Horizon Zero Dawn PS4 PlayStation 4 1

Guerrilla Games’ post-release Horizon: Zero Dawn support has been nothing short of sensational, and despite first expansion Frozen Wilds being the focus of the Dutch developer’s attention right now, the studio’s still found time to patch some oft-requested features into the main game. If you boot up the release today, you’ll be prompted to download v1.30, which incorporates New Game Plus in addition to a ton of other enhancements.

“With New Game Plus you will be able to relive the adventures of Aloy without losing your character progression and your collected inventory,” community manager Jeroen Roding wrote on the PlayStation Blog. “You won’t be able to progress beyond the level cap of 50, but you can still collect XP during your adventure.”

Throughout your New Game Plus playthrough, you’ll encounter updated versions of existing weapons and outfits with additional modification slots. And you’re probably going to need these if you plan to tackle the new Ultra Hard difficulty tier, which “enhances machine senses and behaviour” in what was already a fairly tough game.

If that’s not enough, New Game Plus will include facepaints for you to personalise Aloy with, as well as Focus customisations – the ear-piece that the heroine uses on her adventure. And this is all in addition to the usual roster of bug fixes, as well as two new Trophies which will reward you for taking on the new modes. We’ve included the full patch notes below, but do let us know if you’ll be going back to Horizon: Zero Dawn in the comments section.

Horizon: Zero Dawn v1.30 Patch Notes

Patch Summary

  • New game+ added for players who want to play through the game with their existing gear.
  • Ultra Hard mode is added for the players that are up for another challenge!
  • Added two new trophies to the game: One for completing New game+ and one for completing New game+ in ultra-hard mode.
  • Added support for all EU and US text Languages on EU and US games.

General Fixes

  • Fixed an issue for some players in “The Looming Shadow” where two guards would disappear after Blameless Marad speaks to them.
  • Fixed an issue for certain players with the Lodge Ropecaster where the ropecaster’s anchors that are automatically shot in the ground would not stick to the terrain while shooting from a crouched position.
  • Fixed an issue for some players where bandit camps would incorrectly display as ‘Undiscovered’ within the world map if the player had cleared all bandit camps.
  • Fixed an issue with “Cauldron Zeta” where for some players the quest log would disappear after completing the quest.
  • Fixed an issue that some players encountered with the animations of Aloy. When the player would perform a melee attack and use the Focus almost simultaneously, it would cause Aloy’s upper body to twist unnatural for a moment.
  • Fixed an issue with the humanoid scream and attack indicators.
  • Fixed an issue in “Deep Secrets of the Earth” where for some players the data points in Sobeck’s office were not obtainable if the player wanted to pick them after the explosion caused by Helis, as they had disappeared.
  • Fixed an issue with the Tearblaster statistics being incorrectly displayed in the weapon wheel.

Progression Issues Fixes

  • Fixed an issue in “Field of the Fallen” where for some players Erend would not appear and thus blocked progression of this quest.
  • Fixed an issue in “The City of the Sun” where some players might teleport through the protester scene, blocking progression as Erend would not open the door to Olin’s apartment.

Crash Fixes

  • Fixed miscellaneous crashes.
  • Miscellaneous Fixes
  • Minor text fixes.

[source blog.us.playstation.com]