Comments 1

Re: Video Game Industry 'Doesn't Want a Game Pass', Says Market Analyst

meteorpolice

I think one of the biggest problems with Gamepass is that it's not overly compatible with traditional game content, particularly in terms of game duration. As a gamer, I'm swamped with AAA releases that take 40hours+ to complete, and if the game I'm about to play isn't on Gamepass, I'll usually just cancel until the next big release.
Subscription services need something equivalent to netflix series.. shorter, episodic games that create a buzz and keep subscribers coming back every month. An rpg like Cyberpunk could get an hour or two of new content every week for example, and I would probably keep my subscription, rather than just hanging around to wait for the next big release. The same could apply to maps and story content in something like COD.. I'd make XBox game series with hour long episodes every week.. Surely that would mitigate massive AAA game budgets too as they could test the water with new concepts without going all in on one idea that turns out to be a flop... just a thought.