@Ravix I'm sure there would be the odd thing that doesn't look quite right in close examination, but from my time with the game, everything looked pretty nice. Since you are harvesting a lot of materials in the world, there is quite a nice focus on the flora and fauna.
@Jedihillis You definitely need to have some kind of understanding of what happened in the first game. You'd obviously get more references if you played it the whole way through, but I think you'd get away with a story recap vid on YouTube.
@jmac1686 Hmmm not personally. I thought there was an really impressive level of sharp detail, especially with contrasting lights. Sometimes the live-action elements within gameplay would have a soft trail to them, but I personally didn't find the visuals to be soft.
@Sarcasmatwork The more you know about the original and Control the better I'd say. Although I reckon a YouTube story recap or two would do the trick. I'm not overly famliar with Control, having played only half the game, but watching some videos meant that I didn't feel out of the loop here.
@Americansamurai1 I have to agree with your opinions on the dialogue of the first game. Having replayed the original last week in preperation for this game, I couldn't really get on board with the writing. It's miles better here.
This is such a different level of game that if you had troubles with the first I'd watch an in-depth story recap rather than forcing yourself to play through it all. It is essential though that you are up to date on your Alan Wake and Control lore, at least to a basic degree.
I'm still reeling from my time with this game. I loved every second of it! If anyone has any questions about it I'll try my best to answer them. Thanks for reading!
@Broosh Yes there is a co-op and some kind of invade system as far as I'm aware. However, as you suspected, this wasn't available to try out during the pre-release period - at least on PS5.
@BuGGy2DaB Good question. Lies of P certainly has far better enemy designs and tighter combat, but I find Lords of the Fallen's world and Umbral mechanic a bit more intriguing. I think there will be slightly more replayability in LOTF too, so that's what I would personally go for.
@Perryg92 Yeah the Wii Fit board isn't exactly an ideal set up 😅 If I'm left with this product - sometimes PR asks for it back - I'll get a more permanent fixing, like a ceiling bracket!
@Darude84 Nah I'm a big fan of Blomkamp's work - not so much Chappie, but certainly District 9 and Elysium. I haven't seen Demonic, although I didn't hear many good things about it.
Unlike those films though, I would argue that this doesn't feel like a Blomkamp movie. The surprising factor is more that Sony picked what looked like the least adaptation worthy franchise and made it work.
@mazzel Nice catch and apologies for the mistake. I've just tried this out there and yup, it works on PC wirelessly. The Razer Kaira however, does not. Will make adjustments to the article accordingly!
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Re: Preview: Avatar: Frontiers of Pandora Elevates the Ubisoft Formula with a Stellar Setting
@Ravix I'm sure there would be the odd thing that doesn't look quite right in close examination, but from my time with the game, everything looked pretty nice. Since you are harvesting a lot of materials in the world, there is quite a nice focus on the flora and fauna.
Re: Alan Wake 2 (PS5) - A Nightmare We Never Want to Wake Up From
@DragoonZied It definitely would help. but a story recap would suffice I'd say.
Re: Alan Wake 2 (PS5) - A Nightmare We Never Want to Wake Up From
@Ravix You're gonna be happy, that's all I'll say
Re: Alan Wake 2 (PS5) - A Nightmare We Never Want to Wake Up From
@Jedihillis You definitely need to have some kind of understanding of what happened in the first game. You'd obviously get more references if you played it the whole way through, but I think you'd get away with a story recap vid on YouTube.
Re: Alan Wake 2 (PS5) - A Nightmare We Never Want to Wake Up From
@viktorcode Total playtime for me was around 18 hours, with some things missed out.
Re: Alan Wake 2 (PS5) - A Nightmare We Never Want to Wake Up From
@Darude84 Outside of the initial premise of the game I've steered clear of spoilers as much as I can, but totally understand!
Regarding whether you should play the first game, yeah I would recommend that or a in-depth story recap!
Re: Alan Wake 2 (PS5) - A Nightmare We Never Want to Wake Up From
@jmac1686 Hmmm not personally. I thought there was an really impressive level of sharp detail, especially with contrasting lights. Sometimes the live-action elements within gameplay would have a soft trail to them, but I personally didn't find the visuals to be soft.
Re: Alan Wake 2 (PS5) - A Nightmare We Never Want to Wake Up From
@dschons I second the Sam Lake recap. I actually happened on it when I was taking a break from the game and found it really handy.
Re: Alan Wake 2 (PS5) - A Nightmare We Never Want to Wake Up From
@Chaotic_Goat I played the game on performance mode and the framerate was solid the entire time. I had no crashes, no major issues with the game.
Re: Alan Wake 2 (PS5) - A Nightmare We Never Want to Wake Up From
@Sarcasmatwork The more you know about the original and Control the better I'd say. Although I reckon a YouTube story recap or two would do the trick. I'm not overly famliar with Control, having played only half the game, but watching some videos meant that I didn't feel out of the loop here.
Re: Alan Wake 2 (PS5) - A Nightmare We Never Want to Wake Up From
@Americansamurai1 I have to agree with your opinions on the dialogue of the first game. Having replayed the original last week in preperation for this game, I couldn't really get on board with the writing. It's miles better here.
This is such a different level of game that if you had troubles with the first I'd watch an in-depth story recap rather than forcing yourself to play through it all. It is essential though that you are up to date on your Alan Wake and Control lore, at least to a basic degree.
Re: Alan Wake 2 (PS5) - A Nightmare We Never Want to Wake Up From
I'm still reeling from my time with this game. I loved every second of it! If anyone has any questions about it I'll try my best to answer them. Thanks for reading!
Re: Lords of the Fallen (PS5) - A Killer Mechanic Elevates This Average Souls-Like
@Broosh Yes there is a co-op and some kind of invade system as far as I'm aware. However, as you suspected, this wasn't available to try out during the pre-release period - at least on PS5.
Re: Lords of the Fallen (PS5) - A Killer Mechanic Elevates This Average Souls-Like
@BuGGy2DaB Good question. Lies of P certainly has far better enemy designs and tighter combat, but I find Lords of the Fallen's world and Umbral mechanic a bit more intriguing. I think there will be slightly more replayability in LOTF too, so that's what I would personally go for.
Re: Video: We've Been Playing PS5 Games On a 200" 4K Projector Screen, and It's Insane
@Perryg92 Yeah the Wii Fit board isn't exactly an ideal set up 😅 If I'm left with this product - sometimes PR asks for it back - I'll get a more permanent fixing, like a ceiling bracket!
Re: Movie Review: Gran Turismo - An Unexpectedly Great Racer
@Darude84 Nah I'm a big fan of Blomkamp's work - not so much Chappie, but certainly District 9 and Elysium. I haven't seen Demonic, although I didn't hear many good things about it.
Unlike those films though, I would argue that this doesn't feel like a Blomkamp movie. The surprising factor is more that Sony picked what looked like the least adaptation worthy franchise and made it work.
Re: C-Smash VRS (PSVR2) - Squashed Potential
@NEStalgia I am 6'4 so I am on the tall side!
Re: Hardware Review: Sony INZONE H9 - Taking Your Audio Experience to the Next Level
@mazzel Nice catch and apologies for the mistake. I've just tried this out there and yup, it works on PC wirelessly. The Razer Kaira however, does not. Will make adjustments to the article accordingly!