of inferior sequels, HD remasters, and some serious...

  • Review Sherlock Holmes: The Devil's Daughter (PS4)

    A study in Sherlock

    Barely an hour into Sherlock Holmes' latest case, while helping a young boy named Tom find his missing father, you'll be tailing a shady character as a plucky newsboy, who almost suffocates while climbing up a chimney. Next, as Sherlock, you'll grill a local lord and gather more evidence at Tom's home, but not before taking...

  • Review Soul Axiom (PS4)

    Soul sacrificed

    Frictional Games' SOMA, last year's sci-fi horror follow-up to Amnesia: The Dark Descent, explored the idea of creating a copy of a human being and downloading it into a virtual "ark", thereby preserving mankind in case of global disaster. It proved to be an engaging central conceit, which touched on ideas of identity, morality, and...

  • Review LUMO (PS4)

    Old school of magic

    One thing that's evident from the outset of Gareth Noyce's isometric puzzler is the focus on nostalgia. Noyce is somewhat of an industry veteran working for a number of studios over the past 15 years, including the recently closed Lionhead, Geometry Wars creators Bizarre, and Realtime Worlds. Ostensibly an homage to isometric...