Comments 7

Re: Sony Plans to Improve Profit Margins with 'Aggressive' PC Release Strategy

ReignMan_27

@Northern_munkey because those resources that were used towards a PC port could have gone solely towards the PS development only, which in turn would make a better product imo. Having to develop a game with multiple configurations in mind takes resources and time. One could argue that the single player PS exclusives throughout the generations would not have been the same games had they been multiplatform. Developers like Rockstar are the exception imo, but they are probably much larger than any of PS's studios. Maybe I'm wrong, but I feel like if single player 1st party games dropped day 1 on PC too, their quality would diminish because of having to spread their resources around more