Comments 284

Re: Random: Even Clive from Final Fantasy 16 Is Begging for Bloodborne at 60fps

SlipperyFish

@Michael2008ish yes, the bloodborne discourse. Imo, it's a fantastic game, and the main reason I got a PS4. But yeah, it didn't sell that well, it's fairly niche, but people keep beating a dead horse over it getting 60fps or a remaster. I don't see the point in remastering PS4 games, I'd rather wait until PS6 to get a demon's souls style remake. I thought everyone was sick of remakes anyway?

Re: Kadokawa Confirms Sony Acquisition Interest

SlipperyFish

@Rich33 in general yeah I agree with what you're saying, that is true. But FromSoftware seems to be an exception, they do well on xbox despite the Gamepass effect. Something like GTA 6 will obviously sell well on xbox as well. Anything not guaranteed to be really good, xbox players don't like paying for.

Re: PS5 Pro Not Compatible with PS5 Slim Face Plates, Sony to Release New Covers for More Powerful Console

SlipperyFish

@armondo36 what's that got to do with the design? If the plates didn't fit they didn't have to use the side fins, could've just made it bigger. If anything they were probably intended on making them fit but a last minute design choice forced them to. If anything this will cost them money due to all the extra money they now need to spend on extra manufacturing, tooling, and shipping space

Re: After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games

SlipperyFish

@Nem unless we know everything about Sony's finances, we can't know that. Considering Spiderman 2 was close to 300mil, it looks like they're pouring money into absolutely everything.

Yeah I suppose that the very loyal fanbase managed to get 76 somewhere. But it's still honestly a bad game overall. It's alive, but does anyone who isn't a diehard fallout fan even care? Are Sony trying to cater to one IP's fanbase, or a much wider audience?
If you look at fortnite, genshin, apex, pubg, valorant, etc, they're all original IP as far as I can think of.
To clarify, I don't mean I wouldn't love for Sony to make their live service games from existing IP, just from a business perspective it might not make as much sense, but tbf neither did concord. An online killzone would've made much more sense, for example.

Re: After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games

SlipperyFish

@Nem it's more that I disagree that just because 1 failed, they should completely stop trying, like everyone has said.
Sony has their singleplayer game teams, and their multiplayer teams, and some are working on multiple games at once. Making more multiplayer games does not equal less singleplayer games.
I don't see why it has to be established IP, that only limits the potential of what it can be. Of course it has to be appealing and actually good, though.
I just don't see the point in wasting energy being negative for the sake of it.
Yes many live service games flop but many are also surprise successes, it's a risk and that's just business.

Re: PS5 Fans Believe Halo Could Make Its PlayStation Debut

SlipperyFish

I really liked 3 and Reach, didn't like 4 much, but even if I loved Halo I still think it should be Xbox exclusive. It doesn't make sense to me to port it to PS when it's one of their established titles. If MS made a decent Halo again, if Fable is really good, and if they made a decent Gears game again, they'd start selling a lot more consoles I think. When I had a 360, my dad had a PS3, I'd just play all the games with no real preference for either console. PS4 became the main, Xbox one was just a Forza box to me, and the only thing tempting me to XSX is Stalker 2 and Avowed. Considering Stalker 2 is rumoured timed exclusive, and 2 Obsidian games are already on PS5, I'm in no rush to pick up a XSX.

IMO Xbox really need to figure out what their strategy is, and focus on making good games that sell consoles. I miss the 50/50 days