I really have enjoyed single player games over the years. However the challenge I see happening in the market place is more and more development of games are moving online. The issue I would address is that all though we have networks that support this I am still one of those individuals who does not have access to an internet connection that can support the amount of content that is being delivered online. Telecom companies also see to be only interested in charging more and more for bandwidth but are not doing upgrades to allow for expansion of online game development.
I have been increasingly frustrated with Micro-transactions in games. I have been burned by so called free to play games that REQUIRE you to spend money on a Free to Play game or you can no longer advance in the game. This is also an issue with some Free to Play games where they release content that if purchased gives people an overwhelming advantage for individuals who spend money on the game. I have also been burned trying to get content to advance in a game only to get the common drops that do not give you the opportunity to advance without trying again by buying again... If you advertise a Free to Play game there should be opportunity to advance in the game and not be required to purchase content to play and because of these experiences I have stopped playing many games and no long will give ANY favorable ratings to games that strongly support Micro-Transactions.
I have been increasingly frustrated with Micro-transactions in games. I have been burned by so called free to play games that REQUIRE you to spend money on a Free to Play game or you can no longer advance in the game. This is also an issue with some Free to Play games where they release content that if purchased gives people an overwhelming advantage for individuals who spend money on the game. I have also been burned trying to get content to advance in a game only to get the common drops that do not give you the opportunity to advance without trying again by buying again... If you advertise a Free to Play game there should be opportunity to advance in the game and not be required to purchase content to play and because of these experiences I have stopped playing many games and no long will give ANY favorable ratings to games that strongly support Micro-Transactions.
Comments 3
Re: God of War Director Speaks Out in Defence of Single Player Games
I really have enjoyed single player games over the years. However the challenge I see happening in the market place is more and more development of games are moving online. The issue I would address is that all though we have networks that support this I am still one of those individuals who does not have access to an internet connection that can support the amount of content that is being delivered online. Telecom companies also see to be only interested in charging more and more for bandwidth but are not doing upgrades to allow for expansion of online game development.
Re: Microtransactions Are Being Implemented in the Scariest of Ways
I have been increasingly frustrated with Micro-transactions in games. I have been burned by so called free to play games that REQUIRE you to spend money on a Free to Play game or you can no longer advance in the game. This is also an issue with some Free to Play games where they release content that if purchased gives people an overwhelming advantage for individuals who spend money on the game. I have also been burned trying to get content to advance in a game only to get the common drops that do not give you the opportunity to advance without trying again by buying again... If you advertise a Free to Play game there should be opportunity to advance in the game and not be required to purchase content to play and because of these experiences I have stopped playing many games and no long will give ANY favorable ratings to games that strongly support Micro-Transactions.
Re: Poll: Where Do You Stand on Microtransactions?
I have been increasingly frustrated with Micro-transactions in games. I have been burned by so called free to play games that REQUIRE you to spend money on a Free to Play game or you can no longer advance in the game. This is also an issue with some Free to Play games where they release content that if purchased gives people an overwhelming advantage for individuals who spend money on the game. I have also been burned trying to get content to advance in a game only to get the common drops that do not give you the opportunity to advance without trying again by buying again... If you advertise a Free to Play game there should be opportunity to advance in the game and not be required to purchase content to play and because of these experiences I have stopped playing many games and no long will give ANY favorable ratings to games that strongly support Micro-Transactions.