Comments 52

Re: PS Plus and Subscription Services Have Indie Publisher Devolver Digital Worried

boogieman117

@Nyne11Tyme You are correct, but I think it's safe to say that those 2 particular games were exceptions to the rule for different reasons.

Rocket League was launched on the PS4 on 7July 2015 as a PSN+ game, see links below:
https://en.wikipedia.org/wiki/Rocket_League
https://en.wikipedia.org/wiki/List_of_Instant_Game_Collection_games_(North_America)
RL got great reviews from launch and has been an indie darling ever since, even be used to force Sony's hand to start breaking down the walls to prevent cross-play.

Resogun was another game released straight to PSN+, only this happened to be the same date as the launch of the PS4 in NA (15 November 2013):
https://en.wikipedia.org/wiki/PlayStation_4
https://en.wikipedia.org/wiki/Resogun
I'll say that Resogun got it's popularity by being a solid game at a great time in the PS4's life cycle (super early).

Again, I'll agree with you that RL and Resogun found lots of success as PSN+ games, but many many games do not get that sort of 'bump' when released as a PSN+ game.

Re: PS Plus and Subscription Services Have Indie Publisher Devolver Digital Worried

boogieman117

One could argue that if your game can stand on its own, it'll attract attention from games media and stand out as large as 'bigger games'. DD is, and should be, worried because they don't develop AAA games, that's just where they stack up in the marketplace.

Think about it this way, here are the highest Metacritic scores for those games:
Hotline Miami (2012) - 85%
The Messenger (2018) - 86%
Ruiner (2017) - 75%
Minit (2018) - 81%

The games that sell well and have critical and mainstream success won't be relegated to PSN+. If your game is being shopped as a PSN+ game, that's an issue with the game.

  • Page :
  • 2