Detroit: Become Human developer Quantic Dream may have become a household name due to its collaborations with Sony, but the French studio is now planning a future where it will self-publish. As part of a blog post celebrating its 23rd anniversary, the studio suggested that it’ll be looking to support other companies, in addition to...
French studio Quantic Dream has spread its wings beyond Sony platforms in the past couple of years -- bringing its titles to PC after their PlayStation 3 and PlayStation 4 releases. Detroit: Become Human, the developer's flagship PS4 game, even made its way to the Epic Games Store recently. However, it looks like the team has even bigger...
"All our games will be released on all platforms at launch"
We've known for a while now that French developer Quantic Dream, best known for its work on former PS4 exclusive Detroit: Become Human, wants to release its future titles across all platforms. Following investment from Chinese company NetEase in January, the studio headed by David Cage has...
David Cage talks ray tracing
Quantic Dream CEO David Cage -- perhaps best known as writer and director of Heavy Rain and Detroit: Become Human -- has weighed in on what he thinks is going to become increasingly important for video game visuals going forward. Rather than banking on resolution, for example, Cage explains to GameSpot that realistic...
Is this really worth drawing any amount of attention to? Who knows, but at least it proves that Push Square isn't just a raving fansite for upcoming masterpiece Dreams. David Cage's dev team, Quantic Dream, has a brand new logo. Check it out above. Best known for its recent work on
Heavy Rain, Beyond: Two Souls also lined up for Epic Games Store
Humanity has a price, and Epic Games is willing to pay it. Quantic Dream’s trilogy of ex-PlayStation exclusives are coming to the PC, which means that Heavy Rain, Beyond: Two Souls, and Detroit: Become Human will no longer be tethered solely to Sony’s systems. Controversially, the...
But going multiformat
Chinese giant NetEase has purchased a minority stake in French developer Quantic Dream, as the Detroit: Become Human maker turns its attention to the “development and creation of next-gen games”. The independent Parisian outfit has been a close partner of PlayStation for over a decade now, but
Quantic Dream appears to have something cooking, as this is the second time in the space of a week that it’s hyped up 2019. The French developer hinted at “great news” a few days ago, and now boss David Cage has followed up with a Happy New Year message, claiming that his company has “plans to make 2019 very exciting”. He...
Connor and Hank buddy cop spin-off, please
Detroit: Become Human developer Quantic Dream had a bit of a mixed year, with its PlayStation 4 exclusive launching to largely critical acclaim but the studio’s culture being called into question. Nevertheless, with
First of several cases to rule in employee's favour
The controversy surrounding Quantic Dream rumbles on, as the Parisian developer has lost a court case against a former employee, who quit their job following an image manipulation scandal
Detroit: Become Human launches next month, but developer Quantic Dream is in the eye of a storm. Reports from French media earlier in the year documented the purported “toxic” culture at the company, which the studio has since denied. Bosses David Cage and Guillaume de Fondaumière had threatened to sue the likes of Le Monde
Update: French developer releases official statement
Quantic Dream once again finds itself in the centre of a whirlwind, as three separate French reports have called into question the culture of the studio and its management. Publications such as Le Monde, Canard PC, and
Detroit: Become Human received a new trailer at Sony's Paris Games Week Press Conference today, and it's a real doozy. It shows off David Cage's patented branching storylines in a scene that is considerably more intense than anything we've seen of the game so far. As always, the question remains: will the plucky auteur be able to...
Sony XDev talks ambition and development
You may have read our hands on impressions of Detroit: Become Human last week. The PlayStation 4 exclusive managed to win us over with its impressive visuals and suspenseful narrative, but we needed more. Thankfully, we got to speak to the producer of Sony XDev Europe, Jason Stewart, about the inspiration...
It's time to stop
Not going to lie, we’re getting tired of reporting on the silly things that people in the games industry have said of late. First it was PlayStation Europe boss Jim Ryan on backwards compatibility, then it was Xbox chief Phil Spencer on the PlayStation 4 Pro, then it was
Release date incoming?
Things have been fairly quiet when it comes to Detroit: Become Human following its showing at Sony's E3 press conference last year, but that looks set to change tonight. The French studio Quantic Dream has just tweeted a teasing image for the Heavy Rain and Beyond: Two Souls follow-up, which reads: "Everything will be...
Prior to Detroit's announcement
Oh FFS! There's a strong rumour doing the rounds that Quantic Dream is busy beavering away on a second PlayStation 4 project in addition to Detroit: Become Human – except it's the flakiest piece of reporting we've seen in some time. While it wouldn't exactly be shocking to learn that the French outfit is prototyping...
PlayStation 2 classic Fahrenheit – known as Indigo Prophecy in North America – was supposed to be out on the PlayStation 4 by now, but it hit a last-minute hitch. Fortunately, the Quantic Dream developed narrative-driven adventure doesn't appear to be too far away, as its Trophies have appeared online. You'll be fighting the Millennium bug...
Coming 18th July
Detroit: Become Human isn't expected to release until next year following the lack of a release date at E3 2016, but we'll still get our hands on some Quantic Dream action before 2017 in the form of a remaster of the PlayStation 2 title Fahrenheit - otherwise known as Indigo Prophecy to American readers. The game will receive a...
David Cage up to his old tricks
David Cage's PlayStation 4 game Detroit: Become Human received a suitably dramatic new trailer at Sony's E3 press conference today, but unfortunately no release date. The clip follows an android named Connor who attempts to stop a another android from jumping off the side of a building and taking a little girl with...
On today of all days
There are two main rumours circling Sony's big E3 2015 media briefing like a pack of wolves: Horizon and The Last Guardian. The former title, in development at Guerrilla Games, is looking like a lock at this point – while it feels like this is last chance saloon for Fum
Don't get Cagey
No, we're not going multiplatform – but we have got to cover this. Quantic Dream teased a January announcement late last year, and we immediately assumed that it would have something to do with those PlayStation 4 Trophies for Beyond: Two Souls that leaked eons ago. It turns out, however, that the French firm was alluding to a PC...
Cold as ice
We've been waiting all month for Quantic Dream to announce its January news, but it looks like we may have been looking in the wrong place. While a PlayStation 4 port of Beyond: Two Souls has seemed all but inevitable for some time now, a new website suggests that it may be Fahrenheit (known
Ever since releasing PlayStation 3 exclusive Beyond: Two Souls last year, Parisian developer Quantic Dream has been unnervingly quiet. We know that the company’s working on a PlayStation 4 project, of course, but aside from its technology demo The Dark Sorcerer, we’re yet to see what it’s got planned for the next-gen machine. That...
Quantic Dream’s ambitious otherworld excursion Beyond: Two Souls may have proved distinctly divisive, but it seems that the Parisian studio is serious about bringing the game to the PlayStation 4. Hot on the heels of last week’s next-gen character model shots, NeoGAF user Dragonbane has uncovered som
Don't get Cagey
The Last of Us creator Naughty Dog has already caught the PlayStation 4 port bug, and we suspect that it’s only a matter of time before others follow in its footsteps. One such title that we’d love to see enhanced for Sony’s next-gen machine is
Looking beyond, er, Beyond
Beyond: Two Souls divided critics perhaps harder than any game before it earlier this afternoon. While we certainly fell on the more positive side of the fence, scores ranged from poor right through to exceptional. Given the divisive nature of David Cage’s games, it was always inevitable – but Worldwide Studios...
Glitzy premieres are typically the domain of celebrities and dudes dressed in tuxedos, but we’ve got permission to give you a front-row seat to today’s Beyond: Two Souls event in Paris. Taking place at the Rex Cinema in the capital, the show will begin with a 30 minute screening of gameplay footage, followed by a panel with...
Still in pre-production
Beyond: Two Souls developer Quantic Dream would resemble a chameleon if it were a lizard, as the company is never afraid to change its colour from project to project. Unsurprisingly, then, the Parisian studio’s top dog David Cage has told Game Informer magazine that the firm’s first PlayStation 4 project will mark a...
Developer wants to encourage discussion
In an effort to avoid spoilers, developers will supposedly be able to restrict when and where you can use the PlayStation 4’s vaunted Share button. Speaking with Japanese publication 4gamer.net over the weekend, Sony Worldwide Studios president Shuhei Yoshida explained that “there will be parts of a game...
You may not believe it, but Beyond: Two Souls is a PlayStation 3 game. The console’s swansong – which stars Ellen Page and Willem Dafoe – looks a step beyond anything else that's currently available on the platform, and that’s because developer Quantic Dream implemented concepts from its in-development PlayStation 4 engine...
Studio keen to remove barriers
Quantic Dream hopes to use the PlayStation 4 controller’s touchpad in order to lower the barrier of entry for its games. Chatting with Eurogamer.net following last weekend’s Digital Dragons event in Poland, company vice president Guillaume de Fondaumière hinted that the studio’s in-development next gener
Let’s be honest, if Heavy Rain popped up on a video game special of Dragons' Den, director David Cage would be laughed out of the abandoned warehouse. In truth, something similar probably happened when developer Quantic Dream was pitching the project to various publishers – but eventually Sony took a gamble on the release...
Be still our beating heart
Quantic Dream started work on its confirmed – but still shrouded in mystery – PlayStation 4 title way back in mid-2012, the French company has revealed. Chatting with Eurogamer.net at the Digital Dragons event in Poland, vice president Guillaume de Fondaumière explained that the studio was granted extremely early...
Project is really surprising
Quantic Dream may be carefully applying the finishing touches to Beyond: Two Souls as we type, but that’s not stopped the company from starting work on its first next generation project. The studio confirmed that it’s already knee-deep in PlayStation 4 development earlier in the year, and now gaffer David Cage has...
Just a little bit more than Heavy Rain
When you spend twelve months filming with Hollywood actors Ellen Page and Willem Dafoe, you’d think that your game’s budget would be through the roof. But according to Quantic Dream’s head honcho David Cage, the upcoming PlayStation 3 exclusive Beyond: Two Souls didn’t actually cost that much money to...
You'll kick yourself
David Cage’s vocabulary revolves around one word: emotion. Listen to any interview or seminar with the Quantic Dream founder, and you won’t have to wait long to hear the poignant term. As such, it’s little wonder that the studio behind games such as Heavy Rain and Beyond: Two Souls has a poster wearing the words...
Studio planning innovative adventure
Heavy Rain developer Quantic Dream may have only fully raised the curtain on its PlayStation 3 exclusive Beyond: Two Souls earlier this afternoon, but it’s already looking to the next generation. In an interview with Eurogamer.net, the Par
We're already drooling
Heavy Rain developer Quantic Dream is currently applying the finishing touches to its upcoming PlayStation 3 exclusive Beyond: Two Souls – but the studio may also be working on a PlayStation 4 title. Seasoned online snoop Superannuation has uncovered a domain name for
Where there's no sense, there's no feeling
Heavy Rain developer Quantic Dream has officially gone mad. Chatting with Shack News, head honcho David Cage has admitted that creating a new engine for the upcoming Beyond: Two Souls was probably not the company’s best idea – but it went ahead and did it anyway. “Does it make sense from a company...
"Can we do that again?"
If you’re eager to know a little bit more about the process of creating a game like Quantic Dream’s upcoming Beyond, then this behind the scenes video should give you a deeper understanding of how things work. It looks like a vast majority of the time is spent perfectly attaching tiny silver balls to each actor’s face,...
Despite rumours to the contrary, Hollywood heavyweight Willem Dafoe will not star in Quantic Dream’s upcoming Beyond. Cornered by Joystiq after a panel at the San Diego Comic-Con overnight, director David Cage denied the actor’s involvement with a swift shake of the head. One person who is definitely linked with the project,
Looks like Naughty Dog’s The Last of Us won’t be the only PlayStation 3 exclusive to feature a character vaguely resembling Juno’s Ellen Page. Why? Because, according to rumours, Page herself is set to star in Quantic Dream’s next game Beyond. It follows
Speculation is really starting to gather around Quantic Dream’s next game. A new report from MCV speculates that the title – which is set to be announced during Sony’s press conference later today – will be named Beyond.
Heavy Rain certainly wasn’t a perfect game: it had more plot holes than a colander, and some of the strangest accents we've ever encountered. But, refreshingly, Quantic Dream acknowledges those flaws, and the Parisian studio is working hard to ensure it corrects them with its next release. Studio gaffer David Cage told Gamasutra:...
Quantic Dream’s recent Kara tech demonstration was seriously impressive, but many sceptics criticised that the visuals only looked so good because of the confined nature of the environment it was set in. That’s not true according to gaffer David Cage, who claims that the visual fidelity of the demo could be maintained on a much...
Behind the scenes
There’s no doubt that Quantic Dream’s Kara tech demonstration was one of the most interesting reveals at this year’s GDC. Designed to plot the progression of the French studio's performance capture technology, the short movie detailed the transformation of an android named Kara from cyborg to emotional human. It’s...
Snap 'em up, Shuhei
Sony’s Worldwide Studios portfolio has grown significantly this generation with the addition of studios such as Sucker Punch and Media Molecule, but we get the impression that the platform holder’s always looking to expand. Top of our wish list for new acquisitions would be Heavy Rain developer Quantic Dream, and surprisingly...
The genius is back
If you haven’t seen Quantic Dream’s Kara technology demonstration yet, drop everything you’re doing and watch it. While the footage is not indicative of the Heavy Rain developer’s next project, it showcases the kind of technology leaps we can expect when the title is eventually announced. To complement yesterday's reveal,...
As promised yesterday, Quantic Dream has raised the curtain on its new engine technology, codenamed Kara. In an incredible short – similar to 2006’s The Casting demo – Quantic Dream introduces a cyborg named Kara, who’s assembled and checked before being taken apart due to showing unusual, emotional behaviour. Kara’s forced to...