Comments 1

Re: Uncharted: The Nathan Drake Collection Ditches 3D Support

anth

So annoying to see people constantly trot out the old trite 'gimmick' and 'pointless fad' crap about stereoscopic 3D in games. And actually saying it's "good" that it seems to be dying out, for everyone? That's just being a selfish tit. No one's ever forced you to buy a 3DTV.

Stereoscopic 3D, especially in yer typical popcorny mainstream films/games, CAN be a pretty worthless gimmick, definitely, but it can also be utterly gobsmacking, and can provide something very unique and visually powerful that totally adds to the experience in a surprisingly substantial way (a natural sense of spatial relativity is an important aspect of immersion). It's simply ignorance to claim otherwise - clearly these people have never truly experienced the heights (depths!) that 3D gaming can reach when done right.

Films: Cave of Forgotten Dreams, Hugo, Up, The Nightmare Before Christmas 3D, Coraline, The Mask (1961 original), Dial M for Murder, Pina, Ghosts of the Abyss... all are most certainly best experienced in 3D, and in many cases the effect is actually important to how they tell their stories. And of course Avatar, if you can stand it, for all its general rubbishness does create a fantastic and pretty beautiful immersive world through very technically sophisticated use of depth-of-field (even acknowledging that aspect though, I'm no fan of the film itself - I'm not so easily pleased that strong 3D on its own is good enough).

Games: Trine 1 & 2, Ico, Shadow of the Colossus, Sniper Elite 3, Gran Turismo 5, Crysis 2, Puppeteer, Motorstorm Apocalypse, Arkham City and more that I can't think of off the top of my head right now are variously fun, interesting and just plain amazing with the 3D, and it's far more than a 'gimmick'. Uncharted 3 was a pretty stunning stereoscopic experience too, although the overall graphical quality and smoothness took bit of a hit with the setting on due to the PS3's technical limitations - so frustrating that now they could get it damn near perfect on PS4, but have just dropped it. That coupled with no multiplayer means I definitely won't be shelling out early doors for this, if at all. I'd have gladly done with fully updated 3D included, even still losing the multiplayer.

Even Witcher 3 using my TV's 'fake' 2D to 3D conversion setting is surprisingly very decent when you get the settings just right, and your set's good enough to do it correctly. The increased feeling of depth goes a long way to making those expansive landscapes so breathtakingly beautiful, and seeing rushing enemies close up to you popping out against a backdrop of rolling hills and forests and ancient castle ruins and villages and oceans that feel far out there in the distance... it's just glorious. That immersive 3D effect is tailor-made for adventuring games like this and Uncharted if you ask me, so it's hugely disappointing that there's seemingly not enough of an audience now who can be arsed with it, so dev studios no longer actually 'tailor-make' the fully-3D experience of their game, it's left up to our TV sets and PC modders to try and do their best with it. Steroscopic output is a vital component of Virtual Reality as well, so it's hardly like it has no place going forward.

Please watch the language -Tasuki-