Comments 7

Re: Poll: Would You Pay $70 for a Brand New PS5 Game?

Neft

@Xiaolin 245 was a one off for games it's generally much much lower.

Most expensive movie - pirates of the Caribbean tides of war or whatever, 378.5million.

I do my research.

Even then though profit seems to cap out around 2.2billion.

Re: Poll: Would You Pay $70 for a Brand New PS5 Game?

Neft

@Flaming_Kaiser if they don't profit, they can't pay everyone properly or themselves, also need to factor in program costs if they don't have their own private one which most usually do but there's the initial cost of that.

Designers and coders generally get paid per hour not per work load, so having a speedy designer can save you $ as well vs one fresh out of college or something that has quality product but takes 2-3x longer.

And last I checked it's around the 20-200$/hour range depending on skill, title, and ofc studio.

Businesses have to profit or they go under, lots of anime and game studios have failed because they couldn't even pay their own electric bill.

At one point in time even square enix almost closed its doors the original final fantasy game was a last game we ever make where the last of their funds were pumped into it, so it was supposed to be the first and last one, however it saved their asses and they kept the name for good luck.

You also have to factor in private contractors that get paid once they critique the game in it's unfinished tech demo/alpha stage and throw in any input they have to make their idea actually take with the audience in the US/Japan etc...

Let's say for some reason a game racks up a 10billion dollar price tag just to be made and published etc... Let's say it only makes 1 billion $ thats a loss of 9billion $.

If it doesn't profit it gets kicked to the side, why so you think monster Hunter doesn't have more Western releases?

It's because when they finally release one here it doesn't sell good enough and they lose money because people pirated it or got the Japanese copy or whatever so according to their analyst it isn't popular here despite it having an overwhelming fan base here

Re: Poll: Would You Pay $70 for a Brand New PS5 Game?

Neft

@Xiaolin

Except there might be, depending on how many people they hire and how long production takes it might take long than a month to break even.

What if gaming starts costing as much as movies to make? If we don't have enough buyers it won't break anywhere close to even, theaters gross so much because EVERYONE watches movies I don't care who you are, unless your Amish you will watch a plethora of movies in your lifetime.

Where as some people never pick up a game in their life.

I kind of want to take a wait and see approach to see how long it take to actually make 4k assets, vs what devs are claiming and if they hire enough people I can see the reason for a 10$ raise.

Keep in mind again GTA V had a 265million dollar cost and iirc that was without 4k graphics

Re: Poll: Would You Pay $70 for a Brand New PS5 Game?

Neft

Hell no, I understand devs gotta get paid, but here's the thing, let's say a game is 60$ on release and it happens to be a highly anticipated one, you realise it'll make at least 60million$ in pre-orders/day of sales?

Yes it's only 10$ per individual and your trying to tell me 70mill+ per game assuming at the very least one million copies of it sell, minus tax where I live that's still 63million$ even with shipping and retailers etc... And the fact more and more games are becoming download only.... Reducing costs even more.

If your trying to tell me 70million doesn't cover a single title it better be damn well made and be long as hell, grand theft auto v costed 265million $ to make and it made 1billion$ in three days...

So please give me a logical reason why we need to increase prices other than greed.

However admittedly if a game has high play value such as super smash Bros or breath of the wild meaning you can easily sink 70hours into it, I will gladly pay it, as I only buy games that I can get 1$-hour out of or more (:

Re: All PS5 Announced Games

Neft

You add the launch failure black screen simulator anthem to this list, yet you don't add kingdom hearts - the series that you eventually always port over, the series that's proven time and time again that it's popular, a game that's spoken highly of 78% of the time when mentioned.

Im dissapointed in you sony, far from a fanboy but from a view point of over 20 years of gaming KH is one of those games that's standing the test of time just like Zelda, Mario, Final Fantasy and a few other IPs.

I notice FF7 is being added likely due to how new it is, but I feel a few of the other popular games in the FF series could be ported as well.

Might as well add fallout 76 to the list to