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Hardcore physical video game fans continue to barrage PlayStation's social media posts following its decision to cease production of discs from 2028, and now indie developers are getting unfairly caught in the crossfire.

As well as promoting upcoming games with its own posts, PlayStation will often retweet independent teams' posts, like Hela and Duskfade. These are posts made by the actual indie devs who are looking to get the word out there about their PS5 game.

Usually, they'd receive responses from people excited about their games and questions. Now, since PlayStation has retweeted the posts, indie developers are being inundated with complaints regarding Sony's decision to stop making discs — a choice those studios had nothing to do with and often disagree with.

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In the case of Duskfade, which promoted PS5 pre-orders earlier this week, its post was bombarded with the typical images doing the rounds of "No Disc, No Buy". Some posters acknowledged this was unfair to the developer, but continued to post criticism aimed at Sony anyway — all because PlayStation retweeted them.

Duskfade developer Weird Beluga Studio had to come out and state that it loves physical games too. "We'd love to make boxed editions of Duskfade a reality, but as a smaller indie team we need to see how our digital launch goes first to see if it's feasible for us."

Hela team Windup didn't directly comment on the response after its post was retweeted by PlayStation, but it did say it would be taking a "small pause" from social media to focus on the game and "prepare something special for you". One response quite rudely questioned if the "special thing" is a physical release.

Another example is 11 Bit Studios promoting the new Last Variable expansion for The Alters. Once it was retweeted by PlayStation, a community note focusing on Sony's decision to scrap physical discs was attached to it.

Again, these are individual posts made by the indie developers themselves; they're not from PlayStation.

I don't think this treatment is fair. Feel free to blast Sony and its own posts with your criticisms, but indie developers — whose entire existence can live or die based on the success of their games — don't deserve to be attacked just because PlayStation retweeted them. They're just trying to promote their own titles.

Unfortunately, social media users aren't separating the two.