News Articles

Friday15th Dec 2023

Wednesday5th Aug 2015

  • Gamescom 2015 Ubisoft's Still Trying to Flog The Crew

    Publisher overhauling PS4 racer's visuals

    We weren't all that enamoured with The Crew when it released on the PlayStation 4 last year, but kudos to Ubisoft, it's not pumping the brakes on the brand just yet. In fact, upcoming expansion Wild Ride is more than just your average DLC pack – it's going to launch alongside a brand new graphics engine...

Thursday30th Oct 2014

Monday6th Oct 2014

  • News The Crew Takes Time to Make a Few Additional Recruits

    Ambitious racer spending a few extra weeks in the workshop

    Ubisoft will be taking a little extra time to tinker with its ambitious open world racing release The Crew, as the title has taken a detour into December. The constantly connected ‘CaRPG’ had originally been set to take to the track on 11th November, but will now hit the road on 2nd...

Tuesday10th Jun 2014

Wednesday9th Apr 2014

  • News PS4 Racer The Crew Is Going to Drive Away with Your Wallet

    Money sink

    Ubisoft’s intriguing open world racer The Crew has always sounded ambitious, but we never expected its lofty aims to expand to its monetisation model as well. While the cross-country excursion – which will see you competing across a condensed interpretation of the United States – will release as a full-priced product for the...

Tuesday15th Oct 2013

  • News PlayStation 4 Racer The Crew Posses Up in Mid-2014

    Staying in the workshop

    Watch Dogs isn’t the only title packing up its belongings for a little longer than expected. Ubisoft has announced that its next generation racer The Crew will also be staying stationary for the foreseeable future, with the PlayStation 4 release not set to arrive until the second quarter of Fiscal Year 2015. It had...

Saturday20th Jul 2013

Friday19th Jul 2013

  • News The Crew Was Ported to PS4 by Just Two to Three People

    Times are changing

    At this point prior to the PlayStation 3’s release, we were starting to hear whispers about the console’s complex architecture. Third-party studios were really struggling to get to grips with the system, and that was evidenced by the slew of shoddy ports that plagued the platform for years after its arrival. Fortunately, the...