
Announced way back in 2022, Assassin's Creed Hexe appears to have lost another director amid what seem to be turbulent times on the project.
Benoit Richer has shared on LinkedIn that he's now moved away from his role as game director at Ubisoft Montréal.
This follows a lot of big changes among Ubisoft leadership as the publisher restructures to better manage its business.
Clint Hocking was the original lead on the game, but stepped away after several years working on it.
In addition, a new report from Insider Gaming claims that a further 50 members of staff have been taken off the AC Hexe project.
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That's according to sources "familiar with the matter", who say the affected developers are no longer working on the game and are now in Ubisoft's Interproject team.
This is described as a "home for developers who are not assigned a project at Ubisoft", and they're expected to find a project within three months or risk potential termination.
Insider Gaming's report also states that Hexe is making a fairly substantial change in direction. Its focus on witchcraft will apparently be ditching any magical elements, and will instead be grounded in reality, with characters using chemistry to create their tools.
For example, the player character will be able to make a smoke bomb, which will allow them to fool people into thinking they've "disappeared".
Hexe is meant to be heading our way in 2027. Are you interested in this one? Tell us in the comments section below.
[source gamerant.com, via insider-gaming.com]





Comments 17
Wasn't the whole hook of this game was that it would be having magic abilities? At this point just call it something else and start over.
It has been a long time since SOMETHING went well for Ubisoft.
I don't think it would make much of a difference if it was going amazingly!
This Is one franchise that 100% needs a rest for sure at least 3 or 4 years it's been milked to death!
Look what they have done!
Look how they massacred my boy!!
🕴️😵😢
>This is described as a "home for developers who are not assigned a project at Ubisoft", and they're expected to find a project within three months or risk potential termination
We have video game hospices now, folks.
This sounds like a continued shakeup following Jean Guesdon's installment as franchise lead. Hopefully, they're just getting all their projects back on track and getting rid of the people that went in the wrong direction.
Personally, I'm glad they're getting rid of magic. While AC has its sci-fi meta-narrative, the historical periods always had some kind of grounding in the real world. The less fantasy, the better, in my opinion.
A setting in the Holy Roman Empire during the Witch Trials sounds way more interesting when it's portrayed more historically (with the Templar/Assassin overlay, of course).
@wildcat_kickz There was some magical element in The Tyranny of King Washington DLC, but it was an alternate reality, so a bit different.
@MidnightDragonDX Yeah, I kinda treat the DLCs differently. AC Origins and Odyssey went really hard with fantasy in their DLCs, too.
Moving away from magic feels like a good idea. It’s sort of a massively stupid idea to make the women who were killed during these ‘trials’ to be actual witches doing magic because in reality they were ordinary women being persecuted because of mass hysteria/superstition/misogyny. Just making them do magic makes the trials justified which is ludicrous even for a series like AC which seems to have abandoned reality in recent games.
@wildcat_kickz Yea. Like you said, the main games are more rooted in reality with some sci-fi elements.
Just remember this is the same franchise where you fought the pope who had a magical staff....
Do you remember when AC was about uncovering lost memories in your DNA to find something about ancient relics? It was like playing Indiana Jones style in Da Vinci's Code movie... It was about uncovering mysteries, not about random person life sim.
i feel like it was more of a restructure in development , then issues , but it sounds like they are listening to what people are saying and taking that advice into making the game better then what it was at before. i was iffy about the random magic stuff , but the setting sounds really cool , if all these rumors are right it feels like they are going in the right direction.
@djlard We all know once they killed off Desmond they just didn't care about any of stuff anymore
@Oram77 So why they continue to call it Assassins Creed still? It's like changing Need for Speed into Car Mechanic Simulator.
@djlard I mean it's following the Assassin's creed just not through the DNA remember in Black flag you played as some rando
'The player character will be able to make a smoke bomb, which will allow them to fool people into thinking they've "disappeared"'.
See, this is the kind of innovation the industry desperately needs.
@Dalamar Also, apparently it's THEIR job to find projects, not be allocated accordingly? What, is it like being picked last in gym class?
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