@SonyInfinity It's pretty unlikely that it was running on a retail PS4, since they can only run closed builds. Debug PS4s are much bigger and just look like computers, so it's possible that someone in the audience saw it and thought it was a PC.
It's also worth pointing out that there's no corroboration of this story. It's a rumour Laura Dale heard from "someone". We don't even know if it's someone from the industry, never mind someone who would have access to the development progress of the game.
No Man's Sky was only 6 months into development when it was shown at the end of 2013. 3 years isn't exactly an unusual length for development. In fact it's right smack bang in the middle.
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Re: Rumour: No Man's Sky Development Is Troubled on PS4
@SonyInfinity It's pretty unlikely that it was running on a retail PS4, since they can only run closed builds. Debug PS4s are much bigger and just look like computers, so it's possible that someone in the audience saw it and thought it was a PC.
Re: Rumour: No Man's Sky Development Is Troubled on PS4
It's also worth pointing out that there's no corroboration of this story. It's a rumour Laura Dale heard from "someone". We don't even know if it's someone from the industry, never mind someone who would have access to the development progress of the game.
Re: Rumour: No Man's Sky Development Is Troubled on PS4
@SonyInfinity Nope. The servers only handle information sharing about planets, creatures, etc. The game can also be played offline.
Re: Rumour: No Man's Sky Development Is Troubled on PS4
No Man's Sky was only 6 months into development when it was shown at the end of 2013. 3 years isn't exactly an unusual length for development. In fact it's right smack bang in the middle.
Re: What Do You Actually Do in PS4 Indie No Man's Sky?
@Bad-MuthaAdebis There are some Earth-sized planets. Most, I believe, are about Mercury-sized though.