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Prototype Delays Helped The Developers To Realise Their Vision

Prototype May Never Have Reached Its Potential Without A Delay.

Prototype May Never Have Reached Its Potential Without A Delay.

Prototype is a crazy kind of free-roaming sandbox brawler in which you elbow-drop tanks and throw cars at helicopters. Nothing in this game is understated, and it’s with the help of a delay that its developers Radical Games were able to realise that accolade:

“The original vision for the game was huge, perhaps a little too huge, so the extra time in development has let us realize that vision,” said executive producer Tim Bennison.

There’s no doubt that the game is looking a little rough around the edges, but if polish is replaced with scale and objective then Prototype could be a sleeper hit when it releases in a few months times.

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