Comments 2

Re: Sony Confirms Big PS5 Pro Upgrade Is Out in March, Better PSSR Upscaler

GDoggyJr

@wildcat_kickz Yes, so long as you have the toggle enabled, games with PS5 Pro patches that use the older version of PSSR will instead use the new PSSR. (This is based on Cerny's comments on the PlayStation blog post from today.)

What's sociologically interesting is that this contradicts the widely held belief, propagated by Moore'sLawIsDead and many redditors, that the new PSSR would require per-game attention from developers. This was asserted with near certainty, despite Cerny stating in an interview last year that he did not know whether the update might apply backwards to older PSSR games.

You are right that PSSR isn't a post-processing trick applied afterwards, and must be built into the game. I can't say I know much about how it works either. It's worth noting that the toggle will not apply PSSR to games that didn't use PSSR to begin with (e.g., Elden Ring, Horizon Forbidden West). But, fingers crossed it'll improve some of the shakier PSSR implementations (e.g., Alan Wake 2, Silent Hill f).

Re: Sony Confirms Big PS5 Pro Upgrade Is Out in March, Better PSSR Upscaler

GDoggyJr

@wildcat_kickz Correct — PSSR2 is already being used.

So, Sony has already provided the upscaler technology to some developers to use in their games. This does not require any firmware update for the PS5 Pro.

What the firmware update will bring, is the ability for PS5 Pro users to apply the new upscaler to games that currently use the older version of PSSR.