Ive noticed this issue on DS2. Base PS5 Launch Day. Clean regularly, vertical, 6 inches behind space and open space to the sides and above. Its crazy I have to explain all that as some sort of disclaimer, because these blatant software issues get disregarded as "clean your console! Or give it more space!"
But yeah, basic gameplay runs absolutely fine. But the second I open the map screen, it will raise the fan speed to max. I think it lessens slightly if I zoom out the map. So maybe its something to do with the map design, it looks like little high res cubes.
Its weird, when you open the database (corpus) it still happens right. But if you go to the corpus from another route, which doesnt involve the map, then the corpus screen doesnt raise the fan.
Thats because a big part of it is because the map screen and its menus are semi transparent overlayed onto the gameplay screen behind. So if you look at the map screen edges, you can see Sam's hand and model still rendering behind. If you do what I said earlier, and access the corpus through a pop up, instead of the map, you'll notice that the background goes black, instead of rendering the game behind, and therefore it doesnt raise the fan.
This happens with lots of other games that does this on a base launch PS5. If a game has a transparent popup over the paused game, it makes the fan rev. Examples of this you can test yourself; Cyberpunk all lore pages. Ff7 inventory screens, ff16 the infamous pop up over a graphical effect during a boss.
@Nepp67 What a load of rubbish. FF16 was not "people not cleaning their consoles or restricting airflow."
How do you explain dozens of people getting the overheat warning at the exact same moment of the game? It was caught on multiple livestreams and always happened at the exact same time lol. The Marlboro fight qte tutorial. It had a flashy effect that paused and then a graphical pop up over the top of it. That was the cause of that. It happened on base Ps5's and people who had new consoles. Nothing to do with 'dust bunnies' as you call them.
Comments 2
Re: Death Stranding 2 Is Causing Some PS5s to Overheat
Ive noticed this issue on DS2. Base PS5 Launch Day. Clean regularly, vertical, 6 inches behind space and open space to the sides and above. Its crazy I have to explain all that as some sort of disclaimer, because these blatant software issues get disregarded as "clean your console! Or give it more space!"
But yeah, basic gameplay runs absolutely fine. But the second I open the map screen, it will raise the fan speed to max. I think it lessens slightly if I zoom out the map. So maybe its something to do with the map design, it looks like little high res cubes.
Its weird, when you open the database (corpus) it still happens right. But if you go to the corpus from another route, which doesnt involve the map, then the corpus screen doesnt raise the fan.
Thats because a big part of it is because the map screen and its menus are semi transparent overlayed onto the gameplay screen behind. So if you look at the map screen edges, you can see Sam's hand and model still rendering behind. If you do what I said earlier, and access the corpus through a pop up, instead of the map, you'll notice that the background goes black, instead of rendering the game behind, and therefore it doesnt raise the fan.
This happens with lots of other games that does this on a base launch PS5. If a game has a transparent popup over the paused game, it makes the fan rev. Examples of this you can test yourself; Cyberpunk all lore pages. Ff7 inventory screens, ff16 the infamous pop up over a graphical effect during a boss.
Re: Death Stranding 2 Is Causing Some PS5s to Overheat
@Nepp67 What a load of rubbish. FF16 was not "people not cleaning their consoles or restricting airflow."
How do you explain dozens of people getting the overheat warning at the exact same moment of the game? It was caught on multiple livestreams and always happened at the exact same time lol. The Marlboro fight qte tutorial. It had a flashy effect that paused and then a graphical pop up over the top of it. That was the cause of that. It happened on base Ps5's and people who had new consoles. Nothing to do with 'dust bunnies' as you call them.